comment updates
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552deb7026
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0e9bceb8b6
19
dwl.c
19
dwl.c
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@ -207,8 +207,7 @@ createkeyboard(struct wlr_input_device *device)
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Keyboard *keyboard = calloc(1, sizeof(*keyboard));
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Keyboard *keyboard = calloc(1, sizeof(*keyboard));
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keyboard->device = device;
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keyboard->device = device;
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/* We need to prepare an XKB keymap and assign it to the keyboard. This
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/* Prepare an XKB keymap and assign it to the keyboard. */
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* assumes the defaults (e.g. layout = "us"). */
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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struct xkb_keymap *keymap = xkb_map_new_from_names(context, &xkb_rules,
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struct xkb_keymap *keymap = xkb_map_new_from_names(context, &xkb_rules,
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XKB_KEYMAP_COMPILE_NO_FLAGS);
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XKB_KEYMAP_COMPILE_NO_FLAGS);
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@ -233,7 +232,7 @@ createkeyboard(struct wlr_input_device *device)
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void
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void
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createmon(struct wl_listener *listener, void *data)
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createmon(struct wl_listener *listener, void *data)
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{
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{
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/* This event is rasied by the backend when a new output (aka a display or
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/* This event is raised by the backend when a new output (aka a display or
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* monitor) becomes available. */
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* monitor) becomes available. */
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struct wlr_output *wlr_output = data;
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struct wlr_output *wlr_output = data;
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@ -341,9 +340,9 @@ focus(Client *c, struct wlr_surface *surface)
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}
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}
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if (prev_surface) {
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if (prev_surface) {
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/*
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/*
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* Deactivate the previously focused surface. This lets the client know
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* Deactivate the previously focused surface. This lets the
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* it no longer has focus and the client will repaint accordingly, e.g.
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* client know it no longer has focus and the client will
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* stop displaying a caret.
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* repaint accordingly, e.g. stop displaying a caret.
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*/
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*/
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struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
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struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
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seat->keyboard_state.focused_surface);
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seat->keyboard_state.focused_surface);
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@ -501,7 +500,7 @@ motionabsolute(struct wl_listener *listener, void *data)
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void
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void
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motionnotify(uint32_t time)
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motionnotify(uint32_t time)
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{
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{
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/* If the mode is non-passthrough, delegate to those functions. */
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/* If we are currently grabbing the mouse, handle and return */
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if (cursor_mode == CurMove) {
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if (cursor_mode == CurMove) {
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/* Move the grabbed client to the new position. */
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/* Move the grabbed client to the new position. */
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grabbed_client->x = cursor->x - grab_x;
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grabbed_client->x = cursor->x - grab_x;
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@ -653,7 +652,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
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};
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};
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/*
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/*
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* Those familiar with OpenGL are also familiar with the role of matricies
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* Those familiar with OpenGL are also familiar with the role of matrices
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* in graphics programming. We need to prepare a matrix to render the
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* in graphics programming. We need to prepare a matrix to render the
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* client with. wlr_matrix_project_box is a helper which takes a box with
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* client with. wlr_matrix_project_box is a helper which takes a box with
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* a desired x, y coordinates, width and height, and an output geometry,
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* a desired x, y coordinates, width and height, and an output geometry,
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@ -747,6 +746,8 @@ resizemouse(const Arg *arg)
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}
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}
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struct wlr_box geo_box;
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struct wlr_box geo_box;
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wlr_xdg_surface_get_geometry(c->xdg_surface, &geo_box);
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wlr_xdg_surface_get_geometry(c->xdg_surface, &geo_box);
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/* Doesn't work for X11 output - the next absolute motion event
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* returns the cursor to where it started */
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wlr_cursor_warp_closest(cursor, NULL,
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wlr_cursor_warp_closest(cursor, NULL,
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c->x + geo_box.x + geo_box.width,
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c->x + geo_box.x + geo_box.width,
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c->y + geo_box.y + geo_box.height);
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c->y + geo_box.y + geo_box.height);
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@ -807,7 +808,7 @@ run(char *startup_cmd)
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void
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void
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setcursor(struct wl_listener *listener, void *data)
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setcursor(struct wl_listener *listener, void *data)
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{
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{
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/* This event is rasied by the seat when a client provides a cursor image */
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/* This event is raised by the seat when a client provides a cursor image */
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struct wlr_seat_pointer_request_set_cursor_event *event = data;
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struct wlr_seat_pointer_request_set_cursor_event *event = data;
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struct wlr_seat_client *focused_client =
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struct wlr_seat_client *focused_client =
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seat->pointer_state.focused_client;
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seat->pointer_state.focused_client;
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