Restore floating win position after mon add
Compensate the coordinate changes when adding a new monitor. Every test so far confirms that monitors are always added to the left, on top of the list, so every floating window's x coordinate has to be incremented by the width of the new monitor.
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0bb25a73ec
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18
dwl.c
18
dwl.c
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@ -195,6 +195,7 @@ static void applyexclusive(struct wlr_box *usable_area, uint32_t anchor,
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int32_t margin_bottom, int32_t margin_left);
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static void applyrules(Client *c);
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static void arrange(Monitor *m);
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static void arrangefloat(Monitor *m, int sign);
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static void arrangelayer(Monitor *m, struct wl_list *list,
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struct wlr_box *usable_area, bool exclusive);
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static void arrangelayers(Monitor *m);
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@ -469,6 +470,17 @@ arrange(Monitor *m)
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/* XXX recheck pointer focus here... or in resize()? */
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}
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void
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arrangefloat(Monitor *m, int sign)
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{
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Client *c;
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wl_list_for_each(c, &clients, link) {
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if (c->isfloating)
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resize(c, c->geom.x + m->w.width * sign, c->geom.y,
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c->geom.width, c->geom.height, 0);
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}
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}
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void
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arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, bool exclusive)
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{
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@ -693,6 +705,7 @@ cleanupmon(struct wl_listener *listener, void *data)
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free(m);
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updatemons();
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arrangefloat(m, -1);
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}
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void
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@ -821,6 +834,11 @@ createmon(struct wl_listener *listener, void *data)
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/* When adding monitors, the geometries of all monitors must be updated */
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updatemons();
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wl_list_for_each(m, &mons, link) {
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/* the first monitor in the list is the most recently added */
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arrangefloat(m, 1);
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return;
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}
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}
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void
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