give types some more dwm-like typedef names
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parent
bf58f7c0d2
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1d2b0a7b35
306
dwl.c
306
dwl.c
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@ -35,13 +35,21 @@
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/* enums */
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enum { CurNormal, CurMove, CurResize }; /* cursor */
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struct dwl_output {
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struct wl_list link;
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struct wlr_output *wlr_output;
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struct wl_listener frame;
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};
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typedef union {
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int i;
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unsigned int ui;
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float f;
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const void *v;
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} Arg;
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struct dwl_view {
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typedef struct {
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unsigned int mod;
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unsigned int button;
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void (*func)(const Arg *);
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const Arg arg;
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} Button;
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typedef struct {
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struct wl_list link;
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struct wlr_xdg_surface *xdg_surface;
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struct wl_listener map;
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@ -51,22 +59,7 @@ struct dwl_view {
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struct wl_listener request_resize;
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bool mapped;
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int x, y;
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};
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struct dwl_keyboard {
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struct wl_list link;
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struct wlr_input_device *device;
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struct wl_listener modifiers;
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struct wl_listener key;
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};
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typedef union {
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int i;
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unsigned int ui;
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float f;
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const void *v;
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} Arg;
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} Client;
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typedef struct {
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uint32_t mod;
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@ -76,22 +69,37 @@ typedef struct {
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} Key;
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typedef struct {
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unsigned int mod;
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unsigned int button;
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void (*func)(const Arg *);
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const Arg arg;
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} Button;
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struct wl_list link;
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struct wlr_input_device *device;
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struct wl_listener modifiers;
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struct wl_listener key;
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} Keyboard;
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typedef struct {
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struct wl_list link;
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struct wlr_output *wlr_output;
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struct wl_listener frame;
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} Monitor;
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/* Used to move all of the data necessary to render a surface from the top-level
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* frame handler to the per-surface render function. */
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struct render_data {
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struct wlr_output *output;
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Client *client;
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struct timespec *when;
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};
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/* function declarations */
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static void axisnotify(struct wl_listener *listener, void *data);
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static void buttonpress(struct wl_listener *listener, void *data);
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static void createkeyboard(struct wlr_input_device *device);
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static void createnotify(struct wl_listener *listener, void *data);
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static void createoutput(struct wl_listener *listener, void *data);
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static void createmon(struct wl_listener *listener, void *data);
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static void createpointer(struct wlr_input_device *device);
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static void cursorframe(struct wl_listener *listener, void *data);
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static void destroynotify(struct wl_listener *listener, void *data);
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static void focus(struct dwl_view *view, struct wlr_surface *surface);
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static void focus(Client *c, struct wlr_surface *surface);
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static void focusnext(const Arg *arg);
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static void handlemove(uint32_t time);
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static void handleresize(uint32_t time);
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@ -104,17 +112,17 @@ static void motionabsolute(struct wl_listener *listener, void *data);
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static void motionnotify(uint32_t time);
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static void motionrelative(struct wl_listener *listener, void *data);
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static void movemouse(const Arg *arg);
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static void moveresize(struct dwl_view *view, unsigned int mode);
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static void moveresize(Client *c, unsigned int mode);
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static void quit(const Arg *arg);
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static void render(struct wlr_surface *surface, int sx, int sy, void *data);
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static void renderoutput(struct wl_listener *listener, void *data);
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static void rendermon(struct wl_listener *listener, void *data);
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static void resizemouse(const Arg *arg);
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static void setcursor(struct wl_listener *listener, void *data);
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static void spawn(const Arg *arg);
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static void unmapnotify(struct wl_listener *listener, void *data);
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static bool xytosurface(struct dwl_view *view, double lx, double ly,
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static bool xytosurface(Client *c, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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static struct dwl_view * xytoview(double lx, double ly,
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static Client * xytoclient(double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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/* variables */
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@ -124,7 +132,7 @@ static struct wlr_renderer *renderer;
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static struct wlr_xdg_shell *xdg_shell;
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static struct wl_listener new_xdg_surface;
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static struct wl_list views;
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static struct wl_list clients;
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static struct wlr_cursor *cursor;
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static struct wlr_xcursor_manager *cursor_mgr;
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@ -139,24 +147,16 @@ static struct wl_listener new_input;
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static struct wl_listener request_cursor;
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static struct wl_list keyboards;
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static unsigned int cursor_mode;
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static struct dwl_view *grabbed_view;
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static Client *grabbed_client;
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static double grab_x, grab_y;
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static int grab_width, grab_height;
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static struct wlr_output_layout *output_layout;
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static struct wl_list outputs;
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static struct wl_list mons;
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static struct wl_listener new_output;
