6db4831e98
Android 14
959 lines
26 KiB
C
959 lines
26 KiB
C
/*
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* Copyright 2015 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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/**
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* DOC: Overview
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*
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* The GPU scheduler provides entities which allow userspace to push jobs
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* into software queues which are then scheduled on a hardware run queue.
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* The software queues have a priority among them. The scheduler selects the entities
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* from the run queue using a FIFO. The scheduler provides dependency handling
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* features among jobs. The driver is supposed to provide callback functions for
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* backend operations to the scheduler like submitting a job to hardware run queue,
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* returning the dependencies of a job etc.
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*
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* The organisation of the scheduler is the following:
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*
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* 1. Each hw run queue has one scheduler
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* 2. Each scheduler has multiple run queues with different priorities
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* (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
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* 3. Each scheduler run queue has a queue of entities to schedule
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* 4. Entities themselves maintain a queue of jobs that will be scheduled on
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* the hardware.
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*
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* The jobs in a entity are always scheduled in the order that they were pushed.
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*/
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#include <linux/kthread.h>
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#include <linux/wait.h>
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#include <linux/sched.h>
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#include <uapi/linux/sched/types.h>
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#include <drm/drmP.h>
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#include <drm/gpu_scheduler.h>
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#include <drm/spsc_queue.h>
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#define CREATE_TRACE_POINTS
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#include "gpu_scheduler_trace.h"
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#define to_drm_sched_job(sched_job) \
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container_of((sched_job), struct drm_sched_job, queue_node)
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static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
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static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
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static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
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/**
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* drm_sched_rq_init - initialize a given run queue struct
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*
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* @rq: scheduler run queue
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*
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* Initializes a scheduler runqueue.
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*/
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static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
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struct drm_sched_rq *rq)
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{
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spin_lock_init(&rq->lock);
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INIT_LIST_HEAD(&rq->entities);
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rq->current_entity = NULL;
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rq->sched = sched;
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}
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/**
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* drm_sched_rq_add_entity - add an entity
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*
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* @rq: scheduler run queue
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* @entity: scheduler entity
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*
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* Adds a scheduler entity to the run queue.
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*/
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static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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{
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if (!list_empty(&entity->list))
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return;
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spin_lock(&rq->lock);
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list_add_tail(&entity->list, &rq->entities);
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spin_unlock(&rq->lock);
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}
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/**
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* drm_sched_rq_remove_entity - remove an entity
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*
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* @rq: scheduler run queue
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* @entity: scheduler entity
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*
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* Removes a scheduler entity from the run queue.
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*/
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static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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{
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if (list_empty(&entity->list))
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return;
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spin_lock(&rq->lock);
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list_del_init(&entity->list);
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if (rq->current_entity == entity)
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rq->current_entity = NULL;
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spin_unlock(&rq->lock);
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}
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/**
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* drm_sched_rq_select_entity - Select an entity which could provide a job to run
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*
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* @rq: scheduler run queue to check.
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*
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* Try to find a ready entity, returns NULL if none found.
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*/
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static struct drm_sched_entity *
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drm_sched_rq_select_entity(struct drm_sched_rq *rq)
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{
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struct drm_sched_entity *entity;
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spin_lock(&rq->lock);
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entity = rq->current_entity;
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if (entity) {
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list_for_each_entry_continue(entity, &rq->entities, list) {
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if (drm_sched_entity_is_ready(entity)) {
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rq->current_entity = entity;
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spin_unlock(&rq->lock);
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return entity;
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}
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}
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}
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list_for_each_entry(entity, &rq->entities, list) {
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if (drm_sched_entity_is_ready(entity)) {
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rq->current_entity = entity;
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spin_unlock(&rq->lock);
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return entity;
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}
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if (entity == rq->current_entity)
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break;
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}
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spin_unlock(&rq->lock);
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return NULL;
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}
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/**
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* drm_sched_entity_init - Init a context entity used by scheduler when
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* submit to HW ring.
