c05564c4d8
Android 13
820 lines
18 KiB
C
Executable file
820 lines
18 KiB
C
Executable file
/*
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* Copyright (c) 2006, 2007 Cisco Systems, Inc. All rights reserved.
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* Copyright (c) 2007, 2008 Mellanox Technologies. All rights reserved.
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*
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* This software is available to you under a choice of one of two
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* licenses. You may choose to be licensed under the terms of the GNU
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* General Public License (GPL) Version 2, available from the file
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* COPYING in the main directory of this source tree, or the
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* OpenIB.org BSD license below:
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*
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* Redistribution and use in source and binary forms, with or
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* without modification, are permitted provided that the following
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* conditions are met:
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*
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* - Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the following
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* disclaimer.
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*
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* - Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <linux/errno.h>
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#include <linux/slab.h>
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#include <linux/mm.h>
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#include <linux/export.h>
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#include <linux/bitmap.h>
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#include <linux/dma-mapping.h>
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#include <linux/vmalloc.h>
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#include "mlx4.h"
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u32 mlx4_bitmap_alloc(struct mlx4_bitmap *bitmap)
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{
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u32 obj;
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spin_lock(&bitmap->lock);
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obj = find_next_zero_bit(bitmap->table, bitmap->max, bitmap->last);
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if (obj >= bitmap->max) {
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bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
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& bitmap->mask;
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obj = find_first_zero_bit(bitmap->table, bitmap->max);
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}
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if (obj < bitmap->max) {
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set_bit(obj, bitmap->table);
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bitmap->last = (obj + 1);
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if (bitmap->last == bitmap->max)
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bitmap->last = 0;
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obj |= bitmap->top;
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} else
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obj = -1;
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if (obj != -1)
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--bitmap->avail;
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spin_unlock(&bitmap->lock);
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return obj;
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}
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void mlx4_bitmap_free(struct mlx4_bitmap *bitmap, u32 obj, int use_rr)
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{
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mlx4_bitmap_free_range(bitmap, obj, 1, use_rr);
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}
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static unsigned long find_aligned_range(unsigned long *bitmap,
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u32 start, u32 nbits,
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int len, int align, u32 skip_mask)
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{
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unsigned long end, i;
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again:
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start = ALIGN(start, align);
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while ((start < nbits) && (test_bit(start, bitmap) ||
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(start & skip_mask)))
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start += align;
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if (start >= nbits)
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return -1;
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end = start+len;
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if (end > nbits)
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return -1;
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for (i = start + 1; i < end; i++) {
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if (test_bit(i, bitmap) || ((u32)i & skip_mask)) {
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start = i + 1;
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goto again;
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}
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}
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return start;
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}
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u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt,
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int align, u32 skip_mask)
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{
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u32 obj;
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if (likely(cnt == 1 && align == 1 && !skip_mask))
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return mlx4_bitmap_alloc(bitmap);
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spin_lock(&bitmap->lock);
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obj = find_aligned_range(bitmap->table, bitmap->last,
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bitmap->max, cnt, align, skip_mask);
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if (obj >= bitmap->max) {
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bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
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& bitmap->mask;
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obj = find_aligned_range(bitmap->table, 0, bitmap->max,
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cnt, align, skip_mask);
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}
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if (obj < bitmap->max) {
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bitmap_set(bitmap->table, obj, cnt);
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if (obj == bitmap->last) {
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bitmap->last = (obj + cnt);
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if (bitmap->last >= bitmap->max)
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bitmap->last = 0;
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}
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obj |= bitmap->top;
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} else
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obj = -1;
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if (obj != -1)
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bitmap->avail -= cnt;
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spin_unlock(&bitmap->lock);
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return obj;
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}
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u32 mlx4_bitmap_avail(struct mlx4_bitmap *bitmap)
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{
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return bitmap->avail;
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}
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static u32 mlx4_bitmap_masked_value(struct mlx4_bitmap *bitmap, u32 obj)
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{
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return obj & (bitmap->max + bitmap->reserved_top - 1);
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}
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void mlx4_bitmap_free_range(struct mlx4_bitmap *bitmap, u32 obj, int cnt,
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int use_rr)
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{
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obj &= bitmap->max + bitmap->reserved_top - 1;
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spin_lock(&bitmap->lock);
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if (!use_rr) {
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bitmap->last = min(bitmap->last, obj);
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bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
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& bitmap->mask;
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}
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bitmap_clear(bitmap->table, obj, cnt);
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bitmap->avail += cnt;
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spin_unlock(&bitmap->lock);
