LG8n: overlay: Add some required/tweaks on overlay

* Reduce HWUI janks issue
* Enable WFD
* And etc..

Signed-off-by: fjrXTR <fajarslebew31@gmail.com>
Signed-off-by: Shirayuki39 <lorddemecrius83@proton.me>
This commit is contained in:
fjrXTR 2024-08-19 00:59:08 +08:00 committed by Shirayuki39
parent 6250893536
commit 4510cffc45

View file

@ -279,6 +279,9 @@
<!-- Should the pinner service pin the Home application? -->
<bool name="config_pinnerHomeApp">true</bool>
<!-- Should the pinner service pin the Camera application? -->
<bool name="config_pinnerCameraApp">false</bool>
<!-- Flag indicating whether the surfaceflinger has limited
alpha compositing functionality in hardware. If set, the window
manager will disable alpha trasformation in animations where not
@ -295,6 +298,25 @@
<!-- Determines whether the shell features all run on another thread. -->
<bool name="config_enableShellMainThread">true</bool>
<!-- List of comma separated package names for which we the system will not show crash like
tts, etc. dialogs. -->
<string name="config_appsNotReportingCrashes">com.google.android.tts</string>
<!-- Set this to true to enable the platform's auto-power-save modes like doze and
app standby. These are not enabled by default because they require a standard
cloud-to-device messaging service for apps to interact correctly with the modes
(such as to be able to deliver an instant message to the device even when it is
dozing). This should be enabled if you have such services and expect apps to
correctly use them when installed on your device. Otherwise, keep this disabled
so that applications can still use their own mechanisms. -->
<bool name="config_enableAutoPowerModes">true</bool>
<!-- True if the device supports Sustained Performance Mode -->
<bool name="config_sustainedPerformanceModeSupported">true</bool>
<!-- The max scale for the wallpaper when it's zoomed in -->
<item name="config_wallpaperMaxScale" format="float" type="dimen">1</item>
<!-- ComponentName of a dream to show whenever the system would otherwise have
gone to sleep. When the PowerManager is asked to go to sleep, it will instead
try to start this dream if possible. The dream should typically call startDozing()