android_device_tecno_LG8n/overlay/FrameworksResOverlay/res/values/config.xml

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<?xml version="1.0" encoding="utf-8"?>
<!--
/*
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-->
<!-- These resources are around just to allow their values to be customized
for different hardware and product builds. Do not translate.
NOTE: The naming convention is "config_camelCaseValue". Some legacy
entries do not follow the convention, but all new entries should. -->
<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
<!-- Flag indicating whether we should enable the automatic brightness.
Software implementation will be used if config_hardware_auto_brightness_available is not set -->
<bool name="config_automatic_brightness_available">true</bool>
<!-- Array of desired screen brightness in nits corresponding to the lux values
in the config_autoBrightnessLevels array. The display brightness is defined as the measured
brightness of an all-white image.
If this is defined then:
- config_autoBrightnessLcdBacklightValues should not be defined
- config_screenBrightnessNits must be defined
- config_screenBrightnessBacklight must be defined
This array should have size one greater than the size of the config_autoBrightnessLevels
array. The brightness values must be non-negative and non-decreasing. This must be
overridden in platform specific overlays -->
<integer-array name="config_autoBrightnessLcdBacklightValues">
<item>8</item>
<item>64</item>
<item>98</item>
<item>104</item>
<item>110</item>
<item>116</item>
<item>122</item>
<item>128</item>
<item>134</item>
<item>182</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
<item>255</item>
</integer-array>
<!-- Array of light sensor lux values to define our levels for auto backlight brightness
support.
The N entries of this array define N + 1 control points as follows:
(1-based arrays)
Point 1: (0, value[1]): lux <= 0
Point 2: (level[1], value[2]): 0 < lux <= level[1]
Point 3: (level[2], value[3]): level[2] < lux <= level[3]
...
Point N+1: (level[N], value[N+1]): level[N] < lux
The control points must be strictly increasing. Each control point
corresponds to an entry in the brightness backlight values arrays.
For example, if lux == level[1] (first element of the levels array)
then the brightness will be determined by value[2] (second element
of the brightness values array).
Spline interpolation is used to determine the auto-brightness
backlight values for lux levels between these control points.
Must be overridden in platform specific overlays -->
<integer-array name="config_autoBrightnessLevels">
<item>128</item>
<item>256</item>
<item>384</item>
<item>512</item>
<item>640</item>
<item>768</item>
<item>896</item>
<item>1024</item>
<item>2048</item>
<item>4096</item>
<item>6144</item>
<item>8192</item>
<item>10240</item>
<item>12288</item>
<item>14336</item>
<item>16384</item>
<item>18432</item>
</integer-array>
<!-- Minimum screen brightness setting allowed by power manager.
The user is forbidden from setting the brightness below this level. -->
<item type="dimen" name="config_screenBrightnessSettingMinimumFloat">0.003921569</item>
<!-- Maximum screen brightness allowed by the power manager.
The user is forbidden from setting the brightness above this level. -->
<item name="config_screenBrightnessSettingMaximumFloat" format="float" type="dimen">1.0</item>
<!-- Default screen brightness setting
Must be in the range specified by minimum and maximum. -->
<item name="config_screenBrightnessSettingDefaultFloat" format="float" type="dimen">0.4</item>
<!-- Stability requirements in milliseconds for accepting a new brightness level. This is used
for debouncing the light sensor. Different constants are used to debounce the light sensor
when adapting to brighter or darker environments. This parameter controls how quickly
brightness changes occur in response to an observed change in light level that exceeds the
hysteresis threshold. -->
<integer name="config_autoBrightnessBrighteningLightDebounce">2000</integer>
<integer name="config_autoBrightnessDarkeningLightDebounce">3000</integer>
<!-- The bounding path of the cutout region of the main built-in display.
Must either be empty if there is no cutout region, or a string that is parsable by
{@link android.util.PathParser}.
The path is assumed to be specified in display coordinates with pixel units and in
the display's native orientation, with the origin of the coordinate system at the
center top of the display. Optionally, you can append either `@left` or `@right` to the
end of the path string, in order to change the path origin to either the top left,
or top right of the display.
To facilitate writing device-independent emulation overlays, the marker `@dp` can be
appended after the path string to interpret coordinates in dp instead of px units.
Note that a physical cutout should be configured in pixels for the best results.
