6db4831e98
Android 14
594 lines
19 KiB
C
594 lines
19 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
|
|
#ifndef _BCACHE_BSET_H
|
|
#define _BCACHE_BSET_H
|
|
|
|
#include <linux/bcache.h>
|
|
#include <linux/kernel.h>
|
|
#include <linux/types.h>
|
|
|
|
#include "util.h" /* for time_stats */
|
|
|
|
/*
|
|
* BKEYS:
|
|
*
|
|
* A bkey contains a key, a size field, a variable number of pointers, and some
|
|
* ancillary flag bits.
|
|
*
|
|
* We use two different functions for validating bkeys, bch_ptr_invalid and
|
|
* bch_ptr_bad().
|
|
*
|
|
* bch_ptr_invalid() primarily filters out keys and pointers that would be
|
|
* invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and
|
|
* pointer that occur in normal practice but don't point to real data.
|
|
*
|
|
* The one exception to the rule that ptr_invalid() filters out invalid keys is
|
|
* that it also filters out keys of size 0 - these are keys that have been
|
|
* completely overwritten. It'd be safe to delete these in memory while leaving
|
|
* them on disk, just unnecessary work - so we filter them out when resorting
|
|
* instead.
|
|
*
|
|
* We can't filter out stale keys when we're resorting, because garbage
|
|
* collection needs to find them to ensure bucket gens don't wrap around -
|
|
* unless we're rewriting the btree node those stale keys still exist on disk.
|
|
*
|
|
* We also implement functions here for removing some number of sectors from the
|
|
* front or the back of a bkey - this is mainly used for fixing overlapping
|
|
* extents, by removing the overlapping sectors from the older key.
|
|
*
|
|
* BSETS:
|
|
*
|
|
* A bset is an array of bkeys laid out contiguously in memory in sorted order,
|
|
* along with a header. A btree node is made up of a number of these, written at
|
|
* different times.
|
|
*
|
|
* There could be many of them on disk, but we never allow there to be more than
|
|
* 4 in memory - we lazily resort as needed.
|
|
*
|
|
* We implement code here for creating and maintaining auxiliary search trees
|
|
* (described below) for searching an individial bset, and on top of that we
|
|
* implement a btree iterator.
|
|
*
|
|
* BTREE ITERATOR:
|
|
*
|
|
* Most of the code in bcache doesn't care about an individual bset - it needs
|
|
* to search entire btree nodes and iterate over them in sorted order.
|
|
*
|
|
* The btree iterator code serves both functions; it iterates through the keys
|
|
* in a btree node in sorted order, starting from either keys after a specific
|
|
* point (if you pass it a search key) or the start of the btree node.
|
|
*
|
|
* AUXILIARY SEARCH TREES:
|
|
*
|
|
* Since keys are variable length, we can't use a binary search on a bset - we
|
|
* wouldn't be able to find the start of the next key. But binary searches are
|
|
* slow anyways, due to terrible cache behaviour; bcache originally used binary
|
|
* searches and that code topped out at under 50k lookups/second.
|
|
*
|
|
* So we need to construct some sort of lookup table. Since we only insert keys
|
|
* into the last (unwritten) set, most of the keys within a given btree node are
|
|
* usually in sets that are mostly constant. We use two different types of
|
|
* lookup tables to take advantage of this.
|
|
*
|
|
* Both lookup tables share in common that they don't index every key in the
|
|
* set; they index one key every BSET_CACHELINE bytes, and then a linear search
|
|
* is used for the rest.
|
|
*
|
|
* For sets that have been written to disk and are no longer being inserted
|
|
* into, we construct a binary search tree in an array - traversing a binary
|
|
* search tree in an array gives excellent locality of reference and is very
|
|
* fast, since both children of any node are adjacent to each other in memory
|
|
* (and their grandchildren, and great grandchildren...) - this means
|
|
* prefetching can be used to great effect.
|
|
*
|
|
* It's quite useful performance wise to keep these nodes small - not just
|
|
* because they're more likely to be in L2, but also because we can prefetch
|
|
* more nodes on a single cacheline and thus prefetch more iterations in advance
|
|
* when traversing this tree.