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}
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int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask,
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u32 reserved_bot, u32 reserved_top)
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{
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/* num must be a power of 2 */
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if (num != roundup_pow_of_two(num))
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return -EINVAL;
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bitmap->last = 0;
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bitmap->top = 0;
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bitmap->max = num - reserved_top;
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bitmap->mask = mask;
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bitmap->reserved_top = reserved_top;
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bitmap->avail = num - reserved_top - reserved_bot;
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bitmap->effective_len = bitmap->avail;
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spin_lock_init(&bitmap->lock);
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bitmap->table = kcalloc(BITS_TO_LONGS(bitmap->max), sizeof(long),
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GFP_KERNEL);
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if (!bitmap->table)
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return -ENOMEM;
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bitmap_set(bitmap->table, 0, reserved_bot);
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return 0;
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}
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void mlx4_bitmap_cleanup(struct mlx4_bitmap *bitmap)
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{
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kfree(bitmap->table);
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}
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struct mlx4_zone_allocator {
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struct list_head entries;
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struct list_head prios;
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u32 last_uid;
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u32 mask;
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/* protect the zone_allocator from concurrent accesses */
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spinlock_t lock;
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enum mlx4_zone_alloc_flags flags;
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};
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struct mlx4_zone_entry {
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struct list_head list;
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struct list_head prio_list;
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u32 uid;
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struct mlx4_zone_allocator *allocator;
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struct mlx4_bitmap *bitmap;
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int use_rr;
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int priority;
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int offset;
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enum mlx4_zone_flags flags;
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};
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struct mlx4_zone_allocator *mlx4_zone_allocator_create(enum mlx4_zone_alloc_flags flags)
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{
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struct mlx4_zone_allocator *zones = kmalloc(sizeof(*zones), GFP_KERNEL);
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if (NULL == zones)
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return NULL;
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INIT_LIST_HEAD(&zones->entries);
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INIT_LIST_HEAD(&zones->prios);
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spin_lock_init(&zones->lock);
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zones->last_uid = 0;
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zones->mask = 0;
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zones->flags = flags;
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return zones;
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}
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int mlx4_zone_add_one(struct mlx4_zone_allocator *zone_alloc,
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struct mlx4_bitmap *bitmap,
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u32 flags,
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int priority,
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int offset,
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u32 *puid)
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{
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u32 mask = mlx4_bitmap_masked_value(bitmap, (u32)-1);
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struct mlx4_zone_entry *it;
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struct mlx4_zone_entry *zone = kmalloc(sizeof(*zone), GFP_KERNEL);
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if (NULL == zone)
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return -ENOMEM;
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zone->flags = flags;
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zone->bitmap = bitmap;
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zone->use_rr = (flags & MLX4_ZONE_USE_RR) ? MLX4_USE_RR : 0;
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zone->priority = priority;
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zone->offset = offset;
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spin_lock(&zone_alloc->lock);
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zone->uid = zone_alloc->last_uid++;
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zone->allocator = zone_alloc;
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if (zone_alloc->mask < mask)
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zone_alloc->mask = mask;
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list_for_each_entry(it, &zone_alloc->prios, prio_list)
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if (it->priority >= priority)
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break;
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if (&it->prio_list == &zone_alloc->prios || it->priority > priority)
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list_add_tail(&zone->prio_list, &it->prio_list);
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list_add_tail(&zone->list, &it->list);
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spin_unlock(&zone_alloc->lock);
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*puid = zone->uid;
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return 0;
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}
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/* Should be called under a lock */
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static void __mlx4_zone_remove_one_entry(struct mlx4_zone_entry *entry)
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{
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struct mlx4_zone_allocator *zone_alloc = entry->allocator;
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if (!list_empty(&entry->prio_list)) {
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/* Check if we need to add an alternative node to the prio list */
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if (!list_is_last(&entry->list, &zone_alloc->entries)) {
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struct mlx4_zone_entry *next = list_first_entry(&entry->list,
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typeof(*next),
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list);
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if (next->priority == entry->priority)
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list_add_tail(&next->prio_list, &entry->prio_list);
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}
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list_del(&entry->prio_list);
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}
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list_del(&entry->list);
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if (zone_alloc->flags & MLX4_ZONE_ALLOC_FLAGS_NO_OVERLAP) {
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u32 mask = 0;
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struct mlx4_zone_entry *it;
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list_for_each_entry(it, &zone_alloc->prios, prio_list) {
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u32 cur_mask = mlx4_bitmap_masked_value(it->bitmap, (u32)-1);
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if (mask < cur_mask)
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mask = cur_mask;
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}
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zone_alloc->mask = mask;
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}
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}
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void mlx4_zone_allocator_destroy(struct mlx4_zone_allocator *zone_alloc)
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{
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struct mlx4_zone_entry *zone, *tmp;
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spin_lock(&zone_alloc->lock);
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list_for_each_entry_safe(zone, tmp, &zone_alloc->entries, list) {
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list_del(&zone->list);
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list_del(&zone->prio_list);
