make server a global
dwm isn't afraid of global variables
This commit is contained in:
parent
364b664a6c
commit
49c9e62ff4
237
dwl.c
237
dwl.c
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@ -69,14 +69,12 @@ struct dwl_server {
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struct dwl_output {
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struct wl_list link;
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struct dwl_server *server;
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struct wlr_output *wlr_output;
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struct wl_listener frame;
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};
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struct dwl_view {
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struct wl_list link;
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struct dwl_server *server;
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struct wlr_xdg_surface *xdg_surface;
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struct wl_listener map;
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struct wl_listener unmap;
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@ -89,7 +87,6 @@ struct dwl_view {
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struct dwl_keyboard {
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struct wl_list link;
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struct dwl_server *server;
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struct wlr_input_device *device;
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struct wl_listener modifiers;
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@ -106,57 +103,58 @@ typedef union {
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typedef struct {
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uint32_t mod;
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xkb_keysym_t keysym;
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void (*func)(struct dwl_server *, const Arg *);
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void (*func)(const Arg *);
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const Arg arg;
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} Key;
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typedef struct {
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unsigned int mod;
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unsigned int button;
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void (*func)(struct dwl_server *, const Arg *);
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void (*func)(const Arg *);
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const Arg arg;
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} Button;
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/* function declarations */
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static void axisnotify(struct wl_listener *listener, void *data);
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static void buttonpress(struct wl_listener *listener, void *data);
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static void createkeyboard(struct dwl_server *server,
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struct wlr_input_device *device);
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static void createkeyboard(struct wlr_input_device *device);
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static void createnotify(struct wl_listener *listener, void *data);
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static void createoutput(struct wl_listener *listener, void *data);
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static void createpointer(struct dwl_server *server,
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struct wlr_input_device *device);
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static void createpointer(struct wlr_input_device *device);
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static void cursorframe(struct wl_listener *listener, void *data);
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static void destroynotify(struct wl_listener *listener, void *data);
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static void focus(struct dwl_view *view, struct wlr_surface *surface);
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static void focusnext(struct dwl_server *server, const Arg *arg);
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static void handlemove(struct dwl_server *server, uint32_t time);
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static void handleresize(struct dwl_server *server, uint32_t time);
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static void focusnext(const Arg *arg);
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static void handlemove(uint32_t time);
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static void handleresize(uint32_t time);
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static void inputdevice(struct wl_listener *listener, void *data);
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static bool keybinding(struct dwl_server *server, uint32_t mods, xkb_keysym_t sym);
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static bool keybinding(uint32_t mods, xkb_keysym_t sym);
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static void keypress(struct wl_listener *listener, void *data);
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static void keypressmod(struct wl_listener *listener, void *data);
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static void maprequest(struct wl_listener *listener, void *data);
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static void motionabsolute(struct wl_listener *listener, void *data);
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static void motionnotify(struct dwl_server *server, uint32_t time);
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static void motionnotify(uint32_t time);
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static void motionrelative(struct wl_listener *listener, void *data);
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static void movemouse(struct dwl_server *server, const Arg *arg);
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static void movemouse(const Arg *arg);
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static void moverequest(struct wl_listener *listener, void *data);
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static void moveresize(struct dwl_view *view, unsigned int mode,
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uint32_t edges);
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static void quit(struct dwl_server *server, const Arg *arg);
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static void quit(const Arg *arg);
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static void render(struct wlr_surface *surface, int sx, int sy, void *data);
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static void renderoutput(struct wl_listener *listener, void *data);
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static void resizemouse(struct dwl_server *server, const Arg *arg);
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static void resizemouse(const Arg *arg);
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static void resizerequest(struct wl_listener *listener, void *data);
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static void setcursor(struct wl_listener *listener, void *data);
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static void spawn(struct dwl_server *server, const Arg *arg);
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static void spawn(const Arg *arg);
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static void unmapnotify(struct wl_listener *listener, void *data);
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static bool xytosurface(struct dwl_view *view, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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static struct dwl_view * xytoview(struct dwl_server *server, double lx, double ly,
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static struct dwl_view * xytoview(double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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/* variables */
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static struct dwl_server server;
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#include "config.h"
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/* Used to move all of the data necessary to render a surface from the top-level
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@ -173,11 +171,9 @@ axisnotify(struct wl_listener *listener, void *data)
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{
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/* This event is forwarded by the cursor when a pointer emits an axis event,