|
|
*
|
|
* Nodes in the auxiliary search tree must contain both a key to compare against
|
|
* (we don't want to fetch the key from the set, that would defeat the purpose),
|
|
* and a pointer to the key. We use a few tricks to compress both of these.
|
|
*
|
|
* To compress the pointer, we take advantage of the fact that one node in the
|
|
* search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have
|
|
* a function (to_inorder()) that takes the index of a node in a binary tree and
|
|
* returns what its index would be in an inorder traversal, so we only have to
|
|
* store the low bits of the offset.
|
|
*
|
|
* The key is 84 bits (KEY_DEV + key->key, the offset on the device). To
|
|
* compress that, we take advantage of the fact that when we're traversing the
|
|
* search tree at every iteration we know that both our search key and the key
|
|
* we're looking for lie within some range - bounded by our previous
|
|
* comparisons. (We special case the start of a search so that this is true even
|
|
* at the root of the tree).
|
|
*
|
|
* So we know the key we're looking for is between a and b, and a and b don't
|
|
* differ higher than bit 50, we don't need to check anything higher than bit
|
|
* 50.
|
|
*
|
|
* We don't usually need the rest of the bits, either; we only need enough bits
|
|
* to partition the key range we're currently checking. Consider key n - the
|
|
* key our auxiliary search tree node corresponds to, and key p, the key
|
|
* immediately preceding n. The lowest bit we need to store in the auxiliary
|
|
* search tree is the highest bit that differs between n and p.
|
|
*
|
|
* Note that this could be bit 0 - we might sometimes need all 80 bits to do the
|
|
* comparison. But we'd really like our nodes in the auxiliary search tree to be
|
|
* of fixed size.
|
|
*
|
|
* The solution is to make them fixed size, and when we're constructing a node
|
|
* check if p and n differed in the bits we needed them to. If they don't we
|
|
* flag that node, and when doing lookups we fallback to comparing against the
|
|
* real key. As long as this doesn't happen to often (and it seems to reliably
|
|
* happen a bit less than 1% of the time), we win - even on failures, that key
|
|
* is then more likely to be in cache than if we were doing binary searches all
|
|
* the way, since we're touching so much less memory.
|
|
*
|
|
* The keys in the auxiliary search tree are stored in (software) floating
|
|
* point, with an exponent and a mantissa. The exponent needs to be big enough
|
|
* to address all the bits in the original key, but the number of bits in the
|
|
* mantissa is somewhat arbitrary; more bits just gets us fewer failures.
|
|
*
|
|
* We need 7 bits for the exponent and 3 bits for the key's offset (since keys
|
|
* are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes.
|
|
* We need one node per 128 bytes in the btree node, which means the auxiliary
|
|
* search trees take up 3% as much memory as the btree itself.
|
|
*
|
|
* Constructing these auxiliary search trees is moderately expensive, and we
|
|
* don't want to be constantly rebuilding the search tree for the last set
|
|
* whenever we insert another key into it. For the unwritten set, we use a much
|
|
* simpler lookup table - it's just a flat array, so index i in the lookup table
|
|
* corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing
|
|
* within each byte range works the same as with the auxiliary search trees.
|
|
*
|
|
* These are much easier to keep up to date when we insert a key - we do it
|
|
* somewhat lazily; when we shift a key up we usually just increment the pointer
|
|
* to it, only when it would overflow do we go to the trouble of finding the
|
|
* first key in that range of bytes again.
|
|
*/
|
|
|
|
struct btree_keys;
|
|
struct btree_iter;
|
|
struct btree_iter_set;
|
|
struct bkey_float;
|
|
|
|
#define MAX_BSETS 4U
|
|
|
|
struct bset_tree {
|
|
/*
|
|
* We construct a binary tree in an array as if the array
|
|
* started at 1, so that things line up on the same cachelines
|
|
* better: see comments in bset.c at cacheline_to_bkey() for
|
|
* details
|
|
*/
|
|
|
|
/* size of the binary tree and prev array */
|
|
unsigned int size;
|
|
|
|
/* function of size - precalculated for to_inorder() */
|
|
unsigned int extra;
|
|
|
|
/* copy of the last key in the set */
|
|
struct bkey end;
|
|
struct bkey_float *tree;
|
|
|
|
/*
|
|
* The nodes in the bset tree point to specific keys - this
|
|
* array holds the sizes of the previous key.
