c05564c4d8
Android 13
265 lines
8 KiB
C
Executable file
265 lines
8 KiB
C
Executable file
/*
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* Copyright (c) 2014-2017 TRUSTONIC LIMITED
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* All Rights Reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* version 2 as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include <linux/types.h>
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#include <linux/device.h>
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#include <linux/fb.h>
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#ifndef CONFIG_TRUSTONIC_TRUSTED_UI
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#define CONFIG_TRUSTONIC_TRUSTED_UI
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#endif
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#include <t-base-tui.h>
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#include "tui_ioctl.h"
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#include "dciTui.h"
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#include "tlcTui.h"
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#include "tui-hal.h"
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#define TUI_MEMPOOL_SIZE 0
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struct tui_mempool {
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void *va;
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unsigned long pa;
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size_t size;
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};
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static struct tui_mempool g_tui_mem_pool;
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/* basic implementation of a memory pool for TUI framebuffer. This
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* implementation is using kmalloc, for the purpose of demonstration only.
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* A real implementation might prefer using more advanced allocator, like ION,
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* in order not to exhaust memory available to kmalloc
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*/
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static bool allocate_tui_memory_pool(struct tui_mempool *pool, size_t size)
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{
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bool ret = false;
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void *tui_mem_pool = NULL;
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pr_info("%s %s:%d\n", __func__, __FILE__, __LINE__);
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if (!size) {
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pr_debug("TUI frame buffer: nothing to allocate.");
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return true;
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}
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tui_mem_pool = kmalloc(size, GFP_KERNEL);
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if (!tui_mem_pool) {
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return ret;
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} else if (ksize(tui_mem_pool) < size) {
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pr_err("TUI mem pool size too small: req'd=%zu alloc'd=%zu",
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size, ksize(tui_mem_pool));
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kfree(tui_mem_pool);
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} else {
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pool->va = tui_mem_pool;
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pool->pa = virt_to_phys(tui_mem_pool);
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pool->size = ksize(tui_mem_pool);
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ret = true;
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}
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return ret;
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}
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static void free_tui_memory_pool(struct tui_mempool *pool)
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{
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kfree(pool->va);
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memset(pool, 0, sizeof(*pool));
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}
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/**
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* hal_tui_init() - integrator specific initialization for kernel module
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*
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* This function is called when the kernel module is initialized, either at
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* boot time, if the module is built statically in the kernel, or when the
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* kernel is dynamically loaded if the module is built as a dynamic kernel
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* module. This function may be used by the integrator, for instance, to get a
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* memory pool that will be used to allocate the secure framebuffer and work
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* buffer for TUI sessions.
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*
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* Return: must return 0 on success, or non-zero on error. If the function
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* returns an error, the module initialization will fail.
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*/
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u32 hal_tui_init(void)
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{
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/* Allocate memory pool for the framebuffer
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*/
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if (!allocate_tui_memory_pool(&g_tui_mem_pool, TUI_MEMPOOL_SIZE))
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return TUI_DCI_ERR_INTERNAL_ERROR;
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return TUI_DCI_OK;
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}
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/**
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* hal_tui_exit() - integrator specific exit code for kernel module
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*
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* This function is called when the kernel module exit. It is called when the
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* kernel module is unloaded, for a dynamic kernel module, and never called for
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* a module built into the kernel. It can be used to free any resources
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* allocated by hal_tui_init().
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*/
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void hal_tui_exit(void)
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{
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/* delete memory pool if any */
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if (g_tui_mem_pool.va)
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free_tui_memory_pool(&g_tui_mem_pool);
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}
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/**
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* hal_tui_alloc() - allocator for secure framebuffer and working buffer
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* @allocbuffer: input parameter that the allocator fills with the physical
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* addresses of the allocated buffers
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* @allocsize: size of the buffer to allocate. All the buffer are of the
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* same size
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* @number: Number to allocate.
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*
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* This function is called when the module receives a CMD_TUI_SW_OPEN_SESSION
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* message from the secure driver. The function must allocate 'number'
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* buffer(s) of physically contiguous memory, where the length of each buffer
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* is at least 'allocsize' bytes. The physical address of each buffer must be
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* stored in the array of structure 'allocbuffer' which is provided as
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* arguments.
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*
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* Physical address of the first buffer must be put in allocate[0].pa , the
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* second one on allocbuffer[1].pa, and so on. The function must return 0 on
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* success, non-zero on error. For integrations where the framebuffer is not
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* allocated by the Normal World, this function should do nothing and return
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* success (zero).
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* If the working buffer allocation is different from framebuffers, ensure that
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* the physical address of the working buffer is at index 0 of the allocbuffer
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* table (allocbuffer[0].pa).