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kfree(zone);
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}
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spin_unlock(&zone_alloc->lock);
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kfree(zone_alloc);
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}
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/* Should be called under a lock */
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static u32 __mlx4_alloc_from_zone(struct mlx4_zone_entry *zone, int count,
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int align, u32 skip_mask, u32 *puid)
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{
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u32 uid = 0;
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u32 res;
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struct mlx4_zone_allocator *zone_alloc = zone->allocator;
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struct mlx4_zone_entry *curr_node;
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res = mlx4_bitmap_alloc_range(zone->bitmap, count,
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align, skip_mask);
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if (res != (u32)-1) {
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res += zone->offset;
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uid = zone->uid;
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goto out;
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}
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list_for_each_entry(curr_node, &zone_alloc->prios, prio_list) {
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if (unlikely(curr_node->priority == zone->priority))
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break;
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}
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if (zone->flags & MLX4_ZONE_ALLOW_ALLOC_FROM_LOWER_PRIO) {
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struct mlx4_zone_entry *it = curr_node;
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list_for_each_entry_continue_reverse(it, &zone_alloc->entries, list) {
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res = mlx4_bitmap_alloc_range(it->bitmap, count,
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align, skip_mask);
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if (res != (u32)-1) {
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res += it->offset;
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uid = it->uid;
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goto out;
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}
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}
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}
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if (zone->flags & MLX4_ZONE_ALLOW_ALLOC_FROM_EQ_PRIO) {
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struct mlx4_zone_entry *it = curr_node;
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list_for_each_entry_from(it, &zone_alloc->entries, list) {
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if (unlikely(it == zone))
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continue;
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if (unlikely(it->priority != curr_node->priority))
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break;
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res = mlx4_bitmap_alloc_range(it->bitmap, count,
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align, skip_mask);
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if (res != (u32)-1) {
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res += it->offset;
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uid = it->uid;
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goto out;
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}
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}
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}
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if (zone->flags & MLX4_ZONE_FALLBACK_TO_HIGHER_PRIO) {
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if (list_is_last(&curr_node->prio_list, &zone_alloc->prios))
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goto out;
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curr_node = list_first_entry(&curr_node->prio_list,
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typeof(*curr_node),
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prio_list);
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list_for_each_entry_from(curr_node, &zone_alloc->entries, list) {
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res = mlx4_bitmap_alloc_range(curr_node->bitmap, count,
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align, skip_mask);
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if (res != (u32)-1) {
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res += curr_node->offset;
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uid = curr_node->uid;
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goto out;
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}
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}
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}
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out:
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if (NULL != puid && res != (u32)-1)
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*puid = uid;
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return res;
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}
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/* Should be called under a lock */
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static void __mlx4_free_from_zone(struct mlx4_zone_entry *zone, u32 obj,
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u32 count)
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{
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mlx4_bitmap_free_range(zone->bitmap, obj - zone->offset, count, zone->use_rr);
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}
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/* Should be called under a lock */
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static struct mlx4_zone_entry *__mlx4_find_zone_by_uid(
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struct mlx4_zone_allocator *zones, u32 uid)
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{
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struct mlx4_zone_entry *zone;
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list_for_each_entry(zone, &zones->entries, list) {
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if (zone->uid == uid)
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return zone;
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}
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return NULL;
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}
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struct mlx4_bitmap *mlx4_zone_get_bitmap(struct mlx4_zone_allocator *zones, u32 uid)
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{
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struct mlx4_zone_entry *zone;
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struct mlx4_bitmap *bitmap;
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spin_lock(&zones->lock);
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zone = __mlx4_find_zone_by_uid(zones, uid);
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bitmap = zone == NULL ? NULL : zone->bitmap;
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spin_unlock(&zones->lock);
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return bitmap;
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}
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int mlx4_zone_remove_one(struct mlx4_zone_allocator *zones, u32 uid)
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{
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struct mlx4_zone_entry *zone;
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int res = 0;
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spin_lock(&zones->lock);
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zone = __mlx4_find_zone_by_uid(zones, uid);
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if (NULL == zone) {
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res = -1;
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goto out;
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}
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__mlx4_zone_remove_one_entry(zone);
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out:
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spin_unlock(&zones->lock);
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kfree(zone);
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return res;
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}
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/* Should be called under a lock */
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static struct mlx4_zone_entry *__mlx4_find_zone_by_uid_unique(
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struct mlx4_zone_allocator *zones, u32 obj)
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{
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struct mlx4_zone_entry *zone, *zone_candidate = NULL;
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u32 dist = (u32)-1;
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/* Search for the smallest zone that this obj could be
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* allocated from. This is done in order to handle
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* situations when small bitmaps are allocated from bigger
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* bitmaps (and the allocated space is marked as reserved in
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* the bigger bitmap.