|
|
*
|
|
* Conceptually it's a member of struct bkey_float, but we want
|
|
* to keep bkey_float to 4 bytes and prev isn't used in the fast
|
|
* path.
|
|
*/
|
|
uint8_t *prev;
|
|
|
|
/* The actual btree node, with pointers to each sorted set */
|
|
struct bset *data;
|
|
};
|
|
|
|
struct btree_keys_ops {
|
|
bool (*sort_cmp)(struct btree_iter_set l,
|
|
struct btree_iter_set r);
|
|
struct bkey *(*sort_fixup)(struct btree_iter *iter,
|
|
struct bkey *tmp);
|
|
bool (*insert_fixup)(struct btree_keys *b,
|
|
struct bkey *insert,
|
|
struct btree_iter *iter,
|
|
struct bkey *replace_key);
|
|
bool (*key_invalid)(struct btree_keys *bk,
|
|
const struct bkey *k);
|
|
bool (*key_bad)(struct btree_keys *bk,
|
|
const struct bkey *k);
|
|
bool (*key_merge)(struct btree_keys *bk,
|
|
struct bkey *l, struct bkey *r);
|
|
void (*key_to_text)(char *buf,
|
|
size_t size,
|
|
const struct bkey *k);
|
|
void (*key_dump)(struct btree_keys *keys,
|
|
const struct bkey *k);
|
|
|
|
/*
|
|
* Only used for deciding whether to use START_KEY(k) or just the key
|
|
* itself in a couple places
|
|
*/
|
|
bool is_extents;
|
|
};
|
|
|
|
struct btree_keys {
|
|
const struct btree_keys_ops *ops;
|
|
uint8_t page_order;
|
|
uint8_t nsets;
|
|
unsigned int last_set_unwritten:1;
|
|
bool *expensive_debug_checks;
|
|
|
|
/*
|
|
* Sets of sorted keys - the real btree node - plus a binary search tree
|
|
*
|
|
* set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
|
|
* to the memory we have allocated for this btree node. Additionally,
|
|
* set[0]->data points to the entire btree node as it exists on disk.
|
|
*/
|
|
struct bset_tree set[MAX_BSETS];
|
|
};
|
|
|
|
static inline struct bset_tree *bset_tree_last(struct btree_keys *b)
|
|
{
|
|
return b->set + b->nsets;
|
|
}
|
|
|
|
static inline bool bset_written(struct btree_keys *b, struct bset_tree *t)
|
|
{
|
|
return t <= b->set + b->nsets - b->last_set_unwritten;
|
|
}
|
|
|
|
static inline bool bkey_written(struct btree_keys *b, struct bkey *k)
|
|
{
|
|
return !b->last_set_unwritten || k < b->set[b->nsets].data->start;
|
|
}
|
|
|
|
static inline unsigned int bset_byte_offset(struct btree_keys *b,
|
|
struct bset *i)
|
|
{
|
|
return ((size_t) i) - ((size_t) b->set->data);
|
|
}
|
|
|
|
static inline unsigned int bset_sector_offset(struct btree_keys *b,
|
|
struct bset *i)
|
|
{
|
|
return bset_byte_offset(b, i) >> 9;
|
|
}
|
|
|
|
#define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t))
|
|
#define set_bytes(i) __set_bytes(i, i->keys)
|
|
|
|
#define __set_blocks(i, k, block_bytes) \
|
|
DIV_ROUND_UP(__set_bytes(i, k), block_bytes)
|
|
#define set_blocks(i, block_bytes) \
|
|
__set_blocks(i, (i)->keys, block_bytes)
|
|
|
|
static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b)
|
|
{
|
|
struct bset_tree *t = bset_tree_last(b);
|
|
|
|
BUG_ON((PAGE_SIZE << b->page_order) <