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*
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* @entity: scheduler entity to init
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* @rq_list: the list of run queue on which jobs from this
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* entity can be submitted
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* @num_rq_list: number of run queue in rq_list
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* @guilty: atomic_t set to 1 when a job on this queue
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* is found to be guilty causing a timeout
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*
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* Note: the rq_list should have atleast one element to schedule
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* the entity
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*
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* Returns 0 on success or a negative error code on failure.
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*/
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int drm_sched_entity_init(struct drm_sched_entity *entity,
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struct drm_sched_rq **rq_list,
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unsigned int num_rq_list,
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atomic_t *guilty)
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{
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if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
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return -EINVAL;
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memset(entity, 0, sizeof(struct drm_sched_entity));
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INIT_LIST_HEAD(&entity->list);
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entity->rq = rq_list[0];
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entity->guilty = guilty;
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entity->last_scheduled = NULL;
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spin_lock_init(&entity->rq_lock);
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spsc_queue_init(&entity->job_queue);
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atomic_set(&entity->fence_seq, 0);
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entity->fence_context = dma_fence_context_alloc(2);
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return 0;
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}
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EXPORT_SYMBOL(drm_sched_entity_init);
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/**
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* drm_sched_entity_is_idle - Check if entity is idle
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*
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* @entity: scheduler entity
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*
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* Returns true if the entity does not have any unscheduled jobs.
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*/
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static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
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{
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rmb();
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if (list_empty(&entity->list) ||
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spsc_queue_peek(&entity->job_queue) == NULL)
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return true;
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return false;
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}
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/**
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* drm_sched_entity_is_ready - Check if entity is ready
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*
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* @entity: scheduler entity
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*
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* Return true if entity could provide a job.
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*/
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static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
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{
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if (spsc_queue_peek(&entity->job_queue) == NULL)
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return false;
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if (READ_ONCE(entity->dependency))
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return false;
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return true;
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}
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static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
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struct dma_fence_cb *cb)
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{
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struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
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finish_cb);
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drm_sched_fence_finished(job->s_fence);
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WARN_ON(job->s_fence->parent);
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dma_fence_put(&job->s_fence->finished);
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job->sched->ops->free_job(job);
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}
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/**
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* drm_sched_entity_flush - Flush a context entity
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*
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* @entity: scheduler entity
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* @timeout: time to wait in for Q to become empty in jiffies.
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*
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* Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
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* removes the entity from the runqueue and returns an error when the process was killed.
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*
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* Returns the remaining time in jiffies left from the input timeout
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*/
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long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
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{
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struct drm_gpu_scheduler *sched;
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struct task_struct *last_user;
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long ret = timeout;
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sched = entity->rq->sched;
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/**
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* The client will not queue more IBs during this fini, consume existing
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* queued IBs or discard them on SIGKILL
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*/
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if (current->flags & PF_EXITING) {
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if (timeout)
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ret = wait_event_timeout(
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sched->job_scheduled,
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drm_sched_entity_is_idle(entity),
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timeout);
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} else
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wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity));
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/* For killed process disable any more IBs enqueue right now */
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last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
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if ((!last_user || last_user == current->group_leader) &&
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(current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
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drm_sched_rq_remove_entity(entity->rq, entity);
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return ret;
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}
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EXPORT_SYMBOL(drm_sched_entity_flush);
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/**
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* drm_sched_entity_cleanup - Destroy a context entity
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*
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* @entity: scheduler entity
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*
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* This should be called after @drm_sched_entity_do_release. It goes over the
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* entity and signals all jobs with an error code if the process was killed.
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*
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*/
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void drm_sched_entity_fini(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched;
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sched = entity->rq->sched;
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drm_sched_rq_remove_entity(entity->rq, entity);
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/* Consumption of existing IBs wasn't completed. Forcefully
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* remove them here.
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*/
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if (spsc_queue_peek(&entity->job_queue)) {
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struct drm_sched_job *job;
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int r;
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/* Park the kernel for a moment to make sure it isn't processing
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* our enity.