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*/
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list_for_each_entry(zone, &zones->entries, list) {
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if (obj >= zone->offset) {
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u32 mobj = (obj - zone->offset) & zones->mask;
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if (mobj < zone->bitmap->max) {
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u32 curr_dist = zone->bitmap->effective_len;
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if (curr_dist < dist) {
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dist = curr_dist;
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zone_candidate = zone;
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}
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}
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}
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}
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return zone_candidate;
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}
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u32 mlx4_zone_alloc_entries(struct mlx4_zone_allocator *zones, u32 uid, int count,
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int align, u32 skip_mask, u32 *puid)
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{
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struct mlx4_zone_entry *zone;
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int res = -1;
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spin_lock(&zones->lock);
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zone = __mlx4_find_zone_by_uid(zones, uid);
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if (NULL == zone)
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goto out;
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res = __mlx4_alloc_from_zone(zone, count, align, skip_mask, puid);
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out:
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spin_unlock(&zones->lock);
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return res;
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}
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u32 mlx4_zone_free_entries(struct mlx4_zone_allocator *zones, u32 uid, u32 obj, u32 count)
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{
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struct mlx4_zone_entry *zone;
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int res = 0;
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|
spin_lock(&zones->lock);
|
|
|
|
zone = __mlx4_find_zone_by_uid(zones, uid);
|
|
|
|
if (NULL == zone) {
|
|
res = -1;
|
|
goto out;
|
|
}
|
|
|
|
__mlx4_free_from_zone(zone, obj, count);
|
|
|
|
out:
|
|
spin_unlock(&zones->lock);
|
|
|
|
return res;
|
|
}
|
|
|
|
u32 mlx4_zone_free_entries_unique(struct mlx4_zone_allocator *zones, u32 obj, u32 count)
|
|
{
|
|
struct mlx4_zone_entry *zone;
|
|
int res;
|
|
|
|
if (!(zones->flags & MLX4_ZONE_ALLOC_FLAGS_NO_OVERLAP))
|
|
return -EFAULT;
|
|
|
|
spin_lock(&zones->lock);
|
|
|
|
zone = __mlx4_find_zone_by_uid_unique(zones, obj);
|
|
|
|
if (NULL == zone) {
|
|
res = -1;
|
|
goto out;
|
|
}
|
|
|
|
__mlx4_free_from_zone(zone, obj, count);
|
|
res = 0;
|
|
|
|
out:
|
|
spin_unlock(&zones->lock);
|
|
|
|
return res;
|
|
}
|
|
|
|
static int mlx4_buf_direct_alloc(struct mlx4_dev *dev, int size,
|
|
struct mlx4_buf *buf)
|
|
{
|
|
dma_addr_t t;
|
|
|
|
buf->nbufs = 1;
|
|
buf->npages = 1;
|
|
buf->page_shift = get_order(size) + PAGE_SHIFT;
|
|
buf->direct.buf =
|
|
dma_zalloc_coherent(&dev->persist->pdev->dev,
|
|
size, &t, GFP_KERNEL);
|
|
if (!buf->direct.buf)
|
|
return -ENOMEM;
|
|
|
|
buf->direct.map = t;
|
|
|
|
while (t & ((1 << buf->page_shift) - 1)) {
|
|
--buf->page_shift;
|
|
buf->npages *= 2;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Handling for queue buffers -- we allocate a bunch of memory and
|
|
* register it in a memory region at HCA virtual address 0. If the
|
|
* requested size is > max_direct, we split the allocation into
|
|
* multiple pages, so we don't require too much contiguous memory.