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#include "config.h"
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/* Used to move all of the data necessary to render a surface from the top-level
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* frame handler to the per-surface render function. */
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struct render_data {
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struct wlr_output *output;
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struct dwl_view *view;
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struct timespec *when;
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};
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void
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axisnotify(struct wl_listener *listener, void *data)
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{
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@ -180,14 +180,14 @@ buttonpress(struct wl_listener *listener, void *data)
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event->time_msec, event->button, event->state);
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double sx, sy;
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struct wlr_surface *surface;
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struct dwl_view *view = xytoview(cursor->x, cursor->y,
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Client *c = xytoclient(cursor->x, cursor->y,
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&surface, &sx, &sy);
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if (event->state == WLR_BUTTON_RELEASED) {
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/* If you released any buttons, we exit interactive move/resize mode. */
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cursor_mode = CurNormal;
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} else {
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/* Focus that client if the button was _pressed_ */
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focus(view, surface);
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focus(c, surface);
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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uint32_t mods = wlr_keyboard_get_modifiers(keyboard);
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@ -204,7 +204,7 @@ buttonpress(struct wl_listener *listener, void *data)
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void
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createkeyboard(struct wlr_input_device *device)
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{
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struct dwl_keyboard *keyboard = calloc(1, sizeof(*keyboard));
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Keyboard *keyboard = calloc(1, sizeof(*keyboard));
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keyboard->device = device;
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/* We need to prepare an XKB keymap and assign it to the keyboard. This
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@ -240,24 +240,24 @@ createnotify(struct wl_listener *listener, void *data)
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return;
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}
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/* Allocate a dwl_view for this surface */
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struct dwl_view *view = calloc(1, sizeof(*view));
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view->xdg_surface = xdg_surface;
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/* Allocate a Client for this surface */
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Client *c = calloc(1, sizeof(*c));
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c->xdg_surface = xdg_surface;
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/* Listen to the various events it can emit */
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view->map.notify = maprequest;
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wl_signal_add(&xdg_surface->events.map, &view->map);
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view->unmap.notify = unmapnotify;
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wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
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view->destroy.notify = destroynotify;
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wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
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c->map.notify = maprequest;
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wl_signal_add(&xdg_surface->events.map, &c->map);
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c->unmap.notify = unmapnotify;
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wl_signal_add(&xdg_surface->events.unmap, &c->unmap);
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c->destroy.notify = destroynotify;
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wl_signal_add(&xdg_surface->events.destroy, &c->destroy);
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/* Add it to the list of views. */
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wl_list_insert(&views, &view->link);
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/* Add it to the list of clients. */
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wl_list_insert(&clients, &c->link);
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}
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void
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createoutput(struct wl_listener *listener, void *data)
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createmon(struct wl_listener *listener, void *data)
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{
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/* This event is rasied by the backend when a new output (aka a display or
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* monitor) becomes available. */
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@ -278,12 +278,12 @@ createoutput(struct wl_listener *listener, void *data)
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}
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/* Allocates and configures our state for this output */
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struct dwl_output *output = calloc(1, sizeof(*output));
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output->wlr_output = wlr_output;
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Monitor *m = calloc(1, sizeof(*m));
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m->wlr_output = wlr_output;
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/* Sets up a listener for the frame notify event. */
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output->frame.notify = renderoutput;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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wl_list_insert(&outputs, &output->link);
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m->frame.notify = rendermon;
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wl_signal_add(&wlr_output->events.frame, &m->frame);
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wl_list_insert(&mons, &m->link);
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/* Adds this to the output layout. The add_auto function arranges outputs
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* from left-to-right in the order they appear. A more sophisticated
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@ -322,16 +322,16 @@ void
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destroynotify(struct wl_listener *listener, void *data)
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{
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/* Called when the surface is destroyed and should never be shown again. */
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struct dwl_view *view = wl_container_of(listener, view, destroy);
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wl_list_remove(&view->link);
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free(view);
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Client *c = wl_container_of(listener, c, destroy);
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wl_list_remove(&c->link);
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free(c);
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}
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void
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focus(struct dwl_view *view, struct wlr_surface *surface)
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focus(Client *c, struct wlr_surface *surface)
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{
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/* Note: this function only deals with keyboard focus. */
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if (view == NULL) {
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if (c == NULL) {
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return;
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}
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struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
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@ -350,43 +350,41 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
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wlr_xdg_toplevel_set_activated(previous, false);
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}
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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/* Move the view to the front */
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wl_list_remove(&view->link);
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wl_list_insert(&views, &view->link);
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/* Move the client to the front */
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wl_list_remove(&c->link);
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wl_list_insert(&clients, &c->link);
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/* Activate the new surface */
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wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
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wlr_xdg_toplevel_set_activated(c->xdg_surface, true);
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/*
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* Tell the seat to have the keyboard enter this surface. wlroots will keep
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* track of this and automatically send key events to the appropriate
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* clients without additional work on your part.
