remove unnecessary LayerShell.geom
We only used geom.x and geom.y. We can access those variables directly from the scene node.
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parent
d4ad37354e
commit
b616476c85
11
dwl.c
11
dwl.c
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@ -171,7 +171,6 @@ typedef struct {
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unsigned int type; /* LayerShell */
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unsigned int type; /* LayerShell */
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Monitor *mon;
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Monitor *mon;
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struct wlr_box geom;
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struct wlr_scene_tree *scene;
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struct wlr_scene_tree *scene;
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struct wlr_scene_tree *popups;
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struct wlr_scene_tree *popups;
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struct wlr_scene_layer_surface_v1 *scene_layer;
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struct wlr_scene_layer_surface_v1 *scene_layer;
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@ -533,8 +532,6 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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wlr_scene_layer_surface_v1_configure(l->scene_layer, &full_area, usable_area);
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wlr_scene_layer_surface_v1_configure(l->scene_layer, &full_area, usable_area);
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wlr_scene_node_set_position(&l->popups->node, l->scene->node.x, l->scene->node.y);
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wlr_scene_node_set_position(&l->popups->node, l->scene->node.x, l->scene->node.y);
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l->geom.x = l->scene->node.x;
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l->geom.y = l->scene->node.y;
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}
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}
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}
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}
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@ -844,8 +841,8 @@ commitpopup(struct wl_listener *listener, void *data)
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if ((l && !l->mon) || (c && !c->mon))
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if ((l && !l->mon) || (c && !c->mon))
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return;
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return;
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box = type == LayerShell ? l->mon->m : c->mon->w;
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box = type == LayerShell ? l->mon->m : c->mon->w;
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box.x -= (type == LayerShell ? l->geom.x : c->geom.x);
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box.x -= (type == LayerShell ? l->scene->node.x : c->geom.x);
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box.y -= (type == LayerShell ? l->geom.y : c->geom.y);
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box.y -= (type == LayerShell ? l->scene->node.y : c->geom.y);
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wlr_xdg_popup_unconstrain_from_box(popup, &box);
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wlr_xdg_popup_unconstrain_from_box(popup, &box);
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wl_list_remove(&listener->link);
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wl_list_remove(&listener->link);
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}
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}
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@ -1824,8 +1821,8 @@ motionnotify(uint32_t time, struct wlr_input_device *device, double dx, double d
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&& toplevel_from_wlr_surface(seat->pointer_state.focused_surface, &w, &l) >= 0) {
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&& toplevel_from_wlr_surface(seat->pointer_state.focused_surface, &w, &l) >= 0) {
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c = w;
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c = w;
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surface = seat->pointer_state.focused_surface;
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surface = seat->pointer_state.focused_surface;
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sx = cursor->x - (l ? l->geom.x : w->geom.x);
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sx = cursor->x - (l ? l->scene->node.x : w->geom.x);
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sy = cursor->y - (l ? l->geom.y : w->geom.y);
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sy = cursor->y - (l ? l->scene->node.y : w->geom.y);
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}
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}
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/* time is 0 in internal calls meant to restore pointer focus. */
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/* time is 0 in internal calls meant to restore pointer focus. */
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