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*/
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kthread_park(sched->thread);
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kthread_unpark(sched->thread);
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if (entity->dependency) {
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dma_fence_remove_callback(entity->dependency,
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&entity->cb);
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dma_fence_put(entity->dependency);
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entity->dependency = NULL;
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}
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while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
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struct drm_sched_fence *s_fence = job->s_fence;
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drm_sched_fence_scheduled(s_fence);
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dma_fence_set_error(&s_fence->finished, -ESRCH);
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/*
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* When pipe is hanged by older entity, new entity might
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* not even have chance to submit it's first job to HW
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* and so entity->last_scheduled will remain NULL
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*/
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if (!entity->last_scheduled) {
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drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
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} else {
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r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
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drm_sched_entity_kill_jobs_cb);
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if (r == -ENOENT)
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drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
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else if (r)
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DRM_ERROR("fence add callback failed (%d)\n", r);
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}
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}
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}
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dma_fence_put(entity->last_scheduled);
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entity->last_scheduled = NULL;
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}
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EXPORT_SYMBOL(drm_sched_entity_fini);
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/**
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* drm_sched_entity_fini - Destroy a context entity
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*
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* @entity: scheduler entity
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*
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* Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
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*/
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void drm_sched_entity_destroy(struct drm_sched_entity *entity)
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{
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drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
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drm_sched_entity_fini(entity);
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}
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EXPORT_SYMBOL(drm_sched_entity_destroy);
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static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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struct drm_sched_entity *entity =
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container_of(cb, struct drm_sched_entity, cb);
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entity->dependency = NULL;
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dma_fence_put(f);
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drm_sched_wakeup(entity->rq->sched);
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}
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static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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struct drm_sched_entity *entity =
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container_of(cb, struct drm_sched_entity, cb);
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entity->dependency = NULL;
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dma_fence_put(f);
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}
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/**
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* drm_sched_entity_set_rq - Sets the run queue for an entity
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*
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* @entity: scheduler entity
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* @rq: scheduler run queue
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*
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* Sets the run queue for an entity and removes the entity from the previous
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* run queue in which was present.
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*/
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void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
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struct drm_sched_rq *rq)
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{
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if (entity->rq == rq)
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return;
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BUG_ON(!rq);
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spin_lock(&entity->rq_lock);
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drm_sched_rq_remove_entity(entity->rq, entity);
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entity->rq = rq;
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drm_sched_rq_add_entity(rq, entity);
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spin_unlock(&entity->rq_lock);
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}
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EXPORT_SYMBOL(drm_sched_entity_set_rq);
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/**
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* drm_sched_dependency_optimized
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*
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* @fence: the dependency fence
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* @entity: the entity which depends on the above fence
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*
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* Returns true if the dependency can be optimized and false otherwise
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*/
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bool drm_sched_dependency_optimized(struct dma_fence* fence,
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struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->rq->sched;
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struct drm_sched_fence *s_fence;
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if (!fence || dma_fence_is_signaled(fence))
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return false;
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if (fence->context == entity->fence_context)
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return true;
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s_fence = to_drm_sched_fence(fence);
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if (s_fence && s_fence->sched == sched)
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return true;
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return false;
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}
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EXPORT_SYMBOL(drm_sched_dependency_optimized);
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static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->rq->sched;
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struct dma_fence * fence = entity->dependency;
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struct drm_sched_fence *s_fence;
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if (fence->context == entity->fence_context ||
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fence->context == entity->fence_context + 1) {
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/*
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* Fence is a scheduled/finished fence from a job
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* which belongs to the same entity, we can ignore
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* fences from ourself
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*/
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dma_fence_put(entity->dependency);
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return false;
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}
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s_fence = to_drm_sched_fence(fence);
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if (s_fence && s_fence->sched == sched) {
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/*
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* Fence is from the same scheduler, only need to wait for
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* it to be scheduled
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*/
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fence = dma_fence_get(&s_fence->scheduled);
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dma_fence_put(entity->dependency);
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entity->dependency = fence;
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if (!dma_fence_add_callback(fence, &entity->cb,
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drm_sched_entity_clear_dep))
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return true;
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/* Ignore it when it is already scheduled */
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dma_fence_put(fence);
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return false;
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}
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if (!dma_fence_add_callback(entity->dependency, &entity->cb,
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drm_sched_entity_wakeup))
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return true;
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dma_fence_put(entity->dependency);
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return false;
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}
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static struct drm_sched_job *
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drm_sched_entity_pop_job(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->rq->sched;
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struct drm_sched_job *sched_job = to_drm_sched_job(
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spsc_queue_peek(&entity->job_queue));
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if (!sched_job)
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return NULL;
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while ((entity->dependency = sched->ops->dependency(sched_job, entity)))
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if (drm_sched_entity_add_dependency_cb(entity))
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return NULL;
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/* skip jobs from entity that marked guilty */
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if (entity->guilty && atomic_read(entity->guilty))
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dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
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dma_fence_put(entity->last_scheduled);
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entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
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spsc_queue_pop(&entity->job_queue);
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return sched_job;
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}
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/**
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* drm_sched_entity_push_job - Submit a job to the entity's job queue
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*
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* @sched_job: job to submit
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* @entity: scheduler entity
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*
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* Note: To guarantee that the order of insertion to queue matches
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* the job's fence sequence number this function should be
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* called with drm_sched_job_init under common lock.
