fix restoring pointer focus
I don't know why I thought it was working before. Maybe I should go do something else.
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parent
71572521e9
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8de18f9bb4
7
dwl.c
7
dwl.c
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@ -140,6 +140,7 @@ typedef struct {
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struct wlr_box geo;
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enum zwlr_layer_shell_v1_layer layer;
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bool unmapping;
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} LayerSurface;
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typedef struct {
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@ -2082,6 +2083,7 @@ toggleview(const Arg *arg)
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void
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unmaplayersurface(LayerSurface *layersurface)
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{
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layersurface->unmapping = true;
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if (layersurface->layer_surface->surface ==
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seat->keyboard_state.focused_surface)
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focusclient(NULL, selclient(), 1);
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@ -2141,7 +2143,10 @@ xytolayersurface(struct wl_list *layer_surfaces, double x, double y,
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{
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LayerSurface *layersurface;
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wl_list_for_each_reverse(layersurface, layer_surfaces, link) {
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struct wlr_surface *sub = wlr_layer_surface_v1_surface_at(
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struct wlr_surface *sub;
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if (layersurface->unmapping)
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continue;
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sub = wlr_layer_surface_v1_surface_at(
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layersurface->layer_surface,
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x - layersurface->geo.x,
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y - layersurface->geo.y,
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