use xdg_shell helper
for xwayland continue using wlr_scene_subsurface_create()
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f1c92b05fb
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5
dwl.c
5
dwl.c
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@ -1319,8 +1319,9 @@ mapnotify(struct wl_listener *listener, void *data)
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/* Create scene tree for this client and its border */
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/* Create scene tree for this client and its border */
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c->scene = &wlr_scene_tree_create(layers[LyrTile])->node;
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c->scene = &wlr_scene_tree_create(layers[LyrTile])->node;
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c->scene_surface = client_surface(c)->data =
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c->scene_surface = client_surface(c)->data = c->type == XDGShell
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wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
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? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
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: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
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c->scene_surface->data = c;
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c->scene_surface->data = c;
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for (i = 0; i < 4; i++) {
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for (i = 0; i < 4; i++) {
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c->border[i] = wlr_scene_rect_create(c->scene, 0, 0, bordercolor);
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c->border[i] = wlr_scene_rect_create(c->scene, 0, 0, bordercolor);
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