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*
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* Returns 0 for success, negative error code otherwise.
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*/
|
|
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
|
|
struct drm_sched_entity *entity)
|
|
{
|
|
struct drm_gpu_scheduler *sched = sched_job->sched;
|
|
bool first = false;
|
|
|
|
trace_drm_sched_job(sched_job, entity);
|
|
|
|
WRITE_ONCE(entity->last_user, current->group_leader);
|
|
first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
|
|
|
|
/* first job wakes up scheduler */
|
|
if (first) {
|
|
/* Add the entity to the run queue */
|
|
spin_lock(&entity->rq_lock);
|
|
if (!entity->rq) {
|
|
DRM_ERROR("Trying to push to a killed entity\n");
|
|
spin_unlock(&entity->rq_lock);
|
|
return;
|
|
}
|
|
drm_sched_rq_add_entity(entity->rq, entity);
|
|
spin_unlock(&entity->rq_lock);
|
|
drm_sched_wakeup(sched);
|
|
}
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_entity_push_job);
|
|
|
|
/* job_finish is called after hw fence signaled
|
|
*/
|
|
static void drm_sched_job_finish(struct work_struct *work)
|
|
{
|
|
struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
|
|
finish_work);
|
|
struct drm_gpu_scheduler *sched = s_job->sched;
|
|
|
|
/*
|
|
* Canceling the timeout without removing our job from the ring mirror
|
|
* list is safe, as we will only end up in this worker if our jobs
|
|
* finished fence has been signaled. So even if some another worker
|
|
* manages to find this job as the next job in the list, the fence
|
|
* signaled check below will prevent the timeout to be restarted.
|
|
*/
|
|
cancel_delayed_work_sync(&s_job->work_tdr);
|
|
|
|
spin_lock(&sched->job_list_lock);
|
|
/* queue TDR for next job */
|
|
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
|
|
!list_is_last(&s_job->node, &sched->ring_mirror_list)) {
|
|
struct drm_sched_job *next = list_next_entry(s_job, node);
|
|
|
|
if (!dma_fence_is_signaled(&next->s_fence->finished))
|
|
schedule_delayed_work(&next->work_tdr, sched->timeout);
|
|
}
|
|
/* remove job from ring_mirror_list */
|
|
list_del(&s_job->node);
|
|
spin_unlock(&sched->job_list_lock);
|
|
|
|
dma_fence_put(&s_job->s_fence->finished);
|
|
sched->ops->free_job(s_job);
|
|
}
|
|
|
|
static void drm_sched_job_finish_cb(struct dma_fence *f,
|
|
struct dma_fence_cb *cb)
|
|
{
|
|
struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
|
|
finish_cb);
|
|
schedule_work(&job->finish_work);
|
|
}
|
|
|
|
static void drm_sched_job_begin(struct drm_sched_job *s_job)
|
|
{
|
|
struct drm_gpu_scheduler *sched = s_job->sched;
|
|
|
|
dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb,
|
|
drm_sched_job_finish_cb);
|
|
|
|
spin_lock(&sched->job_list_lock);
|
|
list_add_tail(&s_job->node, &sched->ring_mirror_list);
|
|
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
|
|
list_first_entry_or_null(&sched->ring_mirror_list,
|
|
struct drm_sched_job, node) == s_job)
|
|
schedule_delayed_work(&s_job->work_tdr, sched->timeout);
|
|
spin_unlock(&sched->job_list_lock);
|
|
}
|
|
|
|
static void drm_sched_job_timedout(struct work_struct *work)
|
|
{
|
|
struct drm_sched_job *job = container_of(work, struct drm_sched_job,
|
|
work_tdr.work);
|
|
|
|
job->sched->ops->timedout_job(job);
|
|
}
|
|
|
|
/**
|
|
* drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
