disable scene node unless it is unmanaged
This commit is contained in:
parent
f899060965
commit
c49312f084
3
dwl.c
3
dwl.c
|
@ -1690,7 +1690,8 @@ mapnotify(struct wl_listener *listener, void *data)
|
||||||
|
|
||||||
/* Create scene tree for this client and its border */
|
/* Create scene tree for this client and its border */
|
||||||
c->scene = client_surface(c)->data = wlr_scene_tree_create(layers[LyrTile]);
|
c->scene = client_surface(c)->data = wlr_scene_tree_create(layers[LyrTile]);
|
||||||
wlr_scene_node_set_enabled(&c->scene->node, c->type != XDGShell);
|
/* Enabled later by a call to arrange() */
|
||||||
|
wlr_scene_node_set_enabled(&c->scene->node, client_is_unmanaged(c));
|
||||||
c->scene_surface = c->type == XDGShell
|
c->scene_surface = c->type == XDGShell
|
||||||
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
|
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
|
||||||
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
|
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
|
||||||
|
|
Loading…
Reference in a new issue