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*/
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wlr_seat_keyboard_notify_enter(seat, view->xdg_surface->surface,
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wlr_seat_keyboard_notify_enter(seat, c->xdg_surface->surface,
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keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
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}
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void
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focusnext(const Arg *arg)
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{
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/* Cycle to the next view */
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if (wl_list_length(&views) < 2) {
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/* Cycle to the next client */
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if (wl_list_length(&clients) < 2) {
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return;
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}
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struct dwl_view *current_view = wl_container_of(
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views.next, current_view, link);
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struct dwl_view *next_view = wl_container_of(
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current_view->link.next, next_view, link);
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focus(next_view, next_view->xdg_surface->surface);
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/* Move the previous view to the end of the list */
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wl_list_remove(¤t_view->link);
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wl_list_insert(views.prev, ¤t_view->link);
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Client *c = wl_container_of(clients.next, c, link);
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Client *n = wl_container_of(c->link.next, n, link);
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focus(n, n->xdg_surface->surface);
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/* Move the previous client to the end of the list */
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wl_list_remove(&c->link);
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wl_list_insert(clients.prev, &c->link);
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}
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void
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handlemove(uint32_t time)
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{
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/* Move the grabbed view to the new position. */
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grabbed_view->x = cursor->x - grab_x;
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grabbed_view->y = cursor->y - grab_y;
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/* Move the grabbed client to the new position. */
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grabbed_client->x = cursor->x - grab_x;
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grabbed_client->y = cursor->y - grab_y;
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}
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void
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@ -399,7 +397,7 @@ handleresize(uint32_t time)
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*/
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double dx = cursor->x - grab_x;
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double dy = cursor->y - grab_y;
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wlr_xdg_toplevel_set_size(grabbed_view->xdg_surface,
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wlr_xdg_toplevel_set_size(grabbed_client->xdg_surface,
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grab_width + dx, grab_height + dy);
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}
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keypress(struct wl_listener *listener, void *data)
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{
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/* This event is raised when a key is pressed or released. */
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struct dwl_keyboard *keyboard =
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Keyboard *keyboard =
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wl_container_of(listener, keyboard, key);
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struct wlr_event_keyboard_key *event = data;
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{
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/* This event is raised when a modifier key, such as shift or alt, is
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* pressed. We simply communicate this to the client. */
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struct dwl_keyboard *keyboard =
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wl_container_of(listener, keyboard, modifiers);
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Keyboard *keyboard = wl_container_of(listener, keyboard, modifiers);
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/*
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* A seat can only have one keyboard, but this is a limitation of the
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* Wayland protocol - not wlroots. We assign all connected keyboards to the
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maprequest(struct wl_listener *listener, void *data)
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{
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/* Called when the surface is mapped, or ready to display on-screen. */
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struct dwl_view *view = wl_container_of(listener, view, map);
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view->mapped = true;
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focus(view, view->xdg_surface->surface);
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Client *c = wl_container_of(listener, c, map);
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c->mapped = true;
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focus(c, c->xdg_surface->surface);
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}
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void
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return;
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}
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/* Otherwise, find the view under the pointer and send the event along. */
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/* Otherwise, find the client under the pointer and send the event along. */
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double sx, sy;
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struct wlr_surface *surface = NULL;
