render windows across monitors
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parent
aa7020b344
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b025b7bdbd
10
dwl.c
10
dwl.c
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@ -855,10 +855,12 @@ renderclients(Monitor *m, struct timespec *now)
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* our stacking list is ordered front-to-back, we iterate over it backwards. */
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* our stacking list is ordered front-to-back, we iterate over it backwards. */
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Client *c;
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Client *c;
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wl_list_for_each_reverse(c, &stack, slink) {
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wl_list_for_each_reverse(c, &stack, slink) {
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/* Only render clients which are on this monitor. */
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/* Only render visible clients which show on this monitor */
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/* XXX consider checking wlr_output_layout_intersects, in case a
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struct wlr_box cbox = {
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* window can be seen on multiple outputs */
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.x = c->x, .y = c->y, .width = c->w, .height = c->h,
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if (!VISIBLEON(c, m))
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};
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if (!VISIBLEON(c, c->mon) || !wlr_output_layout_intersects(
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output_layout, m->wlr_output, &cbox))
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continue;
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continue;
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double ox = c->x, oy = c->y;
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double ox = c->x, oy = c->y;
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