various improvements to layer surface
- remove various useless assignments of layersurface->mon - styles changes - do not set wlr_layer_surface->output to NULL at destroy
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parent
0e993b5fb1
commit
2260519740
36
dwl.c
36
dwl.c
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@ -783,25 +783,23 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
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{
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LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit);
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struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
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struct wlr_output *wlr_output = wlr_layer_surface->output;
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if (!wlr_output || !(layersurface->mon = wlr_output->data))
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if (!layersurface->mon)
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return;
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wlr_scene_node_reparent(layersurface->scene,
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layers[wlr_layer_surface->current.layer]);
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if (wlr_layer_surface->current.committed == 0
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&& layersurface->mapped == wlr_layer_surface->mapped)
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return;
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layersurface->mapped = wlr_layer_surface->mapped;
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if (layers[wlr_layer_surface->current.layer] != layersurface->scene) {
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wlr_scene_node_reparent(layersurface->scene,
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layers[wlr_layer_surface->current.layer]);
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wl_list_remove(&layersurface->link);
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wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->current.layer],
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&layersurface->link);
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}
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if (wlr_layer_surface->current.committed == 0
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&& layersurface->mapped == wlr_layer_surface->mapped)
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return;
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layersurface->mapped = wlr_layer_surface->mapped;
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arrangelayers(layersurface->mon);
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}
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@ -868,9 +866,8 @@ createlayersurface(struct wl_listener *listener, void *data)
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LayerSurface *layersurface;
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struct wlr_layer_surface_v1_state old_state;
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if (!wlr_layer_surface->output) {
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if (!wlr_layer_surface->output)
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wlr_layer_surface->output = selmon->wlr_output;
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}
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layersurface = ecalloc(1, sizeof(LayerSurface));
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layersurface->type = LayerShell;
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@ -884,8 +881,8 @@ createlayersurface(struct wl_listener *listener, void *data)
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unmaplayersurfacenotify);
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layersurface->layer_surface = wlr_layer_surface;
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wlr_layer_surface->data = layersurface;
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layersurface->mon = wlr_layer_surface->output->data;
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wlr_layer_surface->data = layersurface;
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layersurface->scene = wlr_layer_surface->surface->data =
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wlr_scene_subsurface_tree_create(layers[wlr_layer_surface->pending.layer],
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@ -1076,11 +1073,8 @@ destroylayersurfacenotify(struct wl_listener *listener, void *data)
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wl_list_remove(&layersurface->unmap.link);
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wl_list_remove(&layersurface->surface_commit.link);
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wlr_scene_node_destroy(layersurface->scene);
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if (layersurface->layer_surface->output) {
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if ((layersurface->mon = layersurface->layer_surface->output->data))
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if (layersurface->mon)
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arrangelayers(layersurface->mon);
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layersurface->layer_surface->output = NULL;
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}
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free(layersurface);
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}
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@ -1380,10 +1374,8 @@ killclient(const Arg *arg)
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void
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maplayersurfacenotify(struct wl_listener *listener, void *data)
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{
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LayerSurface *layersurface = wl_container_of(listener, layersurface, map);
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layersurface->mon = layersurface->layer_surface->output->data;
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wlr_surface_send_enter(layersurface->layer_surface->surface,
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layersurface->mon->wlr_output);
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LayerSurface *l = wl_container_of(listener, l, map);
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wlr_surface_send_enter(l->layer_surface->surface, l->mon->wlr_output);
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motionnotify(0);
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}
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