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struct dwl_view *view = xytoview(cursor->x, cursor->y,
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Client *c = xytoclient(cursor->x, cursor->y,
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&surface, &sx, &sy);
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if (!view) {
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/* If there's no view under the cursor, set the cursor image to a
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if (!c) {
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/* If there's no client under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* around the screen, not over any views. */
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* around the screen, not over any clients. */
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wlr_xcursor_manager_set_cursor_image(
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cursor_mgr, "left_ptr", cursor);
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}
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{
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double sx, sy;
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struct wlr_surface *surface;
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struct dwl_view *view = xytoview(cursor->x, cursor->y,
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Client *c = xytoclient(cursor->x, cursor->y,
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&surface, &sx, &sy);
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if (!view) {
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if (!c) {
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return;
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}
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moveresize(view, CurMove);
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moveresize(c, CurMove);
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}
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void
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moveresize(struct dwl_view *view, unsigned int mode)
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moveresize(Client *c, unsigned int mode)
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{
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/* This function sets up an interactive move or resize operation, where the
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* compositor stops propagating pointer events to clients and instead
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* consumes them itself, to move or resize windows. */
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struct wlr_surface *focused_surface =
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seat->pointer_state.focused_surface;
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if (view->xdg_surface->surface != focused_surface) {
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if (c->xdg_surface->surface != focused_surface) {
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/* Deny move/resize requests from unfocused clients. */
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return;
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}
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grabbed_view = view;
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grabbed_client = c;
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cursor_mode = mode;
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struct wlr_box geo_box;
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wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
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wlr_xdg_surface_get_geometry(c->xdg_surface, &geo_box);
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if (mode == CurMove) {
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grab_x = cursor->x - view->x;
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grab_y = cursor->y - view->y;
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grab_x = cursor->x - c->x;
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grab_y = cursor->y - c->y;
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} else {
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grab_x = cursor->x + geo_box.x;
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grab_y = cursor->y + geo_box.y;
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@ -637,7 +634,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
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{
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/* This function is called for every surface that needs to be rendered. */
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struct render_data *rdata = data;
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struct dwl_view *view = rdata->view;
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Client *c = rdata->client;
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struct wlr_output *output = rdata->output;
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/* We first obtain a wlr_texture, which is a GPU resource. wlroots
|
||||
|
@ -650,14 +647,14 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
|||
return;
|
||||
}
|
||||
|
||||
/* The view has a position in layout coordinates. If you have two displays,
|
||||
* one next to the other, both 1080p, a view on the rightmost display might
|
||||
/* The client has a position in layout coordinates. If you have two displays,
|
||||
* one next to the other, both 1080p, a client on the rightmost display might
|
||||
* have layout coordinates of 2000,100. We need to translate that to
|
||||
* output-local coordinates, or (2000 - 1920). */
|
||||
double ox = 0, oy = 0;
|
||||
wlr_output_layout_output_coords(
|
||||
output_layout, output, &ox, &oy);
|
||||
ox += view->x + sx, oy += view->y + sy;
|
||||
ox += c->x + sx, oy += c->y + sy;
|
||||
|
||||
/* We also have to apply the scale factor for HiDPI outputs. This is only
|
||||
* part of the puzzle, dwl does not fully support HiDPI. */
|
||||
|
@ -670,10 +667,10 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
|||
|
||||
/*
|
||||
* Those familiar with OpenGL are also familiar with the role of matricies
|
||||
* in graphics programming. We need to prepare a matrix to render the view
|
||||
* with. wlr_matrix_project_box is a helper which takes a box with a desired
|
||||
* x, y coordinates, width and height, and an output geometry, then
|
||||
* prepares an orthographic projection and multiplies the necessary
|
||||
* in graphics programming. We need to prepare a matrix to render the
|
||||
* client with. wlr_matrix_project_box is a helper which takes a box with
|
||||
* a desired x, y coordinates, width and height, and an output geometry,
|
||||
* then prepares an orthographic projection and multiplies the necessary
|
||||
* transforms to produce a model-view-projection matrix.