|
|
*
|
|
* @sched: scheduler instance
|
|
* @bad: bad scheduler job
|
|
*
|
|
*/
|
|
void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
|
|
{
|
|
struct drm_sched_job *s_job;
|
|
struct drm_sched_entity *entity, *tmp;
|
|
int i;
|
|
|
|
spin_lock(&sched->job_list_lock);
|
|
list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
|
|
if (s_job->s_fence->parent &&
|
|
dma_fence_remove_callback(s_job->s_fence->parent,
|
|
&s_job->s_fence->cb)) {
|
|
dma_fence_put(s_job->s_fence->parent);
|
|
s_job->s_fence->parent = NULL;
|
|
atomic_dec(&sched->hw_rq_count);
|
|
}
|
|
}
|
|
spin_unlock(&sched->job_list_lock);
|
|
|
|
if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
|
|
atomic_inc(&bad->karma);
|
|
/* don't increase @bad's karma if it's from KERNEL RQ,
|
|
* becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
|
|
* corrupt but keep in mind that kernel jobs always considered good.
|
|
*/
|
|
for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
|
|
struct drm_sched_rq *rq = &sched->sched_rq[i];
|
|
|
|
spin_lock(&rq->lock);
|
|
list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
|
|
if (bad->s_fence->scheduled.context == entity->fence_context) {
|
|
if (atomic_read(&bad->karma) > bad->sched->hang_limit)
|
|
if (entity->guilty)
|
|
atomic_set(entity->guilty, 1);
|
|
break;
|
|
}
|
|
}
|
|
spin_unlock(&rq->lock);
|
|
if (&entity->list != &rq->entities)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_hw_job_reset);
|
|
|
|
/**
|
|
* drm_sched_job_recovery - recover jobs after a reset
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
*/
|
|
void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
|
|
{
|
|
struct drm_sched_job *s_job, *tmp;
|
|
bool found_guilty = false;
|
|
int r;
|
|
|
|
spin_lock(&sched->job_list_lock);
|
|
s_job = list_first_entry_or_null(&sched->ring_mirror_list,
|
|
struct drm_sched_job, node);
|
|
if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
|
|
schedule_delayed_work(&s_job->work_tdr, sched->timeout);
|
|
|
|
list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
|
|
struct drm_sched_fence *s_fence = s_job->s_fence;
|
|
struct dma_fence *fence;
|
|
uint64_t guilty_context;
|
|
|
|
if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
|
|
found_guilty = true;
|
|
guilty_context = s_job->s_fence->scheduled.context;
|
|
}
|
|
|
|
if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
|
|
dma_fence_set_error(&s_fence->finished, -ECANCELED);
|
|
|
|
spin_unlock(&sched->job_list_lock);
|
|
fence = sched->ops->run_job(s_job);
|
|
atomic_inc(&sched->hw_rq_count);
|
|
|
|
if (fence) {
|
|
s_fence->parent = dma_fence_get(fence);
|
|
r = dma_fence_add_callback(fence, &s_fence->cb,
|
|
drm_sched_process_job);
|
|
if (r == -ENOENT)
|
|
drm_sched_process_job(fence, &s_fence->cb);
|
|
else if (r)
|
|
DRM_ERROR("fence add callback failed (%d)\n",
|
|
r);
|
|
dma_fence_put(fence);
|
|
} else {
|
|
drm_sched_process_job(NULL, &s_fence->cb);
|
|
}
|
|
spin_lock(&sched->job_list_lock);
|
|
}
|
|
spin_unlock(&sched->job_list_lock);
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_job_recovery);
|
|
|
|
/**
|
|
* drm_sched_job_init - init a scheduler job
|
|
*
|
|
* @job: scheduler job to init
|
|
* @entity: scheduler entity to use
|
|
* @owner: job owner for debugging
|
|
*
|
|
* Refer to drm_sched_entity_push_job() documentation
|
|
* for locking considerations.
