put wlr_layer_shell top layer below fullscreen
fixes wlr_layer_shell top clients showing over fullscreen clients
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dwl.c
2
dwl.c
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@ -81,7 +81,7 @@
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/* enums */
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enum { CurNormal, CurPressed, CurMove, CurResize }; /* cursor */
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enum { XDGShell, LayerShell, X11 }; /* client types */
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enum { LyrBg, LyrBottom, LyrTile, LyrFloat, LyrFS, LyrTop, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
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enum { LyrBg, LyrBottom, LyrTile, LyrFloat, LyrTop, LyrFS, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
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#ifdef XWAYLAND
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enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar,
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NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */
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