Example for a 10px x 10px square top-center cutout:
<string ...>M -5,0 L -5,10 L 5,10 L 5,0 Z</string>
Example for a 10dp x 10dp square top-center cutout:
<string ...>M -5,0 L -5,10 L 5,10 L 5,0 Z @dp</string>
@see https://www.w3.org/TR/SVG/paths.html#PathData
-->
<string name="config_mainBuiltInDisplayCutout">M -24,0 L -24,36 L 24,36 L 24,0 Z @dp</string>
<!-- Whether the display cutout region of the main built-in display should be forced to
black in software (to avoid aliasing or emulate a cutout that is not physically existent).
-->
<bool name="config_fillMainBuiltInDisplayCutout">false</bool>
<!-- When true use the linux /dev/input/event subsystem to detect the switch changes
on the headphone/microphone jack. When false use the older uevent framework. -->
<bool name="config_useDevInputEventForAudioJack">true</bool>
<!-- List of biometric sensors on the device, in decreasing strength. Consumed by AuthService
when registering authenticators with BiometricService. Format must be ID:Modality:Strength,
where: IDs are unique per device, Modality as defined in BiometricAuthenticator.java,
and Strength as defined in Authenticators.java -->
<string-array name="config_biometric_sensors">
<item>0:2:15</item>
</string-array>
<!-- Specifies whether to decouple the auto-suspend state of the device from the display on/off state. -->
<bool name="config_powerDecoupleAutoSuspendModeFromDisplay">true</bool>
<!-- Power Management: Specifies whether to decouple the interactive state of the
device from the display on/off state.
When false, setInteractive(..., true) will be called before the display is turned on
and setInteractive(..., false) will be called after the display is turned off.
This mode provides best compatibility for devices that expect the interactive
state to be tied to the display state.
When true, setInteractive(...) will be called independently of whether the display
is being turned on or off. This mode enables the power manager to reduce
clocks and disable the touch controller while the display is on.
This resource should be set to "true" when a doze component has been specified
to maximize power savings but not all devices support it.
Refer to power.h for details.
-->
<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
<!-- Whether a software navigation bar should be shown. NOTE: in the future this may be
autodetected from the Configuration. -->
<bool name="config_showNavigationBar">true</bool>
<!-- Indicate whether to allow the device to suspend when the screen is off
due to the proximity sensor. This resource should only be set to true
if the sensor HAL correctly handles the proximity sensor as a wake-up source.
Otherwise, the device may fail to wake out of suspend reliably.
The default is false. -->
<bool name="config_suspendWhenScreenOffDueToProximity">true</bool>
<!-- Is the device capable of hot swapping an UICC Card -->
<bool name="config_hotswapCapable">true</bool>
<!-- Whether device supports double tap to wake -->
<bool name="config_supportDoubleTapWake">true</bool>
<!-- Whether device uses power button fingerprint sensor or not -->
<bool name="config_is_powerbutton_fps">true</bool>
<!-- Boolean indicating USSD over IMS is allowed.