|
|
*
|
|
* Returns 0 for success, negative error code otherwise.
|
|
*/
|
|
int drm_sched_job_init(struct drm_sched_job *job,
|
|
struct drm_sched_entity *entity,
|
|
void *owner)
|
|
{
|
|
struct drm_gpu_scheduler *sched = entity->rq->sched;
|
|
|
|
job->sched = sched;
|
|
job->entity = entity;
|
|
job->s_priority = entity->rq - sched->sched_rq;
|
|
job->s_fence = drm_sched_fence_create(entity, owner);
|
|
if (!job->s_fence)
|
|
return -ENOMEM;
|
|
job->id = atomic64_inc_return(&sched->job_id_count);
|
|
|
|
INIT_WORK(&job->finish_work, drm_sched_job_finish);
|
|
INIT_LIST_HEAD(&job->node);
|
|
INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
|
|
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_job_init);
|
|
|
|
/**
|
|
* drm_sched_ready - is the scheduler ready
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
* Return true if we can push more jobs to the hw, otherwise false.
|
|
*/
|
|
static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
|
|
{
|
|
return atomic_read(&sched->hw_rq_count) <
|
|
sched->hw_submission_limit;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_wakeup - Wake up the scheduler when it is ready
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
*/
|
|
static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (drm_sched_ready(sched))
|
|
wake_up_interruptible(&sched->wake_up_worker);
|
|
}
|
|
|
|
/**
|
|
* drm_sched_select_entity - Select next entity to process
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
* Returns the entity to process or NULL if none are found.
|
|
*/
|
|
static struct drm_sched_entity *
|
|
drm_sched_select_entity(struct drm_gpu_scheduler *sched)
|
|
{
|
|
struct drm_sched_entity *entity;
|
|
int i;
|
|
|
|
if (!drm_sched_ready(sched))
|
|
return NULL;
|
|
|
|
/* Kernel run queue has higher priority than normal run queue*/
|
|
for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
|
|
entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
|
|
if (entity)
|
|
break;
|
|
}
|
|
|
|
return entity;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_process_job - process a job
|
|
*
|
|
* @f: fence
|
|
* @cb: fence callbacks
|
|
*
|
|
* Called after job has finished execution.
|
|
*/
|
|
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
|
|
{
|
|
struct drm_sched_fence *s_fence =
|
|
container_of(cb, struct drm_sched_fence, cb);
|
|
struct drm_gpu_scheduler *sched = s_fence->sched;
|
|
|
|
dma_fence_get(&s_fence->finished);
|
|
atomic_dec(&sched->hw_rq_count);
|
|
drm_sched_fence_finished(s_fence);
|
|
|
|
trace_drm_sched_process_job(s_fence);
|
|
dma_fence_put(&s_fence->finished);
|
|
wake_up_interruptible(&sched->wake_up_worker);
|
|
}
|
|
|
|
/**
|
|
* drm_sched_blocked - check if the scheduler is blocked
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
* Returns true if blocked, otherwise false.
|
|
*/
|
|
static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (kthread_should_park()) {
|
|
kthread_parkme();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_main - main scheduler thread
|
|
*
|
|
* @param: scheduler instance
|
|
*
|
|
* Returns 0.
