c05564c4d8
Android 13
151 lines
4.1 KiB
C
Executable file
151 lines
4.1 KiB
C
Executable file
/*
|
|
* Copyright (C) 2015 Red Hat, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the
|
|
* next paragraph) shall be included in all copies or substantial
|
|
* portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
|
|
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
|
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
|
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#include <drm/drmP.h>
|
|
#include <drm/drm_fb_helper.h>
|
|
#include "virtgpu_drv.h"
|
|
|
|
static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
|
|
bool store, int x, int y,
|
|
int width, int height)
|
|
{
|
|
struct drm_device *dev = fb->base.dev;
|
|
struct virtio_gpu_device *vgdev = dev->dev_private;
|
|
bool store_for_later = false;
|
|
int bpp = fb->base.format->cpp[0];
|
|
int x2, y2;
|
|
unsigned long flags;
|
|
struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->base.obj[0]);
|
|
|
|
if ((width <= 0) ||
|
|
(x + width > fb->base.width) ||
|
|
(y + height > fb->base.height)) {
|
|
DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",
|
|
width, height, x, y,
|
|
fb->base.width, fb->base.height);
|
|
return -EINVAL;
|
|
}
|
|
|
|
/*
|
|
* Can be called with pretty much any context (console output
|
|
* path). If we are in atomic just store the dirty rect info
|
|
* to send out the update later.
|
|
*
|
|
* Can't test inside spin lock.
|
|
*/
|
|
if (in_atomic() || store)
|
|
store_for_later = true;
|
|
|
|
x2 = x + width - 1;
|
|
y2 = y + height - 1;
|
|
|
|
spin_lock_irqsave(&fb->dirty_lock, flags);
|
|
|
|
if (fb->y1 < y)
|
|
y = fb->y1;
|
|
if (fb->y2 > y2)
|
|
y2 = fb->y2;
|
|
if (fb->x1 < x)
|
|
x = fb->x1;
|
|
if (fb->x2 > x2)
|
|
x2 = fb->x2;
|
|
|
|
if (store_for_later) {
|
|
fb->x1 = x;
|
|
fb->x2 = x2;
|
|
fb->y1 = y;
|
|
fb->y2 = y2;
|
|
spin_unlock_irqrestore(&fb->dirty_lock, flags);
|
|
return 0;
|
|
}
|
|
|
|
fb->x1 = fb->y1 = INT_MAX;
|
|
fb->x2 = fb->y2 = 0;
|
|
|
|
spin_unlock_irqrestore(&fb->dirty_lock, flags);
|
|
|
|
{
|
|
uint32_t offset;
|
|
uint32_t w = x2 - x + 1;
|
|
uint32_t h = y2 - y + 1;
|
|
|
|
offset = (y * fb->base.pitches[0]) + x * bpp;
|
|
|
|
virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj,
|
|
offset,
|
|
cpu_to_le32(w),
|
|
cpu_to_le32(h),
|
|
cpu_to_le32(x),
|
|
cpu_to_le32(y),
|
|
NULL);
|
|
|
|
}
|
|
virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
|
|
x, y, x2 - x + 1, y2 - y + 1);
|
|
return 0;
|
|
}
|
|
|
|
int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
|
|
struct drm_clip_rect *clips,
|
|
unsigned int num_clips)
|
|
{
|
|
struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;
|
|
struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
|
|
struct drm_clip_rect norect;
|
|
struct drm_clip_rect *clips_ptr;
|
|
int left, right, top, bottom;
|
|
int i;
|
|
int inc = 1;
|
|
|
|
if (!num_clips) {
|
|
num_clips = 1;
|
|
clips = &norect;
|
|
norect.x1 = norect.y1 = 0;
|
|
norect.x2 = vgfb->base.width;
|
|
norect.y2 = vgfb->base.height;
|
|
}
|
|
left = clips->x1;
|
|
right = clips->x2;
|
|
top = clips->y1;
|
|
bottom = clips->y2;
|
|
|
|
/* skip the first clip rect */
|
|
for (i = 1, clips_ptr = clips + inc;
|
|
i < num_clips; i++, clips_ptr += inc) {
|
|
left = min_t(int, left, (int)clips_ptr->x1);
|
|
right = max_t(int, right, (int)clips_ptr->x2);
|
|
top = min_t(int, top, (int)clips_ptr->y1);
|
|
bottom = max_t(int, bottom, (int)clips_ptr->y2);
|
|
}
|
|
|
|
if (obj->dumb)
|
|
return virtio_gpu_dirty_update(vgfb, false, left, top,
|
|
right - left, bottom - top);
|
|
|
|
virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
|
|
left, top, right - left, bottom - top);
|
|
return 0;
|
|
}
|