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* for example when you move the scroll wheel. */
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struct dwl_server *server =
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wl_container_of(listener, server, cursor_axis);
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struct wlr_event_pointer_axis *event = data;
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/* Notify the client with pointer focus of the axis event. */
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wlr_seat_pointer_notify_axis(server->seat,
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wlr_seat_pointer_notify_axis(server.seat,
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event->time_msec, event->orientation, event->delta,
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event->delta_discrete, event->source);
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}
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@ -187,20 +183,18 @@ buttonpress(struct wl_listener *listener, void *data)
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{
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/* This event is forwarded by the cursor when a pointer emits a button
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* event. */
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struct dwl_server *server =
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wl_container_of(listener, server, cursor_button);
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struct wlr_event_pointer_button *event = data;
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/* Notify the client with pointer focus that a button press has occurred */
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wlr_seat_pointer_notify_button(server->seat,
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wlr_seat_pointer_notify_button(server.seat,
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event->time_msec, event->button, event->state);
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double sx, sy;
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struct wlr_seat *seat = server->seat;
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struct wlr_seat *seat = server.seat;
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struct wlr_surface *surface;
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struct dwl_view *view = xytoview(server,
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server->cursor->x, server->cursor->y, &surface, &sx, &sy);
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struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
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&surface, &sx, &sy);
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if (event->state == WLR_BUTTON_RELEASED) {
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/* If you released any buttons, we exit interactive move/resize mode. */
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server->cursor_mode = CurNormal;
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server.cursor_mode = CurNormal;
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} else {
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/* Focus that client if the button was _pressed_ */
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focus(view, surface);
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@ -211,18 +205,17 @@ buttonpress(struct wl_listener *listener, void *data)
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if (event->button == buttons[i].button &&
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CLEANMASK(mods) == CLEANMASK(buttons[i].mod) &&
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buttons[i].func) {
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buttons[i].func(server, &buttons[i].arg);
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buttons[i].func(&buttons[i].arg);
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}
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}
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}
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}
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void
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createkeyboard(struct dwl_server *server, struct wlr_input_device *device)
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createkeyboard(struct wlr_input_device *device)
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{
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struct dwl_keyboard *keyboard =
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calloc(1, sizeof(struct dwl_keyboard));
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keyboard->server = server;
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keyboard->device = device;
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/* We need to prepare an XKB keymap and assign it to the keyboard. This
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@ -242,10 +235,10 @@ createkeyboard(struct dwl_server *server, struct wlr_input_device *device)
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keyboard->key.notify = keypress;
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wl_signal_add(&device->keyboard->events.key, &keyboard->key);
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wlr_seat_set_keyboard(server->seat, device);
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wlr_seat_set_keyboard(server.seat, device);
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/* And add the keyboard to our list of keyboards */
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wl_list_insert(&server->keyboards, &keyboard->link);
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wl_list_insert(&server.keyboards, &keyboard->link);
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}
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void
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@ -253,8 +246,6 @@ createnotify(struct wl_listener *listener, void *data)
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{
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/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
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* client, either a toplevel (application window) or popup. */
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struct dwl_server *server =
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wl_container_of(listener, server, new_xdg_surface);
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struct wlr_xdg_surface *xdg_surface = data;
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if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
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return;
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@ -263,7 +254,6 @@ createnotify(struct wl_listener *listener, void *data)
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/* Allocate a dwl_view for this surface */
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struct dwl_view *view =
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calloc(1, sizeof(struct dwl_view));
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view->server = server;
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view->xdg_surface = xdg_surface;
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/* Listen to the various events it can emit */
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@ -282,7 +272,7 @@ createnotify(struct wl_listener *listener, void *data)
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wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
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/* Add it to the list of views. */
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wl_list_insert(&server->views, &view->link);
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wl_list_insert(&server.views, &view->link);
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}
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void
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@ -290,8 +280,6 @@ createoutput(struct wl_listener *listener, void *data)
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{
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/* This event is rasied by the backend when a new output (aka a display or
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* monitor) becomes available. */
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struct dwl_server *server =
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wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
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@ -312,17 +300,16 @@ createoutput(struct wl_listener *listener, void *data)
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struct dwl_output *output =
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calloc(1, sizeof(struct dwl_output));