|
|
(bset_byte_offset(b, t->data) + set_bytes(t->data)));
|
|
|
|
if (!b->last_set_unwritten)
|
|
return 0;
|
|
|
|
return ((PAGE_SIZE << b->page_order) -
|
|
(bset_byte_offset(b, t->data) + set_bytes(t->data))) /
|
|
sizeof(u64);
|
|
}
|
|
|
|
static inline struct bset *bset_next_set(struct btree_keys *b,
|
|
unsigned int block_bytes)
|
|
{
|
|
struct bset *i = bset_tree_last(b)->data;
|
|
|
|
return ((void *) i) + roundup(set_bytes(i), block_bytes);
|
|
}
|
|
|
|
void bch_btree_keys_free(struct btree_keys *b);
|
|
int bch_btree_keys_alloc(struct btree_keys *b, unsigned int page_order,
|
|
gfp_t gfp);
|
|
void bch_btree_keys_init(struct btree_keys *b, const struct btree_keys_ops *ops,
|
|
bool *expensive_debug_checks);
|
|
|
|
void bch_bset_init_next(struct btree_keys *b, struct bset *i, uint64_t magic);
|
|
void bch_bset_build_written_tree(struct btree_keys *b);
|
|
void bch_bset_fix_invalidated_key(struct btree_keys *b, struct bkey *k);
|
|
bool bch_bkey_try_merge(struct btree_keys *b, struct bkey *l, struct bkey *r);
|
|
void bch_bset_insert(struct btree_keys *b, struct bkey *where,
|
|
struct bkey *insert);
|
|
unsigned int bch_btree_insert_key(struct btree_keys *b, struct bkey *k,
|
|
struct bkey *replace_key);
|
|
|
|
enum {
|
|
BTREE_INSERT_STATUS_NO_INSERT = 0,
|
|
BTREE_INSERT_STATUS_INSERT,
|
|
BTREE_INSERT_STATUS_BACK_MERGE,
|
|
BTREE_INSERT_STATUS_OVERWROTE,
|
|
BTREE_INSERT_STATUS_FRONT_MERGE,
|
|
};
|
|
|
|
/* Btree key iteration */
|
|
|
|
struct btree_iter {
|
|
size_t size, used;
|
|
#ifdef CONFIG_BCACHE_DEBUG
|
|
struct btree_keys *b;
|
|
#endif
|
|
struct btree_iter_set {
|
|
struct bkey *k, *end;
|
|
} data[MAX_BSETS];
|
|
};
|
|
|
|
typedef bool (*ptr_filter_fn)(struct btree_keys *b, const struct bkey *k);
|
|
|
|
struct bkey *bch_btree_iter_next(struct btree_iter *iter);
|
|
struct bkey *bch_btree_iter_next_filter(struct btree_iter *iter,
|
|
struct btree_keys *b,
|
|
ptr_filter_fn fn);
|
|
|
|
void bch_btree_iter_push(struct btree_iter *iter, struct bkey *k,
|
|
struct bkey *end);
|
|
struct bkey *bch_btree_iter_init(struct btree_keys *b,
|
|
struct btree_iter *iter,
|
|
struct bkey *search);
|
|
|
|
struct bkey *__bch_bset_search(struct btree_keys *b, struct bset_tree *t,
|
|
const struct bkey *search);
|
|
|
|
/*
|
|
* Returns the first key that is strictly greater than search
|
|
*/
|
|
static inline struct bkey *bch_bset_search(struct btree_keys *b,
|
|
struct bset_tree *t,
|
|
const struct bkey *search)
|
|
{
|
|
return search ? __bch_bset_search(b, t, search) : t->data->start;
|
|
}
|
|
|
|
#define for_each_key_filter(b, k, iter, filter) \
|
|
for (bch_btree_iter_init((b), (iter), NULL); \
|
|
((k) = bch_btree_iter_next_filter((iter), (b), filter));)
|
|
|
|
#define for_each_key(b, k, iter) \
|
|
for (bch_btree_iter_init((b), (iter), NULL); \
|
|
((k) = bch_btree_iter_next(iter));)
|
|
|
|
