disable scene node unless it is unmanaged

This commit is contained in:
Leonardo Hernández Hernández 2024-08-14 13:18:04 -06:00
parent f899060965
commit c49312f084
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3
dwl.c
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@ -1690,7 +1690,8 @@ mapnotify(struct wl_listener *listener, void *data)
/* Create scene tree for this client and its border */ /* Create scene tree for this client and its border */
c->scene = client_surface(c)->data = wlr_scene_tree_create(layers[LyrTile]); c->scene = client_surface(c)->data = wlr_scene_tree_create(layers[LyrTile]);
wlr_scene_node_set_enabled(&c->scene->node, c->type != XDGShell); /* Enabled later by a call to arrange() */
wlr_scene_node_set_enabled(&c->scene->node, client_is_unmanaged(c));
c->scene_surface = c->type == XDGShell c->scene_surface = c->type == XDGShell
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg) ? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c)); : wlr_scene_subsurface_tree_create(c->scene, client_surface(c));