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output->wlr_output = wlr_output;
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output->server = server;
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/* Sets up a listener for the frame notify event. */
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output->frame.notify = renderoutput;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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wl_list_insert(&server->outputs, &output->link);
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wl_list_insert(&server.outputs, &output->link);
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/* Adds this to the output layout. The add_auto function arranges outputs
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* from left-to-right in the order they appear. A more sophisticated
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* compositor would let the user configure the arrangement of outputs in the
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* layout. */
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wlr_output_layout_add_auto(server->output_layout, wlr_output);
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wlr_output_layout_add_auto(server.output_layout, wlr_output);
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/* Creating the global adds a wl_output global to the display, which Wayland
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* clients can see to find out information about the output (such as
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@ -331,13 +318,13 @@ createoutput(struct wl_listener *listener, void *data)
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}
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void
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createpointer(struct dwl_server *server, struct wlr_input_device *device)
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createpointer(struct wlr_input_device *device)
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{
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/* We don't do anything special with pointers. All of our pointer handling
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* is proxied through wlr_cursor. On another compositor, you might take this
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* opportunity to do libinput configuration on the device to set
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* acceleration, etc. */
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wlr_cursor_attach_input_device(server->cursor, device);
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wlr_cursor_attach_input_device(server.cursor, device);
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}
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void
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* event. Frame events are sent after regular pointer events to group
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* multiple events together. For instance, two axis events may happen at the
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* same time, in which case a frame event won't be sent in between. */
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struct dwl_server *server =
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wl_container_of(listener, server, cursor_frame);
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/* Notify the client with pointer focus of the frame event. */
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wlr_seat_pointer_notify_frame(server->seat);
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wlr_seat_pointer_notify_frame(server.seat);
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}
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void
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@ -369,8 +354,7 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
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if (view == NULL) {
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return;
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}
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struct dwl_server *server = view->server;
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struct wlr_seat *seat = server->seat;
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struct wlr_seat *seat = server.seat;
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struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
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if (prev_surface == surface) {
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/* Don't re-focus an already focused surface. */
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@ -389,7 +373,7 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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/* Move the view to the front */
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wl_list_remove(&view->link);
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wl_list_insert(&server->views, &view->link);
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wl_list_insert(&server.views, &view->link);
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/* Activate the new surface */
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wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
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/*
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@ -402,32 +386,32 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
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}
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void
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focusnext(struct dwl_server *server, const Arg *arg)
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focusnext(const Arg *arg)
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{
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/* Cycle to the next view */
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if (wl_list_length(&server->views) < 2) {
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if (wl_list_length(&server.views) < 2) {
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return;
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}
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struct dwl_view *current_view = wl_container_of(
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server->views.next, current_view, link);
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server.views.next, current_view, link);
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struct dwl_view *next_view = wl_container_of(
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current_view->link.next, next_view, link);
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focus(next_view, next_view->xdg_surface->surface);
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/* Move the previous view to the end of the list */
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wl_list_remove(¤t_view->link);
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wl_list_insert(server->views.prev, ¤t_view->link);
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wl_list_insert(server.views.prev, ¤t_view->link);
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}
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void
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handlemove(struct dwl_server *server, uint32_t time)
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handlemove(uint32_t time)
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{
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/* Move the grabbed view to the new position. */
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server->grabbed_view->x = server->cursor->x - server->grab_x;
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server->grabbed_view->y = server->cursor->y - server->grab_y;
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server.grabbed_view->x = server.cursor->x - server.grab_x;
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server.grabbed_view->y = server.cursor->y - server.grab_y;
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}
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void
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handleresize(struct dwl_server *server, uint32_t time)
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handleresize(uint32_t time)
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{
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/*
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* Resizing the grabbed view can be a little bit complicated, because we
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* you'd wait for the client to prepare a buffer at the new size, then
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* commit any movement that was prepared.