|
|
*/
|
|
int mlx4_buf_alloc(struct mlx4_dev *dev, int size, int max_direct,
|
|
struct mlx4_buf *buf)
|
|
{
|
|
if (size <= max_direct) {
|
|
return mlx4_buf_direct_alloc(dev, size, buf);
|
|
} else {
|
|
dma_addr_t t;
|
|
int i;
|
|
|
|
buf->direct.buf = NULL;
|
|
buf->nbufs = (size + PAGE_SIZE - 1) / PAGE_SIZE;
|
|
buf->npages = buf->nbufs;
|
|
buf->page_shift = PAGE_SHIFT;
|
|
buf->page_list = kcalloc(buf->nbufs, sizeof(*buf->page_list),
|
|
GFP_KERNEL);
|
|
if (!buf->page_list)
|
|
return -ENOMEM;
|
|
|
|
for (i = 0; i < buf->nbufs; ++i) {
|
|
buf->page_list[i].buf =
|
|
dma_zalloc_coherent(&dev->persist->pdev->dev,
|
|
PAGE_SIZE, &t, GFP_KERNEL);
|
|
if (!buf->page_list[i].buf)
|
|
goto err_free;
|
|
|
|
buf->page_list[i].map = t;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
|
|
err_free:
|
|
mlx4_buf_free(dev, size, buf);
|
|
|
|
return -ENOMEM;
|
|
}
|
|
EXPORT_SYMBOL_GPL(mlx4_buf_alloc);
|
|
|
|
void mlx4_buf_free(struct mlx4_dev *dev, int size, struct mlx4_buf *buf)
|
|
{
|
|
if (buf->nbufs == 1) {
|
|
dma_free_coherent(&dev->persist->pdev->dev, size,
|
|
buf->direct.buf, buf->direct.map);
|
|
} else {
|
|
int i;
|
|
|
|
for (i = 0; i < buf->nbufs; ++i)
|
|
if (buf->page_list[i].buf)
|
|
dma_free_coherent(&dev->persist->pdev->dev,
|
|
PAGE_SIZE,
|
|
buf->page_list[i].buf,
|
|
buf->page_list[i].map);
|
|
kfree(buf->page_list);
|
|
}
|
|
}
|
|
EXPORT_SYMBOL_GPL(mlx4_buf_free);
|
|
|
|
static struct mlx4_db_pgdir *mlx4_alloc_db_pgdir(struct device *dma_device)
|
|
{
|
|
struct mlx4_db_pgdir *pgdir;
|
|
|
|
pgdir = kzalloc(sizeof(*pgdir), GFP_KERNEL);
|
|
if (!pgdir)
|
|
return NULL;
|
|
|
|
bitmap_fill(pgdir->order1, MLX4_DB_PER_PAGE / 2);
|
|
pgdir->bits[0] = pgdir->order0;
|
|
pgdir->bits[1] = pgdir->order1;
|
|
pgdir->db_page = dma_alloc_coherent(dma_device, PAGE_SIZE,
|
|
&pgdir->db_dma, GFP_KERNEL);
|
|
if (!pgdir->db_page) {
|
|
kfree(pgdir);
|
|
return NULL;
|
|
}
|
|
|
|
return pgdir;
|
|
}
|
|
|
|
static int mlx4_alloc_db_from_pgdir(struct mlx4_db_pgdir *pgdir,
|
|
struct mlx4_db *db, int order)
|
|
{
|
|
int o;
|
|
int i;
|
|
|
|
for (o = order; o <= 1; ++o) {
|
|
i = find_first_bit(pgdir->bits[o], MLX4_DB_PER_PAGE >> o);
|
|
if (i < MLX4_DB_PER_PAGE >> o)
|
|
goto found;
|
|
}
|
|
|
|
return -ENOMEM;
|
|
|
|
found:
|
|
clear_bit(i, pgdir->bits[o]);
|
|
|
|
i <<= o;
|
|
|
|
if (o > order)
|
|
set_bit(i ^ 1, pgdir->bits[order]);
|
|
|
|
db->u.pgdir = pgdir;
|
|
db->index = i;
|
|
db->db = pgdir->db_page + db->index;
|
|
db->dma = pgdir->db_dma + db->index * 4;
|
|