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*/
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u32 hal_tui_alloc(
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struct tui_alloc_buffer_t allocbuffer[MAX_DCI_BUFFER_NUMBER],
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size_t allocsize, u32 number)
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{
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u32 ret = TUI_DCI_ERR_INTERNAL_ERROR;
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if (!allocbuffer) {
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pr_debug("%s(%d): allocbuffer is null\n", __func__, __LINE__);
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return TUI_DCI_ERR_INTERNAL_ERROR;
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}
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pr_debug("%s(%d): Requested size=0x%zx x %u chunks\n",
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__func__, __LINE__, allocsize, number);
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if ((size_t)allocsize == 0) {
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pr_debug("%s(%d): Nothing to allocate\n", __func__, __LINE__);
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return TUI_DCI_OK;
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}
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if (number != 2) {
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pr_debug("%s(%d): Unexpected number of buffers requested\n",
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__func__, __LINE__);
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return TUI_DCI_ERR_INTERNAL_ERROR;
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}
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if ((size_t)(allocsize * number) <= g_tui_mem_pool.size) {
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/* requested buffer fits in the memory pool */
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allocbuffer[0].pa = (u64)g_tui_mem_pool.pa;
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allocbuffer[1].pa = (u64)(g_tui_mem_pool.pa +
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g_tui_mem_pool.size / 2);
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pr_debug("%s(%d): allocated at %llx\n", __func__, __LINE__,
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allocbuffer[0].pa);
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pr_debug("%s(%d): allocated at %llx\n", __func__, __LINE__,
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allocbuffer[1].pa);
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ret = TUI_DCI_OK;
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} else {
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/*
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* requested buffer is bigger than the memory pool, return an
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* error
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*/
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pr_debug("%s(%d): Memory pool too small\n", __func__, __LINE__);
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ret = TUI_DCI_ERR_INTERNAL_ERROR;
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}
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return ret;
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}
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/**
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* hal_tui_free() - free memory allocated by hal_tui_alloc()
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*
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* This function is called at the end of the TUI session, when the TUI module
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* receives the CMD_TUI_SW_CLOSE_SESSION message. The function should free the
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* buffers allocated by hal_tui_alloc(...).
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*/
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void hal_tui_free(void)
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{
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}
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/**
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* hal_tui_deactivate() - deactivate Normal World display and input
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*
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* This function should stop the Normal World display and, if necessary, Normal
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* World input. It is called when a TUI session is opening, before the Secure
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* World takes control of display and input.
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*
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* Return: must return 0 on success, non-zero otherwise.
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*/
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u32 hal_tui_deactivate(void)
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{
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/* Set linux TUI flag */
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trustedui_set_mask(TRUSTEDUI_MODE_TUI_SESSION);
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/*
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* Stop NWd display here. After this function returns, SWd will take
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* control of the display and input. Therefore the NWd should no longer
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* access it
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* This can be done by calling the fb_blank(FB_BLANK_POWERDOWN) function
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* on the appropriate framebuffer device
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*/
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trustedui_set_mask(TRUSTEDUI_MODE_VIDEO_SECURED |
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TRUSTEDUI_MODE_INPUT_SECURED);
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return TUI_DCI_OK;
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}
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/**
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* hal_tui_activate() - restore Normal World display and input after a TUI
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* session
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*
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* This function should enable Normal World display and, if necessary, Normal
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* World input. It is called after a TUI session, after the Secure World has
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* released the display and input.
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*
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* Return: must return 0 on success, non-zero otherwise.
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*/
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u32 hal_tui_activate(void)
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{
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/* Protect NWd */
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trustedui_clear_mask(TRUSTEDUI_MODE_VIDEO_SECURED |
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TRUSTEDUI_MODE_INPUT_SECURED);
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/*
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* Restart NWd display here. TUI session has ended, and therefore the
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* SWd will no longer use display and input.
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* This can be done by calling the fb_blank(FB_BLANK_UNBLANK) function
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* on the appropriate framebuffer device
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*/
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/* Clear linux TUI flag */
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trustedui_set_mode(TRUSTEDUI_MODE_OFF);
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return TUI_DCI_OK;
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}
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/* Do nothing it's only use for QC */
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u32 hal_tui_process_cmd(struct tui_hal_cmd_t *cmd, struct tui_hal_rsp_t *rsp)
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{
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return TUI_DCI_OK;
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}
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/* Do nothing it's only use for QC */
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u32 hal_tui_notif(void)
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{
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return TUI_DCI_OK;
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}
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/* Do nothing it's only use for QC */
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void hal_tui_post_start(struct tlc_tui_response_t *rsp)
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{
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pr_info("%s(%d)\n", __func__, __LINE__);
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}
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