|
||||
*
|
||||
* Naturally you can do this any way you like, for example to make a 3D
|
||||
|
@ -695,23 +692,22 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
|||
}
|
||||
|
||||
void
|
||||
renderoutput(struct wl_listener *listener, void *data)
|
||||
rendermon(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* This function is called every time an output is ready to display a frame,
|
||||
* generally at the output's refresh rate (e.g. 60Hz). */
|
||||
struct dwl_output *output =
|
||||
wl_container_of(listener, output, frame);
|
||||
Monitor *m = wl_container_of(listener, m, frame);
|
||||
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
|
||||
/* wlr_output_attach_render makes the OpenGL context current. */
|
||||
if (!wlr_output_attach_render(output->wlr_output, NULL)) {
|
||||
if (!wlr_output_attach_render(m->wlr_output, NULL)) {
|
||||
return;
|
||||
}
|
||||
/* The "effective" resolution can change if you rotate your outputs. */
|
||||
int width, height;
|
||||
wlr_output_effective_resolution(output->wlr_output, &width, &height);
|
||||
wlr_output_effective_resolution(m->wlr_output, &width, &height);
|
||||
/* Begin the renderer (calls glViewport and some other GL sanity checks) */
|
||||
wlr_renderer_begin(renderer, width, height);
|
||||
|
||||
|
@ -719,21 +715,21 @@ renderoutput(struct wl_listener *listener, void *data)
|
|||
wlr_renderer_clear(renderer, color);
|
||||
|
||||
/* Each subsequent window we render is rendered on top of the last. Because
|
||||
* our view list is ordered front-to-back, we iterate over it backwards. */
|
||||
struct dwl_view *view;
|
||||
wl_list_for_each_reverse(view, &views, link) {
|
||||
if (!view->mapped) {
|
||||
/* An unmapped view should not be rendered. */
|
||||
* our client list is ordered front-to-back, we iterate over it backwards. */
|
||||
Client *c;
|
||||
wl_list_for_each_reverse(c, &clients, link) {
|
||||
if (!c->mapped) {
|
||||
/* An unmapped client should not be rendered. */
|
||||
continue;
|
||||
}
|
||||
struct render_data rdata = {
|
||||
.output = output->wlr_output,
|
||||
.view = view,
|
||||
.output = m->wlr_output,
|
||||
.client = c,
|
||||
.when = &now,
|
||||
};
|
||||
/* This calls our render function for each surface among the
|
||||
* xdg_surface's toplevel and popups. */
|
||||
wlr_xdg_surface_for_each_surface(view->xdg_surface,
|
||||
wlr_xdg_surface_for_each_surface(c->xdg_surface,
|
||||
render, &rdata);
|
||||
}
|
||||
|
||||
|
@ -743,12 +739,12 @@ renderoutput(struct wl_listener *listener, void *data)
|
|||
* reason, wlroots provides a software fallback, which we ask it to render
|
||||
* here. wlr_cursor handles configuring hardware vs software cursors for you,
|
||||
* and this function is a no-op when hardware cursors are in use. */
|
||||
wlr_output_render_software_cursors(output->wlr_output, NULL);
|
||||
wlr_output_render_software_cursors(m->wlr_output, NULL);
|
||||
|
||||
/* Conclude rendering and swap the buffers, showing the final frame
|
||||
* on-screen. */
|
||||
wlr_renderer_end(renderer);
|
||||
wlr_output_commit(output->wlr_output);
|
||||
wlr_output_commit(m->wlr_output);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -756,17 +752,17 @@ resizemouse(const Arg *arg)
|
|||
{
|
||||
double sx, sy;
|
||||
struct wlr_surface *surface;
|
||||
struct dwl_view *view = xytoview(cursor->x, cursor->y,
|
||||
Client *c = xytoclient(cursor->x, cursor->y,
|
||||
&surface, &sx, &sy);
|
||||
if (!view) {
|
||||
if (!c) {
|
||||
return;
|
||||
}
|
||||
struct wlr_box geo_box;
|
||||
wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
|
||||
wlr_xdg_surface_get_geometry(c->xdg_surface, &geo_box);
|
||||
wlr_cursor_warp_closest(cursor, NULL,
|
||||
view->x + geo_box.x + geo_box.width,
|
||||
view->y + geo_box.y + geo_box.height);
|
||||
moveresize(view, CurResize);
|
||||
c->x + geo_box.x + geo_box.width,
|
||||
c->y + geo_box.y + geo_box.height);
|
||||
moveresize(c, CurResize);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -804,12 +800,12 @@ void
|
|||
unmapnotify(struct wl_listener *listener, void *data)
|
||||
{
|
||||
/* Called when the surface is unmapped, and should no longer be shown. */
|
||||
struct dwl_view *view = wl_container_of(listener, view, unmap);
|
||||
view->mapped = false;
|
||||
Client *c = wl_container_of(listener, c, unmap);
|
||||
c->mapped = false;
|
||||
}
|
||||
|
||||
bool
|
||||
xytosurface(struct dwl_view *view, double lx, double ly,
|
||||
xytosurface(Client *c, double lx, double ly,
|
||||
struct wlr_surface **surface, double *sx, double *sy)
|
||||
{
|
||||
/*
|
||||
|
@ -819,15 +815,15 @@ xytosurface(struct dwl_view *view, double lx, double ly,
|
|||
* surface pointer to that wlr_surface and the sx and sy coordinates to the
|
||||
* coordinates relative to that surface's top-left corner.