db->order = order;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int mlx4_db_alloc(struct mlx4_dev *dev, struct mlx4_db *db, int order)
|
|
{
|
|
struct mlx4_priv *priv = mlx4_priv(dev);
|
|
struct mlx4_db_pgdir *pgdir;
|
|
int ret = 0;
|
|
|
|
mutex_lock(&priv->pgdir_mutex);
|
|
|
|
list_for_each_entry(pgdir, &priv->pgdir_list, list)
|
|
if (!mlx4_alloc_db_from_pgdir(pgdir, db, order))
|
|
goto out;
|
|
|
|
pgdir = mlx4_alloc_db_pgdir(&dev->persist->pdev->dev);
|
|
if (!pgdir) {
|
|
ret = -ENOMEM;
|
|
goto out;
|
|
}
|
|
|
|
list_add(&pgdir->list, &priv->pgdir_list);
|
|
|
|
/* This should never fail -- we just allocated an empty page: */
|
|
WARN_ON(mlx4_alloc_db_from_pgdir(pgdir, db, order));
|
|
|
|
out:
|
|
mutex_unlock(&priv->pgdir_mutex);
|
|
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL_GPL(mlx4_db_alloc);
|
|
|
|
void mlx4_db_free(struct mlx4_dev *dev, struct mlx4_db *db)
|
|
{
|
|
struct mlx4_priv *priv = mlx4_priv(dev);
|
|
int o;
|
|
int i;
|
|
|
|
mutex_lock(&priv->pgdir_mutex);
|
|
|
|
o = db->order;
|
|
i = db->index;
|
|
|
|
if (db->order == 0 && test_bit(i ^ 1, db->u.pgdir->order0)) {
|
|
clear_bit(i ^ 1, db->u.pgdir->order0);
|
|
++o;
|
|
}
|
|
i >>= o;
|
|
set_bit(i, db->u.pgdir->bits[o]);
|
|
|
|
if (bitmap_full(db->u.pgdir->order1, MLX4_DB_PER_PAGE / 2)) {
|
|
dma_free_coherent(&dev->persist->pdev->dev, PAGE_SIZE,
|
|
db->u.pgdir->db_page, db->u.pgdir->db_dma);
|
|
list_del(&db->u.pgdir->list);
|
|
kfree(db->u.pgdir);
|
|
}
|
|
|
|
mutex_unlock(&priv->pgdir_mutex);
|
|
}
|
|
EXPORT_SYMBOL_GPL(mlx4_db_free);
|
|
|
|
int mlx4_alloc_hwq_res(struct mlx4_dev *dev, struct mlx4_hwq_resources *wqres,
|
|
int size)
|
|
{
|
|
int err;
|
|
|
|
err = mlx4_db_alloc(dev, &wqres->db, 1);
|
|
if (err)
|
|
return err;
|
|
|
|
*wqres->db.db = 0;
|
|
|
|
err = mlx4_buf_direct_alloc(dev, size, &wqres->buf);
|
|
if (err)
|
|
goto err_db;
|
|
|
|
err = mlx4_mtt_init(dev, wqres->buf.npages, wqres->buf.page_shift,
|
|
&wqres->mtt);
|
|
if (err)
|
|
goto err_buf;
|
|
|
|
err = mlx4_buf_write_mtt(dev, &wqres->mtt, &wqres->buf);
|
|
if (err)
|
|
goto err_mtt;
|
|
|
|
return 0;
|
|
|
|
err_mtt:
|
|
mlx4_mtt_cleanup(dev, &wqres->mtt);
|
|
err_buf:
|
|
mlx4_buf_free(dev, size, &wqres->buf);
|
|
err_db:
|
|
mlx4_db_free(dev, &wqres->db);
|
|
|
|
return err;
|
|
}
|
|
EXPORT_SYMBOL_GPL(mlx4_alloc_hwq_res);
|
|
|
|
void mlx4_free_hwq_res(struct mlx4_dev *dev, struct mlx4_hwq_resources *wqres,
|
|
int size)
|
|
{
|
|
mlx4_mtt_cleanup(dev, &wqres->mtt);
|
|
mlx4_buf_free(dev, size, &wqres->buf);
|
|
mlx4_db_free(dev, &wqres->db);
|
|
}
|
|
EXPORT_SYMBOL_GPL(mlx4_free_hwq_res);
|