/* Sorting */
|
|
|
|
struct bset_sort_state {
|
|
mempool_t pool;
|
|
|
|
unsigned int page_order;
|
|
unsigned int crit_factor;
|
|
|
|
struct time_stats time;
|
|
};
|
|
|
|
void bch_bset_sort_state_free(struct bset_sort_state *state);
|
|
int bch_bset_sort_state_init(struct bset_sort_state *state,
|
|
unsigned int page_order);
|
|
void bch_btree_sort_lazy(struct btree_keys *b, struct bset_sort_state *state);
|
|
void bch_btree_sort_into(struct btree_keys *b, struct btree_keys *new,
|
|
struct bset_sort_state *state);
|
|
void bch_btree_sort_and_fix_extents(struct btree_keys *b,
|
|
struct btree_iter *iter,
|
|
struct bset_sort_state *state);
|
|
void bch_btree_sort_partial(struct btree_keys *b, unsigned int start,
|
|
struct bset_sort_state *state);
|
|
|
|
static inline void bch_btree_sort(struct btree_keys *b,
|
|
struct bset_sort_state *state)
|
|
{
|
|
bch_btree_sort_partial(b, 0, state);
|
|
}
|
|
|
|
struct bset_stats {
|
|
size_t sets_written, sets_unwritten;
|
|
size_t bytes_written, bytes_unwritten;
|
|
size_t floats, failed;
|
|
};
|
|
|
|
void bch_btree_keys_stats(struct btree_keys *b, struct bset_stats *state);
|
|
|
|
/* Bkey utility code */
|
|
|
|
#define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, \
|
|
(unsigned int)(i)->keys)
|
|
|
|
static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned int idx)
|
|
{
|
|
return bkey_idx(i->start, idx);
|
|
}
|
|
|
|
static inline void bkey_init(struct bkey *k)
|
|
{
|
|
*k = ZERO_KEY;
|
|
}
|
|
|
|
static __always_inline int64_t bkey_cmp(const struct bkey *l,
|
|
const struct bkey *r)
|
|
{
|
|
return unlikely(KEY_INODE(l) != KEY_INODE(r))
|
|
? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r)
|
|
: (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r);
|
|
}
|
|
|
|
void bch_bkey_copy_single_ptr(struct bkey *dest, const struct bkey *src,
|
|
unsigned int i);
|
|
bool __bch_cut_front(const struct bkey *where, struct bkey *k);
|
|
bool __bch_cut_back(const struct bkey *where, struct bkey *k);
|
|
|
|
static inline bool bch_cut_front(const struct bkey *where, struct bkey *k)
|
|
{
|
|
BUG_ON(bkey_cmp(where, k) > 0);
|
|
return __bch_cut_front(where, k);
|
|
}
|
|
|
|
static inline bool bch_cut_back(const struct bkey *where, struct bkey *k)
|
|
{
|
|
BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0);
|
|
return __bch_cut_back(where, k);
|
|
}
|
|
|
|
/*
|
|
* Pointer '*preceding_key_p' points to a memory object to store preceding
|
|
* key of k. If the preceding key does not exist, set '*preceding_key_p' to
|
|
* NULL. So the caller of preceding_key() needs to take care of memory
|
|
* which '*preceding_key_p' pointed to before calling preceding_key().
|
|
* Currently the only caller of preceding_key() is bch_btree_insert_key(),
|
|
* and it points to an on-stack variable, so the memory release is handled
|
|
* by stackframe itself.