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*/
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struct dwl_view *view = server->grabbed_view;
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double dx = server->cursor->x - server->grab_x;
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double dy = server->cursor->y - server->grab_y;
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struct dwl_view *view = server.grabbed_view;
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double dx = server.cursor->x - server.grab_x;
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double dy = server.cursor->y - server.grab_y;
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double x = view->x;
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double y = view->y;
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int width = server->grab_width;
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int height = server->grab_height;
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if (server->resize_edges & WLR_EDGE_TOP) {
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y = server->grab_y + dy;
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int width = server.grab_width;
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int height = server.grab_height;
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if (server.resize_edges & WLR_EDGE_TOP) {
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y = server.grab_y + dy;
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height -= dy;
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if (height < 1) {
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y += height;
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}
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} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
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} else if (server.resize_edges & WLR_EDGE_BOTTOM) {
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height += dy;
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}
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if (server->resize_edges & WLR_EDGE_LEFT) {
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x = server->grab_x + dx;
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if (server.resize_edges & WLR_EDGE_LEFT) {
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x = server.grab_x + dx;
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width -= dx;
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if (width < 1) {
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x += width;
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}
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} else if (server->resize_edges & WLR_EDGE_RIGHT) {
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} else if (server.resize_edges & WLR_EDGE_RIGHT) {
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width += dx;
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}
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view->x = x;
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{
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/* This event is raised by the backend when a new input device becomes
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* available. */
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struct dwl_server *server =
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wl_container_of(listener, server, new_input);
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struct wlr_input_device *device = data;
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switch (device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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createkeyboard(server, device);
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createkeyboard(device);
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break;
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case WLR_INPUT_DEVICE_POINTER:
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createpointer(server, device);
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createpointer(device);
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break;
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default:
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break;
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@ -491,14 +473,14 @@ inputdevice(struct wl_listener *listener, void *data)
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* communiciated to the client. In dwl we always have a cursor, even if
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* there are no pointer devices, so we always include that capability. */
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uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
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if (!wl_list_empty(&server->keyboards)) {
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if (!wl_list_empty(&server.keyboards)) {
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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}
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wlr_seat_set_capabilities(server->seat, caps);
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wlr_seat_set_capabilities(server.seat, caps);
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}
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bool
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keybinding(struct dwl_server *server, uint32_t mods, xkb_keysym_t sym)
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keybinding(uint32_t mods, xkb_keysym_t sym)
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{
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/*
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* Here we handle compositor keybindings. This is when the compositor is
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@ -510,7 +492,7 @@ keybinding(struct dwl_server *server, uint32_t mods, xkb_keysym_t sym)
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if (sym == keys[i].keysym &&
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CLEANMASK(mods) == CLEANMASK(keys[i].mod) &&
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keys[i].func) {
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keys[i].func(server, &keys[i].arg);
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keys[i].func(&keys[i].arg);
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handled = true;
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}
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}
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|
@ -523,9 +505,8 @@ keypress(struct wl_listener *listener, void *data)
|
|||
/* This event is raised when a key is pressed or released. */
|
||||
struct dwl_keyboard *keyboard =
|
||||
wl_container_of(listener, keyboard, key);
|
||||
struct dwl_server *server = keyboard->server;
|
||||
struct wlr_event_keyboard_key *event = data;
|
||||
struct wlr_seat *seat = server->seat;
|
||||
struct wlr_seat *seat = server.seat;
|
||||
|
||||
/* Translate libinput keycode -> xkbcommon */
|
||||
uint32_t keycode = event->keycode + 8;
|
||||
|
@ -539,7 +520,7 @@ keypress(struct wl_listener *listener, void *data)
|
|||
if (event->state == WLR_KEY_PRESSED) {
|
||||
/* On _press_, attempt to process a compositor keybinding. */
|
||||
for (int i = 0; i < nsyms; i++) {
|
||||
handled = keybinding(server, mods, syms[i]) || handled;
|
||||
handled = keybinding(mods, syms[i]) || handled;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -564,9 +545,9 @@ keypressmod(struct wl_listener *listener, void *data)
|
|||
* same seat. You can swap out the underlying wlr_keyboard like this and
|
||||
* wlr_seat handles this transparently.
