6db4831e98
Android 14
133 lines
3.7 KiB
C
133 lines
3.7 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef LIST_H
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#define LIST_H
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/*
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* Copied from include/linux/...
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*/
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#undef offsetof
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#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
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/**
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* container_of - cast a member of a structure out to the containing structure
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* @ptr: the pointer to the member.
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* @type: the type of the container struct this is embedded in.
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* @member: the name of the member within the struct.
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*
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*/
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#define container_of(ptr, type, member) ({ \
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const typeof( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - offsetof(type,member) );})
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struct list_head {
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struct list_head *next, *prev;
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};
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#define LIST_HEAD_INIT(name) { &(name), &(name) }
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#define LIST_HEAD(name) \
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struct list_head name = LIST_HEAD_INIT(name)
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/**
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* list_entry - get the struct for this entry
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* @ptr: the &struct list_head pointer.
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* @type: the type of the struct this is embedded in.
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* @member: the name of the list_head within the struct.
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*/
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#define list_entry(ptr, type, member) \
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container_of(ptr, type, member)
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/**
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* list_for_each_entry - iterate over list of given type
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* @pos: the type * to use as a loop cursor.
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* @head: the head for your list.
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* @member: the name of the list_head within the struct.
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*/
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#define list_for_each_entry(pos, head, member) \
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for (pos = list_entry((head)->next, typeof(*pos), member); \
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&pos->member != (head); \
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pos = list_entry(pos->member.next, typeof(*pos), member))
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/**
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* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
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* @pos: the type * to use as a loop cursor.
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* @n: another type * to use as temporary storage
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* @head: the head for your list.
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* @member: the name of the list_head within the struct.
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*/
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#define list_for_each_entry_safe(pos, n, head, member) \
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for (pos = list_entry((head)->next, typeof(*pos), member), \
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n = list_entry(pos->member.next, typeof(*pos), member); \
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&pos->member != (head); \
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pos = n, n = list_entry(n->member.next, typeof(*n), member))
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/**
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* list_empty - tests whether a list is empty
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* @head: the list to test.
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*/
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static inline int list_empty(const struct list_head *head)
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{
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return head->next == head;
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}
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/*
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* Insert a new entry between two known consecutive entries.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static inline void __list_add(struct list_head *_new,
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struct list_head *prev,
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struct list_head *next)
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{
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next->prev = _new;
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_new->next = next;
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_new->prev = prev;
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prev->next = _new;
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}
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/**
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* list_add_tail - add a new entry
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* @new: new entry to be added
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* @head: list head to add it before
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*
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* Insert a new entry before the specified head.
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* This is useful for implementing queues.
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*/
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static inline void list_add_tail(struct list_head *_new, struct list_head *head)
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{
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__list_add(_new, head->prev, head);
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}
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/*
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* Delete a list entry by making the prev/next entries
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* point to each other.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static inline void __list_del(struct list_head *prev, struct list_head *next)
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{
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next->prev = prev;
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prev->next = next;
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}
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#define LIST_POISON1 ((void *) 0x00100100)
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#define LIST_POISON2 ((void *) 0x00200200)
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/**
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* list_del - deletes entry from list.
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* @entry: the element to delete from the list.
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* Note: list_empty() on entry does not return true after this, the entry is
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* in an undefined state.
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*/
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static inline void list_del(struct list_head *entry)
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{
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__list_del(entry->prev, entry->next);
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entry->next = (struct list_head*)LIST_POISON1;
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entry->prev = (struct list_head*)LIST_POISON2;
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}
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#endif
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