If it is not supported due to modem limitations, USSD send over the CS pipe instead.-->
<bool name="config_allow_ussd_over_ims">true</bool>
<!-- Flag specifying whether WFC over IMS is available on device -->
<bool name="config_device_wfc_ims_available">true</bool>
<!-- Set this to true to enable the platform's auto-power-save modes like doze and
app standby. These are not enabled by default because they require a standard
cloud-to-device messaging service for apps to interact correctly with the modes
(such as to be able to deliver an instant message to the device even when it is
dozing). This should be enabled if you have such services and expect apps to
correctly use them when installed on your device. Otherwise, keep this disabled
so that applications can still use their own mechanisms. -->
<bool name="config_enableAutoPowerModes">true</bool>
<!-- True if the device supports Sustained Performance Mode -->
<bool name="config_sustainedPerformanceModeSupported">true</bool>
<!-- Flag specifying whether WFC over IMS should be available for carrier: independent of
carrier provisioning. If false: hard disabled. If true: then depends on carrier
provisioning, availability etc -->
<bool name="config_carrier_wfc_ims_available">true</bool>
<!-- Flag specifying whether VoLTE is available on device -->
<bool name="config_device_volte_available">true</bool>
<!-- Flag specifying whether VoLTE should be available for carrier: independent of
carrier provisioning. If false: hard disabled. If true: then depends on carrier
provisioning, availability etc -->
<bool name="config_carrier_volte_available">true</bool>
<!-- List of comma separated package names for which we the system will not show crash like
tts, etc. dialogs. -->
<string name="config_appsNotReportingCrashes">com.google.android.tts</string>
<!-- Flag specifying whether VoLTE TTY is supported -->
<bool name="config_carrier_volte_tty_supported">true</bool>
<!-- Flag specifying whether VT is available on device -->
<bool name="config_device_vt_available">true</bool>
<!-- Enables or disables haptic effect when the text insertion/selection handle is moved
manually by the user. Off by default, since the expected haptic feedback may not be
available on some devices. -->
<bool name="config_enableHapticTextHandle">true</bool>
<!-- Boolean indicating whether the wifi chipset has dual frequency band support -->
<bool name="config_wifi_dual_band_support">true</bool>
<!-- Default list of files pinned by the Pinner Service -->
<string-array translatable="false" name="config_defaultPinnerServiceFiles">
<item>"/system/framework/framework.jar"</item>
<item>"/system/framework/services.jar"</item>
<item>"/system/framework/arm64/boot.oat"</item>
<item>"/system/framework/arm64/boot-core-libart.oat"</item>
<item>"/apex/com.android.art/javalib/core-oj.jar"</item>
<item>"/apex/com.android.art/javalib/core-libart.jar"</item>
<item>"/system_ext/priv-app/SystemUI/SystemUI.apk"</item>
<item>"/system/bin/surfaceflinger"</item>
</string-array>
<!-- Whether WiFi display is supported by this device.
There are many prerequisites for this feature to work correctly.
Here are a few of them:
* The WiFi radio must support WiFi P2P.
* The WiFi radio must support concurrent connections to the WiFi display and
to an access point.
* The Audio Server audio_policy_configuration.xml file must specify a rule for
the "r_submix" remote submix module. This module is used to record and stream system
audio output to the WiFi display encoder in the media server.
* The remote submix module "audio.r_submix.default" must be installed on the device.
* The device must be provisioned with HDCP keys (for protected content).
-->
<bool name="config_enableWifiDisplay">true</bool>
<!-- Enable Zram writeback feature to allow unused pages in zram be written to flash. -->
<bool name="config_zramWriteback">true</bool>
<!-- Should the pinner service pin the Home application? -->
<bool name="config_pinnerHomeApp">true</bool>
<!-- Flag indicating whether the surfaceflinger has limited
alpha compositing functionality in hardware. If set, the window
manager will disable alpha trasformation in animations where not
strictly needed. -->
<bool name="config_sf_limitedAlpha">true</bool>
<!-- Amount of time in ms the user needs to press the relevant keys to trigger the screenshot chord -->
<integer name="config_screenshotChordKeyTimeout">0</integer>
<!-- Pulled from Ren's TrebleDroid Pova 4 Pro overlay -->
<bool name="config_dozeAfterScreenOff">true</bool>
<integer name="config_defaultPeakRefreshRate">90</integer>
<integer name="config_defaultRefreshRate">90</integer>
<integer name="config_screenBrightnessDoze">5</integer>
<!-- Determines whether the shell features all run on another thread. -->
<bool name="config_enableShellMainThread">true</bool>
<!-- ComponentName of a dream to show whenever the system would otherwise have
gone to sleep. When the PowerManager is asked to go to sleep, it will instead
try to start this dream if possible. The dream should typically call startDozing()
to put the display into a low power state and allow the application processor
to be suspended. When the dream ends, the system will go to sleep as usual.
Specify the component name or an empty string if none.
Note that doze dreams are not subject to the same start conditions as ordinary dreams.
Doze dreams will run whenever the power manager is in a dozing state. -->
<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
<!-- If true, the doze component is not started until after the screen has been
turned off and the screen off animation has been performed. -->
<bool name="config_dozeAfterScreenOffByDefault">true</bool>
<!-- Whether the always on display mode is available. -->
<bool name="config_dozeAlwaysOnDisplayAvailable">true</bool>
<!-- Control whether the always on display mode is enabled by default. This value will be used
during initialization when the setting is still null. -->
<bool name="config_dozeAlwaysOnEnabled">false</bool>
</resources>