|
||||
*/
|
||||
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
|
||||
wlr_seat_set_keyboard(server.seat, keyboard->device);
|
||||
/* Send modifiers to the client. */
|
||||
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
|
||||
wlr_seat_keyboard_notify_modifiers(server.seat,
|
||||
&keyboard->device->keyboard->modifiers);
|
||||
}
|
||||
|
||||
|
@ -588,37 +569,35 @@ motionabsolute(struct wl_listener *listener, void *data)
|
|||
* move the mouse over the window. You could enter the window from any edge,
|
||||
* so we have to warp the mouse there. There is also some hardware which
|
||||
* emits these events. */
|
||||
struct dwl_server *server =
|
||||
wl_container_of(listener, server, cursor_motion_absolute);
|
||||
struct wlr_event_pointer_motion_absolute *event = data;
|
||||
wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
|
||||
motionnotify(server, event->time_msec);
|
||||
wlr_cursor_warp_absolute(server.cursor, event->device, event->x, event->y);
|
||||
motionnotify(event->time_msec);
|
||||
}
|
||||
|
||||
void
|
||||
motionnotify(struct dwl_server *server, uint32_t time)
|
||||
motionnotify(uint32_t time)
|
||||
{
|
||||
/* If the mode is non-passthrough, delegate to those functions. */
|
||||
if (server->cursor_mode == CurMove) {
|
||||
handlemove(server, time);
|
||||
if (server.cursor_mode == CurMove) {
|
||||
handlemove(time);
|
||||
return;
|
||||
} else if (server->cursor_mode == CurResize) {
|
||||
handleresize(server, time);
|
||||
} else if (server.cursor_mode == CurResize) {
|
||||
handleresize(time);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Otherwise, find the view under the pointer and send the event along. */
|
||||
double sx, sy;
|
||||
struct wlr_seat *seat = server->seat;
|
||||
struct wlr_seat *seat = server.seat;
|
||||
struct wlr_surface *surface = NULL;
|
||||
struct dwl_view *view = xytoview(server,
|
||||
server->cursor->x, server->cursor->y, &surface, &sx, &sy);
|
||||
struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
|
||||
&surface, &sx, &sy);
|
||||
if (!view) {
|
||||
/* If there's no view under the cursor, set the cursor image to a
|
||||
* default. This is what makes the cursor image appear when you move it
|
||||
* around the screen, not over any views. */
|
||||
wlr_xcursor_manager_set_cursor_image(
|
||||
server->cursor_mgr, "left_ptr", server->cursor);
|
||||
server.cursor_mgr, "left_ptr", server.cursor);
|
||||
}
|
||||
if (surface) {
|
||||
bool focus_changed = seat->pointer_state.focused_surface != surface;
|
||||
|
@ -648,26 +627,24 @@ motionrelative(struct wl_listener *listener, void *data)
|
|||
{
|
||||
/* This event is forwarded by the cursor when a pointer emits a _relative_
|
||||
* pointer motion event (i.e. a delta) */
|
||||
struct dwl_server *server =
|
||||
wl_container_of(listener, server, cursor_motion);
|
||||
struct wlr_event_pointer_motion *event = data;
|
||||
/* The cursor doesn't move unless we tell it to. The cursor automatically
|
||||
* handles constraining the motion to the output layout, as well as any
|
||||
* special configuration applied for the specific input device which
|
||||
* generated the event. You can pass NULL for the device if you want to move
|
||||
* the cursor around without any input. */
|
||||
wlr_cursor_move(server->cursor, event->device,
|
||||
wlr_cursor_move(server.cursor, event->device,
|
||||
event->delta_x, event->delta_y);
|
||||
motionnotify(server, event->time_msec);
|
||||
motionnotify(event->time_msec);
|
||||