|
|
*/
|
|
static int drm_sched_main(void *param)
|
|
{
|
|
struct sched_param sparam = {.sched_priority = 1};
|
|
struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
|
|
int r;
|
|
|
|
sched_setscheduler(current, SCHED_FIFO, &sparam);
|
|
|
|
while (!kthread_should_stop()) {
|
|
struct drm_sched_entity *entity = NULL;
|
|
struct drm_sched_fence *s_fence;
|
|
struct drm_sched_job *sched_job;
|
|
struct dma_fence *fence;
|
|
|
|
wait_event_interruptible(sched->wake_up_worker,
|
|
(!drm_sched_blocked(sched) &&
|
|
(entity = drm_sched_select_entity(sched))) ||
|
|
kthread_should_stop());
|
|
|
|
if (!entity)
|
|
continue;
|
|
|
|
sched_job = drm_sched_entity_pop_job(entity);
|
|
if (!sched_job)
|
|
continue;
|
|
|
|
s_fence = sched_job->s_fence;
|
|
|
|
atomic_inc(&sched->hw_rq_count);
|
|
drm_sched_job_begin(sched_job);
|
|
|
|
fence = sched->ops->run_job(sched_job);
|
|
drm_sched_fence_scheduled(s_fence);
|
|
|
|
if (fence) {
|
|
s_fence->parent = dma_fence_get(fence);
|
|
r = dma_fence_add_callback(fence, &s_fence->cb,
|
|
drm_sched_process_job);
|
|
if (r == -ENOENT)
|
|
drm_sched_process_job(fence, &s_fence->cb);
|
|
else if (r)
|
|
DRM_ERROR("fence add callback failed (%d)\n",
|
|
r);
|
|
dma_fence_put(fence);
|
|
} else {
|
|
drm_sched_process_job(NULL, &s_fence->cb);
|
|
}
|
|
|
|
wake_up(&sched->job_scheduled);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* drm_sched_init - Init a gpu scheduler instance
|
|
*
|
|
* @sched: scheduler instance
|
|
* @ops: backend operations for this scheduler
|
|
* @hw_submission: number of hw submissions that can be in flight
|
|
* @hang_limit: number of times to allow a job to hang before dropping it
|
|
* @timeout: timeout value in jiffies for the scheduler
|
|
* @name: name used for debugging
|
|
*
|
|
* Return 0 on success, otherwise error code.
|
|
*/
|
|
int drm_sched_init(struct drm_gpu_scheduler *sched,
|
|
const struct drm_sched_backend_ops *ops,
|
|
unsigned hw_submission,
|
|
unsigned hang_limit,
|
|
long timeout,
|
|
const char *name)
|
|
{
|
|
int i;
|
|
sched->ops = ops;
|
|
sched->hw_submission_limit = hw_submission;
|
|
sched->name = name;
|
|
sched->timeout = timeout;
|
|
sched->hang_limit = hang_limit;
|
|
for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++)
|
|
drm_sched_rq_init(sched, &sched->sched_rq[i]);
|
|
|
|
init_waitqueue_head(&sched->wake_up_worker);
|
|
init_waitqueue_head(&sched->job_scheduled);
|
|
INIT_LIST_HEAD(&sched->ring_mirror_list);
|
|
spin_lock_init(&sched->job_list_lock);
|
|
atomic_set(&sched->hw_rq_count, 0);
|
|
atomic64_set(&sched->job_id_count, 0);
|
|
|
|
/* Each scheduler will run on a seperate kernel thread */
|
|
sched->thread = kthread_run(drm_sched_main, sched, sched->name);
|
|
if (IS_ERR(sched->thread)) {
|
|
DRM_ERROR("Failed to create scheduler for %s.\n", name);
|
|
return PTR_ERR(sched->thread);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_init);
|
|
|
|
/**
|
|
* drm_sched_fini - Destroy a gpu scheduler
|
|
*
|
|
* @sched: scheduler instance
|
|
*
|
|
* Tears down and cleans up the scheduler.
|
|
*/
|
|
void drm_sched_fini(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (sched->thread)
|
|
kthread_stop(sched->thread);
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_fini);
|