no need for a line split here
This commit is contained in:
parent
1a30d9908d
commit
7212da059c
3
dwl.c
3
dwl.c
|
@ -879,8 +879,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
|
|||
* one next to the other, both 1080p, a client on the rightmost display might
|
||||
* have layout coordinates of 2000,100. We need to translate that to
|
||||
* output-local coordinates, or (2000 - 1920). */
|
||||
wlr_output_layout_output_coords(
|
||||
output_layout, output, &ox, &oy);
|
||||
wlr_output_layout_output_coords(output_layout, output, &ox, &oy);
|
||||
|
||||
/* We also have to apply the scale factor for HiDPI outputs. This is only
|
||||
* part of the puzzle, dwl does not fully support HiDPI. */
|
||||
|
|
Loading…
Reference in a new issue