Fix dwl freezing when resizing
This commit is contained in:
parent
326eee1444
commit
7d724dc7f3
28
dwl.c
28
dwl.c
|
@ -178,6 +178,7 @@ struct Monitor {
|
||||||
unsigned int tagset[2];
|
unsigned int tagset[2];
|
||||||
double mfact;
|
double mfact;
|
||||||
int nmaster;
|
int nmaster;
|
||||||
|
int un_map; /* If a map/unmap happened on this monitor, then this should be true */
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
@ -1379,6 +1380,8 @@ mapnotify(struct wl_listener *listener, void *data)
|
||||||
|
|
||||||
if (c->isfullscreen)
|
if (c->isfullscreen)
|
||||||
setfullscreen(c, 1);
|
setfullscreen(c, 1);
|
||||||
|
|
||||||
|
c->mon->un_map = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -1648,17 +1651,27 @@ rendermon(struct wl_listener *listener, void *data)
|
||||||
int skip = 0;
|
int skip = 0;
|
||||||
struct timespec now;
|
struct timespec now;
|
||||||
|
|
||||||
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||||
|
|
||||||
/* Render if no XDG clients have an outstanding resize and are visible on
|
/* Render if no XDG clients have an outstanding resize and are visible on
|
||||||
* this monitor.
|
* this monitor. */
|
||||||
*/
|
/* Checking m->un_map for every client is not optimal but works */
|
||||||
wl_list_for_each(c, &clients, link)
|
wl_list_for_each(c, &clients, link) {
|
||||||
skip = skip || (c->resize && VISIBLEON(c, m));
|
if ((c->resize && m->un_map) || (c->type == XDGShell
|
||||||
|
&& (c->surface.xdg->pending.geometry.width !=
|
||||||
|
c->surface.xdg->current.geometry.width
|
||||||
|
|| c->surface.xdg->pending.geometry.height !=
|
||||||
|
c->surface.xdg->current.geometry.height))) {
|
||||||
|
/* Lie */
|
||||||
|
wlr_surface_send_frame_done(client_surface(c), &now);
|
||||||
|
skip = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
if (!skip && !wlr_scene_output_commit(m->scene_output))
|
if (!skip && !wlr_scene_output_commit(m->scene_output))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
/* Let clients know a frame has been rendered */
|
/* Let clients know a frame has been rendered */
|
||||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
||||||
wlr_scene_output_send_frame_done(m->scene_output, &now);
|
wlr_scene_output_send_frame_done(m->scene_output, &now);
|
||||||
|
m->un_map = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -2196,6 +2209,9 @@ unmapnotify(struct wl_listener *listener, void *data)
|
||||||
grabc = NULL;
|
grabc = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (c->mon)
|
||||||
|
c->mon->un_map = 1;
|
||||||
|
|
||||||
if (client_is_unmanaged(c)) {
|
if (client_is_unmanaged(c)) {
|
||||||
wlr_scene_node_destroy(c->scene);
|
wlr_scene_node_destroy(c->scene);
|
||||||
return;
|
return;
|
||||||
|
|
Loading…
Reference in a new issue