remove unnecessary variable
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3
dwl.c
3
dwl.c
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@ -573,7 +573,6 @@ arrangelayers(Monitor *m)
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ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
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ZWLR_LAYER_SHELL_V1_LAYER_TOP,
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};
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size_t nlayers = LENGTH(layers_above_shell);
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LayerSurface *layersurface;
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struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
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@ -603,7 +602,7 @@ arrangelayers(Monitor *m)
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&usable_area, 0);
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// Find topmost keyboard interactive layer, if such a layer exists
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for (size_t i = 0; i < nlayers; ++i) {
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for (size_t i = 0; i < LENGTH(layers_above_shell); ++i) {
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wl_list_for_each_reverse(layersurface,
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&m->layers[layers_above_shell[i]], link) {
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if (layersurface->layer_surface->current.keyboard_interactive &&
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