|
||||
*/
|
||||
double view_sx = lx - view->x;
|
||||
double view_sy = ly - view->y;
|
||||
double client_sx = lx - c->x;
|
||||
double client_sy = ly - c->y;
|
||||
|
||||
struct wlr_surface_state *state = &view->xdg_surface->surface->current;
|
||||
struct wlr_surface_state *state = &c->xdg_surface->surface->current;
|
||||
|
||||
double _sx, _sy;
|
||||
struct wlr_surface *_surface = NULL;
|
||||
_surface = wlr_xdg_surface_surface_at(
|
||||
view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
|
||||
c->xdg_surface, client_sx, client_sy, &_sx, &_sy);
|
||||
|
||||
if (_surface != NULL) {
|
||||
*sx = _sx;
|
||||
|
@ -839,16 +835,16 @@ xytosurface(struct dwl_view *view, double lx, double ly,
|
|||
return false;
|
||||
}
|
||||
|
||||
struct dwl_view *
|
||||
xytoview(double lx, double ly,
|
||||
Client *
|
||||
xytoclient(double lx, double ly,
|
||||
struct wlr_surface **surface, double *sx, double *sy)
|
||||
{
|
||||
/* This iterates over all of our surfaces and attempts to find one under the
|
||||
* cursor. This relies on views being ordered from top-to-bottom. */
|
||||
struct dwl_view *view;
|
||||
wl_list_for_each(view, &views, link) {
|
||||
if (xytosurface(view, lx, ly, surface, sx, sy)) {
|
||||
return view;
|
||||
* cursor. This relies on clients being ordered from top-to-bottom. */
|
||||
Client *c;
|
||||
wl_list_for_each(c, &clients, link) {
|
||||
if (xytosurface(c, lx, ly, surface, sx, sy)) {
|
||||
return c;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
|
@ -909,17 +905,17 @@ main(int argc, char *argv[])
|
|||
|
||||
/* Configure a listener to be notified when new outputs are available on the
|
||||
* backend. */
|
||||
wl_list_init(&outputs);
|
||||
new_output.notify = createoutput;
|
||||
wl_list_init(&mons);
|
||||
new_output.notify = createmon;
|
||||
wl_signal_add(&backend->events.new_output, &new_output);
|
||||
|
||||
/* Set up our list of views and the xdg-shell. The xdg-shell is a Wayland
|
||||
/* Set up our list of clients and the xdg-shell. The xdg-shell is a Wayland
|
||||
* protocol which is used for application windows. For more detail on
|
||||
* shells, refer to my article:
|
||||
*
|
||||
* https://drewdevault.com/2018/07/29/Wayland-shells.html
|
||||
*/
|
||||
wl_list_init(&views);
|
||||
wl_list_init(&clients);
|
||||
xdg_shell = wlr_xdg_shell_create(wl_display);
|
||||
new_xdg_surface.notify = createnotify;
|
||||
wl_signal_add(&xdg_shell->events.new_surface,
|
||||
|
|
Loading…
Reference in a new issue