}
|
||||
|
||||
void
|
||||
movemouse(struct dwl_server *server, const Arg *arg)
|
||||
movemouse(const Arg *arg)
|
||||
{
|
||||
double sx, sy;
|
||||
struct wlr_surface *surface;
|
||||
struct dwl_view *view = xytoview(server,
|
||||
server->cursor->x, server->cursor->y, &surface, &sx, &sy);
|
||||
struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
|
||||
&surface, &sx, &sy);
|
||||
if (!view) {
|
||||
return;
|
||||
}
|
||||
|
@ -692,33 +669,32 @@ moveresize(struct dwl_view *view, unsigned int mode, uint32_t edges)
|
|||
/* This function sets up an interactive move or resize operation, where the
|
||||
* compositor stops propagating pointer events to clients and instead
|
||||
* consumes them itself, to move or resize windows. */
|
||||
struct dwl_server *server = view->server;
|
||||
struct wlr_surface *focused_surface =
|
||||
server->seat->pointer_state.focused_surface;
|
||||
server.seat->pointer_state.focused_surface;
|
||||
if (view->xdg_surface->surface != focused_surface) {
|
||||
/* Deny move/resize requests from unfocused clients. */
|
||||
return;
|
||||
}
|
||||
server->grabbed_view = view;
|
||||
server->cursor_mode = mode;
|
||||
server.grabbed_view = view;
|
||||
server.cursor_mode = mode;
|
||||
struct wlr_box geo_box;
|
||||
wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
|
||||
if (mode == CurMove) {
|
||||
server->grab_x = server->cursor->x - view->x;
|
||||
server->grab_y = server->cursor->y - view->y;
|
||||
server.grab_x = server.cursor->x - view->x;
|
||||
server.grab_y = server.cursor->y - view->y;
|
||||
} else {
|
||||
server->grab_x = server->cursor->x + geo_box.x;
|
||||
server->grab_y = server->cursor->y + geo_box.y;
|
||||
server.grab_x = server.cursor->x + geo_box.x;
|
||||
server.grab_y = server.cursor->y + geo_box.y;
|
||||
}
|
||||
server->grab_width = geo_box.width;
|
||||
server->grab_height = geo_box.height;
|
||||
server->resize_edges = edges;
|
||||
server.grab_width = geo_box.width;
|
||||
server.grab_height = geo_box.height;
|
||||
server.resize_edges = edges;
|
||||
}
|
||||
|
||||
void
|
||||
quit(struct dwl_server *server, const Arg *arg)
|
||||
quit(const Arg *arg)
|
||||
{
|
||||
wl_display_terminate(server->wl_display);
|
||||
wl_display_terminate(server.wl_display);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -745,7 +721,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
|||
* output-local coordinates, or (2000 - 1920). */
|
||||
double ox = 0, oy = 0;
|
||||
wlr_output_layout_output_coords(
|
||||
view->server->output_layout, output, &ox, &oy);
|
||||
server.output_layout, output, &ox, &oy);
|
||||
ox += view->x + sx, oy += view->y + sy;
|
||||
|
||||
/* We also have to apply the scale factor for HiDPI outputs. This is only
|
||||
|
@ -790,7 +766,7 @@ renderoutput(struct wl_listener *listener, void *data)
|
|||
* generally at the output's refresh rate (e.g. 60Hz). */
|
||||
struct dwl_output *output =
|
||||
wl_container_of(listener, output, frame);
|
||||
struct wlr_renderer *renderer = output->server->renderer;
|
||||
struct wlr_renderer *renderer = server.renderer;
|
||||
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
|
@ -811,7 +787,7 @@ renderoutput(struct wl_listener *listener, void *data)
|
|||
/* Each subsequent window we render is rendered on top of the last. Because
|
||||
* our view list is ordered front-to-back, we iterate over it backwards. */
|
||||
struct dwl_view *view;
|
||||
wl_list_for_each_reverse(view, &output->server->views, link) {
|
||||