|
|
*/
|
|
static inline void preceding_key(struct bkey *k, struct bkey **preceding_key_p)
|
|
{
|
|
if (KEY_INODE(k) || KEY_OFFSET(k)) {
|
|
(**preceding_key_p) = KEY(KEY_INODE(k), KEY_OFFSET(k), 0);
|
|
if (!(*preceding_key_p)->low)
|
|
(*preceding_key_p)->high--;
|
|
(*preceding_key_p)->low--;
|
|
} else {
|
|
(*preceding_key_p) = NULL;
|
|
}
|
|
}
|
|
|
|
static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k)
|
|
{
|
|
return b->ops->key_invalid(b, k);
|
|
}
|
|
|
|
static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k)
|
|
{
|
|
return b->ops->key_bad(b, k);
|
|
}
|
|
|
|
static inline void bch_bkey_to_text(struct btree_keys *b, char *buf,
|
|
size_t size, const struct bkey *k)
|
|
{
|
|
return b->ops->key_to_text(buf, size, k);
|
|
}
|
|
|
|
static inline bool bch_bkey_equal_header(const struct bkey *l,
|
|
const struct bkey *r)
|
|
{
|
|
return (KEY_DIRTY(l) == KEY_DIRTY(r) &&
|
|
KEY_PTRS(l) == KEY_PTRS(r) &&
|
|
KEY_CSUM(l) == KEY_CSUM(r));
|
|
}
|
|
|
|
/* Keylists */
|
|
|
|
struct keylist {
|
|
union {
|
|
struct bkey *keys;
|
|
uint64_t *keys_p;
|
|
};
|
|
union {
|
|
struct bkey *top;
|
|
uint64_t *top_p;
|
|
};
|
|
|
|
/* Enough room for btree_split's keys without realloc */
|
|
#define KEYLIST_INLINE 16
|
|
uint64_t inline_keys[KEYLIST_INLINE];
|
|
};
|
|
|
|
static inline void bch_keylist_init(struct keylist *l)
|
|
{
|
|
l->top_p = l->keys_p = l->inline_keys;
|
|
}
|
|
|
|
static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k)
|
|
{
|
|
l->keys = k;
|
|
l->top = bkey_next(k);
|
|
}
|
|
|
|
static inline void bch_keylist_push(struct keylist *l)
|
|
{
|
|
l->top = bkey_next(l->top);
|
|
}
|
|
|
|
static inline void bch_keylist_add(struct keylist *l, struct bkey *k)
|
|
{
|
|
bkey_copy(l->top, k);
|
|
bch_keylist_push(l);
|
|
}
|
|
|
|
static inline bool bch_keylist_empty(struct keylist *l)
|
|
{
|
|
return l->top == l->keys;
|
|
}
|
|
|
|
static inline void bch_keylist_reset(struct keylist *l)
|
|
{
|
|
l->top = l->keys;
|
|
}
|
|
|
|
static inline void bch_keylist_free(struct keylist *l)
|
|
{
|
|
if (l->keys_p != l->inline_keys)
|
|
kfree(l->keys_p);
|
|
}
|
|
|
|
static inline size_t bch_keylist_nkeys(struct keylist *l)
|
|
{
|
|
return l->top_p - l->keys_p;
|
|
}
|
|
|
|
static inline size_t bch_keylist_bytes(struct keylist *l)
|
|
{
|
|
return bch_keylist_nkeys(l) * sizeof(uint64_t);
|
|
}
|
|
|
|
struct bkey *bch_keylist_pop(struct keylist *l);
|
|
void bch_keylist_pop_front(struct keylist *l);
|
|
int __bch_keylist_realloc(struct keylist *l, unsigned int u64s);
|
|
|
|
/* Debug stuff */
|
|
|
|
#ifdef CONFIG_BCACHE_DEBUG
|
|
|
|
int __bch_count_data(struct btree_keys *b);
|
|
void __printf(2, 3) __bch_check_keys(struct btree_keys *b,
|
|
const char *fmt,
|
|
...);
|
|
void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set);
|
|
void bch_dump_bucket(struct btree_keys *b);
|
|
|
|
#else
|
|
|
|
static inline int __bch_count_data(struct btree_keys *b) { return -1; }
|
|
static inline void __printf(2, 3)
|
|
__bch_check_keys(struct btree_keys *b, const char *fmt, ...) {}
|
|
static inline void bch_dump_bucket(struct btree_keys *b) {}
|
|
void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set);
|
|
|
|
#endif
|
|
|
|
static inline bool btree_keys_expensive_checks(struct btree_keys *b)
|
|
{
|
|
#ifdef CONFIG_BCACHE_DEBUG
|
|
return *b->expensive_debug_checks;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
static inline int bch_count_data(struct btree_keys *b)
|
|
{
|
|
return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1;
|
|
}
|
|
|
|
#define bch_check_keys(b, ...) \
|
|
do { \
|
|
if (btree_keys_expensive_checks(b)) \
|
|
__bch_check_keys(b, __VA_ARGS__); \
|
|
} while (0)
|
|
|
|
#endif
|