chase wlr_layer_shell_v1.new_surface changes (wlroots!4265)
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4265
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21
dwl.c
21
dwl.c
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@ -707,7 +707,17 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
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LayerSurface *l = wl_container_of(listener, l, surface_commit);
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LayerSurface *l = wl_container_of(listener, l, surface_commit);
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struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
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struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
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struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->current.layer]];
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struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->current.layer]];
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struct wlr_layer_surface_v1_state old_state;
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if (l->layer_surface->initial_commit) {
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/* Temporarily set the layer's current state to pending
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* so that we can easily arrange it */
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old_state = l->layer_surface->current;
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l->layer_surface->current = l->layer_surface->pending;
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arrangelayers(l->mon);
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l->layer_surface->current = old_state;
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return;
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}
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if (layer_surface->current.committed == 0 && l->mapped == layer_surface->surface->mapped)
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if (layer_surface->current.committed == 0 && l->mapped == layer_surface->surface->mapped)
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return;
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return;
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@ -794,7 +804,6 @@ createlayersurface(struct wl_listener *listener, void *data)
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LayerSurface *l;
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LayerSurface *l;
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struct wlr_surface *surface = layer_surface->surface;
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struct wlr_surface *surface = layer_surface->surface;
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struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->pending.layer]];
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struct wlr_scene_tree *scene_layer = layers[layermap[layer_surface->pending.layer]];
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struct wlr_layer_surface_v1_state old_state;
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if (!layer_surface->output
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if (!layer_surface->output
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&& !(layer_surface->output = selmon ? selmon->wlr_output : NULL)) {
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&& !(layer_surface->output = selmon ? selmon->wlr_output : NULL)) {
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@ -819,15 +828,6 @@ createlayersurface(struct wl_listener *listener, void *data)
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wl_list_insert(&l->mon->layers[layer_surface->pending.layer],&l->link);
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wl_list_insert(&l->mon->layers[layer_surface->pending.layer],&l->link);
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wlr_surface_send_enter(surface, layer_surface->output);
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wlr_surface_send_enter(surface, layer_surface->output);
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/* Temporarily set the layer's current state to pending
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* so that we can easily arrange it
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*/
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old_state = layer_surface->current;
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layer_surface->current = layer_surface->pending;
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l->mapped = 1;
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arrangelayers(l->mon);
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layer_surface->current = old_state;
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}
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}
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void
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void
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@ -1484,7 +1484,6 @@ locksession(struct wl_listener *listener, void *data)
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void
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void
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maplayersurfacenotify(struct wl_listener *listener, void *data)
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maplayersurfacenotify(struct wl_listener *listener, void *data)
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{
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{
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LayerSurface *l = wl_container_of(listener, l, map);
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motionnotify(0);
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motionnotify(0);
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}
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}
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