wl_list_for_each_reverse(view, &server.views, link) {
|
||||
if (!view->mapped) {
|
||||
/* An unmapped view should not be rendered. */
|
||||
continue;
|
||||
|
@ -843,18 +819,18 @@ renderoutput(struct wl_listener *listener, void *data)
|
|||
}
|
||||
|
||||
void
|
||||
resizemouse(struct dwl_server *server, const Arg *arg)
|
||||
resizemouse(const Arg *arg)
|
||||
{
|
||||
double sx, sy;
|
||||
struct wlr_surface *surface;
|
||||
struct dwl_view *view = xytoview(server,
|
||||
server->cursor->x, server->cursor->y, &surface, &sx, &sy);
|
||||
struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
|
||||
&surface, &sx, &sy);
|
||||
if (!view) {
|
||||
return;
|
||||
}
|
||||
struct wlr_box geo_box;
|
||||
wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
|
||||
wlr_cursor_warp_closest(server->cursor, NULL,
|
||||
wlr_cursor_warp_closest(server.cursor, NULL,
|
||||
view->x + geo_box.x + geo_box.width,
|
||||
view->y + geo_box.y + geo_box.height);
|
||||
moveresize(view, CurResize, WLR_EDGE_BOTTOM|WLR_EDGE_RIGHT);
|
||||
|
@ -876,12 +852,10 @@ resizerequest(struct wl_listener *listener, void *data)
|
|||
void
|
||||
setcursor(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct dwl_server *server = wl_container_of(
|
||||
listener, server, request_cursor);
|
||||
/* This event is rasied by the seat when a client provides a cursor image */
|
||||
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
||||
struct wlr_seat_client *focused_client =
|
||||
server->seat->pointer_state.focused_client;
|
||||
server.seat->pointer_state.focused_client;
|
||||
/* This can be sent by any client, so we check to make sure this one is
|
||||
* actually has pointer focus first. */
|
||||
if (focused_client == event->seat_client) {
|
||||
|
@ -889,13 +863,13 @@ setcursor(struct wl_listener *listener, void *data)
|
|||
* provided surface as the cursor image. It will set the hardware cursor
|
||||
* on the output that it's currently on and continue to do so as the
|
||||
* cursor moves between outputs. */
|
||||
wlr_cursor_set_surface(server->cursor, event->surface,
|
||||
wlr_cursor_set_surface(server.cursor, event->surface,
|
||||
event->hotspot_x, event->hotspot_y);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
spawn(struct dwl_server *server, const Arg *arg)
|
||||
spawn(const Arg *arg)
|
||||
{
|
||||
if (fork() == 0) {
|
||||
setsid();
|
||||
|
@ -946,13 +920,13 @@ xytosurface(struct dwl_view *view, double lx, double ly,
|
|||
}
|
||||
|
||||
struct dwl_view *
|
||||
xytoview(struct dwl_server *server, double lx, double ly,
|
||||
xytoview(double lx, double ly,
|
||||
struct wlr_surface **surface, double *sx, double *sy)
|
||||
{
|
||||
/* This iterates over all of our surfaces and attempts to find one under the
|
||||
* cursor. This relies on server->views being ordered from top-to-bottom. */
|
||||
* cursor. This relies on server.views being ordered from top-to-bottom. */
|
||||
struct dwl_view *view;
|
||||
wl_list_for_each(view, &server->views, link) {
|
||||
wl_list_for_each(view, &server.views, link) {
|
||||
if (xytosurface(view, lx, ly, surface, sx, sy)) {
|
||||
return view;
|
||||
}
|
||||
|
@ -983,7 +957,6 @@ main(int argc, char *argv[])
|
|||
return 0;
|
||||
}
|
||||
|
||||
struct dwl_server server;
|
||||
/* The Wayland display is managed by libwayland. It handles accepting
|
||||
* clients from the Unix socket, manging Wayland globals, and so on. */
|
||||
server.wl_display = wl_display_create();
|
||||
|
|
Loading…
Reference in a new issue