android_device_tecno_LG8n/overlay/FrameworkResOverlayLG8n/res/values/config.xml

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<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (C) 2024 Shirayuki39@FairDevicesFOSS
SPDX-License-Identifier: Apache-2.0
-->
<resources>
<!-- Flag indicating whether the we should enable the automatic brightness in Settings.
Software implementation will be used if config_hardware_auto_brightness_available is not set -->
<bool name="config_automatic_brightness_available">true</bool>
<!-- Array of desired screen brightness in nits corresponding to the lux values
in the config_autoBrightnessLevels array. The display brightness is defined as the measured
brightness of an all-white image.
If this is defined then:
- config_autoBrightnessLcdBacklightValues should not be defined
- config_screenBrightnessNits must be defined
- config_screenBrightnessBacklight must be defined
This array should have size one greater than the size of the config_autoBrightnessLevels
array. The brightness values must be non-negative and non-decreasing. This must be
overridden in platform specific overlays -->
<integer-array name="config_autoBrightnessLcdBacklightValues">
<item>8</item>
<item>64</item>
<item>98</item>
<item>104</item>
<item>110</item>
<item>116</item>
<item>122</item>
<item>128</item>
<item>134</item>
<item>182</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
</integer-array>
<!-- Array of light sensor lux values to define our levels for auto backlight brightness
support.
The N entries of this array define N + 1 control points as follows:
(1-based arrays)
Point 1: (0, value[1]): lux <= 0
Point 2: (level[1], value[2]): 0 < lux <= level[1]
Point 3: (level[2], value[3]): level[2] < lux <= level[3]
...
Point N+1: (level[N], value[N+1]): level[N] < lux
The control points must be strictly increasing. Each control point
corresponds to an entry in the brightness backlight values arrays.
For example, if lux == level[1] (first element of the levels array)
then the brightness will be determined by value[2] (second element
of the brightness values array).
Spline interpolation is used to determine the auto-brightness
backlight values for lux levels between these control points.
Must be overridden in platform specific overlays -->
<integer-array name="config_autoBrightnessLevels">
<item>128</item>
<item>256</item>
<item>384</item>
<item>512</item>
<item>640</item>
<item>768</item>
<item>896</item>
<item>1024</item>
<item>2048</item>
<item>4096</item>
<item>6144</item>
<item>8192</item>
<item>10240</item>
<item>12288</item>
<item>14336</item>
<item>16384</item>
<item>18432</item>
</integer-array>
<!-- Minimum screen brightness setting allowed by power manager.
The user is forbidden from setting the brightness below this level. -->
<item type="dimen" name="config_screenBrightnessSettingMinimumFloat">0.003921569</item>
<!-- Maximum screen brightness allowed by the power manager.
The user is forbidden from setting the brightness above this level. -->
<item name="config_screenBrightnessSettingMaximumFloat" format="float" type="dimen">1.0</item>
<!-- Default screen brightness setting
Must be in the range specified by minimum and maximum. -->
<item name="config_screenBrightnessSettingDefaultFloat" format="float" type="dimen">0.4</item>
<!-- Stability requirements in milliseconds for accepting a new brightness level. This is used
for debouncing the light sensor. Different constants are used to debounce the light sensor
when adapting to brighter or darker environments. This parameter controls how quickly
brightness changes occur in response to an observed change in light level that exceeds the
hysteresis threshold. -->
<integer name="config_autoBrightnessBrighteningLightDebounce">2000</integer>
<integer name="config_autoBrightnessDarkeningLightDebounce">3000</integer>
<!-- Light sensor event rate in milliseconds for automatic brightness control. -->
<integer name="config_autoBrightnessLightSensorRate">250</integer>
<!-- The bounding path of the cutout region of the main built-in display.
Must either be empty if there is no cutout region, or a string that is parsable by
{@link android.util.PathParser}.
The path is assumed to be specified in display coordinates with pixel units and in
the display's native orientation, with the origin of the coordinate system at the
center top of the display. Optionally, you can append either `@left` or `@right` to the
end of the path string, in order to change the path origin to either the top left,
or top right of the display.
To facilitate writing device-independent emulation overlays, the marker `@dp` can be
appended after the path string to interpret coordinates in dp instead of px units.
Note that a physical cutout should be configured in pixels for the best results.
Example for a 10px x 10px square top-center cutout:
<string ...>M -5,0 L -5,10 L 5,10 L 5,0 Z</string>
Example for a 10dp x 10dp square top-center cutout:
<string ...>M -5,0 L -5,10 L 5,10 L 5,0 Z @dp</string>
@see https://www.w3.org/TR/SVG/paths.html#PathData
-->
<string name="config_mainBuiltInDisplayCutout">M -24,0 L -24,36 L 24,36 L 24,0 Z @dp</string>
<!-- Whether the display cutout region of the main built-in display should be forced to
black in software (to avoid aliasing or emulate a cutout that is not physically existent).
-->
<bool name="config_fillMainBuiltInDisplayCutout">false</bool>
<!-- The default refresh rate for a given device. Change this value to set a higher default
refresh rate. If the hardware composer on the device supports display modes with a higher
refresh rate than the default value specified here, the framework may use those higher
refresh rate modes if an app chooses one by setting preferredDisplayModeId or calling
setFrameRate().
If a non-zero value is set for config_defaultPeakRefreshRate, then
config_defaultRefreshRate may be set to 0, in which case the value set for
config_defaultPeakRefreshRate will act as the default frame rate. -->
<integer name="config_defaultRefreshRate">0</integer>
<!-- The default peak refresh rate for a given device. Change this value if you want to prevent
the framework from using higher refresh rates, even if display modes with higher refresh
rates are available from hardware composer. Only has an effect if the value is
non-zero. -->
<integer name="config_defaultPeakRefreshRate">90</integer>
<!-- Indicates whether device has a power button fingerprint sensor. -->
<bool name="config_is_powerbutton_fps">true</bool>
<!-- An array of arrays of side fingerprint sensor properties relative to each display.
Note: this value is temporary and is expected to be queried directly
from the HAL in the future. -->
<array name="config_sfps_sensor_props" translatable="false">
<item>@array/config_sfps_sensor_props_0</item>
</array>
<array name="config_sfps_sensor_props_0" translatable="false">
<item>local:0</item> <!-- displayId -->
<item>1080</item> <!-- sensorLocationX -->
<item>1050</item> <!-- sensorLocationY -->
<item>210</item> <!-- sensorRadius -->
</array>
<!-- ComponentName of a dream to show whenever the system would otherwise have
gone to sleep. When the PowerManager is asked to go to sleep, it will instead
try to start this dream if possible. The dream should typically call startDozing()
to put the display into a low power state and allow the application processor
to be suspended. When the dream ends, the system will go to sleep as usual.
Specify the component name or an empty string if none.
Note that doze dreams are not subject to the same start conditions as ordinary dreams.
Doze dreams will run whenever the power manager is in a dozing state. -->
<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
<!-- If true, the doze component is not started until after the screen has been
turned off and the screen off animation has been performed. -->
<bool name="config_dozeAfterScreenOffByDefault">true</bool>
<!-- Whether the always on display mode is available. -->
<bool name="config_dozeAlwaysOnDisplayAvailable">true</bool>
<!-- Control whether the always on display mode is enabled by default. This value will be used
during initialization when the setting is still null. -->
<bool name="config_dozeAlwaysOnEnabled">false</bool>
<!-- Doze Configs -->
<integer name="config_screenBrightnessDoze">5</integer>
<bool name="config_dozeAfterScreenOff">true</bool>
</resources>