chase wlroots scene-tree changes

This commit is contained in:
Leonardo Hernández Hernández 2022-06-07 00:31:58 -05:00
parent 283c043b5c
commit c7007b4811
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GPG key ID: E538897EE11B9624

56
dwl.c
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@ -94,9 +94,9 @@ typedef struct Monitor Monitor;
typedef struct { typedef struct {
/* Must be first */ /* Must be first */
unsigned int type; /* XDGShell or X11* */ unsigned int type; /* XDGShell or X11* */
struct wlr_scene_node *scene; struct wlr_scene_tree *scene;
struct wlr_scene_rect *border[4]; /* top, bottom, left, right */ struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
struct wlr_scene_node *scene_surface; struct wlr_scene_tree *scene_surface;
struct wl_list link; struct wl_list link;
struct wl_list flink; struct wl_list flink;
union { union {
@ -144,7 +144,7 @@ typedef struct {
/* Must be first */ /* Must be first */
unsigned int type; /* LayerShell */ unsigned int type; /* LayerShell */
int mapped; int mapped;
struct wlr_scene_node *scene; struct wlr_scene_tree *scene;
struct wlr_scene_layer_surface_v1 *scene_layer; struct wlr_scene_layer_surface_v1 *scene_layer;
struct wl_list link; struct wl_list link;
struct wlr_layer_surface_v1 *layer_surface; struct wlr_layer_surface_v1 *layer_surface;
@ -291,7 +291,7 @@ static const char broken[] = "broken";
static struct wl_display *dpy; static struct wl_display *dpy;
static struct wlr_backend *backend; static struct wlr_backend *backend;
static struct wlr_scene *scene; static struct wlr_scene *scene;
static struct wlr_scene_node *layers[NUM_LAYERS]; static struct wlr_scene_tree *layers[NUM_LAYERS];
static struct wlr_renderer *drw; static struct wlr_renderer *drw;
static struct wlr_allocator *alloc; static struct wlr_allocator *alloc;
static struct wlr_compositor *compositor; static struct wlr_compositor *compositor;
@ -412,7 +412,7 @@ applyrules(Client *c)
mon = m; mon = m;
} }
} }
wlr_scene_node_reparent(c->scene, layers[c->isfloating ? LyrFloat : LyrTile]); wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
setmon(c, mon, newtags); setmon(c, mon, newtags);
} }
@ -421,7 +421,7 @@ arrange(Monitor *m)
{ {
Client *c; Client *c;
wl_list_for_each(c, &clients, link) wl_list_for_each(c, &clients, link)
wlr_scene_node_set_enabled(c->scene, VISIBLEON(c, c->mon)); wlr_scene_node_set_enabled(&c->scene->node, VISIBLEON(c, c->mon));
if (m->lt[m->sellt]->arrange) if (m->lt[m->sellt]->arrange)
m->lt[m->sellt]->arrange(m); m->lt[m->sellt]->arrange(m);
@ -632,7 +632,7 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
struct wlr_output *wlr_output = wlr_layer_surface->output; struct wlr_output *wlr_output = wlr_layer_surface->output;
Monitor *m; Monitor *m;
wlr_scene_node_reparent(layersurface->scene, wlr_scene_node_reparent(&layersurface->scene->node,
layers[wlr_layer_surface->current.layer]); layers[wlr_layer_surface->current.layer]);
if (!wlr_output || !(m = wlr_output->data)) if (!wlr_output || !(m = wlr_output->data))
@ -730,9 +730,9 @@ createlayersurface(struct wl_listener *listener, void *data)
layersurface->scene_layer = wlr_scene_layer_surface_v1_create( layersurface->scene_layer = wlr_scene_layer_surface_v1_create(
layers[wlr_layer_surface->pending.layer], wlr_layer_surface); layers[wlr_layer_surface->pending.layer], wlr_layer_surface);
layersurface->scene = wlr_layer_surface->surface->data = layersurface->scene = wlr_layer_surface->surface->data =
layersurface->scene_layer->node; &layersurface->scene_layer->tree->node;
layersurface->scene->data = layersurface; layersurface->scene->node.data = layersurface;
wl_list_insert(&m->layers[wlr_layer_surface->pending.layer], wl_list_insert(&m->layers[wlr_layer_surface->pending.layer],
&layersurface->link); &layersurface->link);
@ -969,7 +969,7 @@ focusclient(Client *c, int lift)
/* Raise client in stacking order if requested */ /* Raise client in stacking order if requested */
if (c && lift) if (c && lift)
wlr_scene_node_raise_to_top(c->scene); wlr_scene_node_raise_to_top(&c->scene->node);
if (c && client_surface(c) == old) if (c && client_surface(c) == old)
return; return;
@ -1236,17 +1236,17 @@ mapnotify(struct wl_listener *listener, void *data)
int i; int i;
/* Create scene tree for this client and its border */ /* Create scene tree for this client and its border */
c->scene = &wlr_scene_tree_create(layers[LyrTile])->node; c->scene = wlr_scene_tree_create(layers[LyrTile]);
c->scene_surface = client_surface(c)->data = c->type == XDGShell c->scene_surface = client_surface(c)->data = c->type == XDGShell
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg) ? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c)); : wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
c->scene_surface->data = c; c->scene_surface->node.data = c;
if (client_is_unmanaged(c)) { if (client_is_unmanaged(c)) {
client_get_geometry(c, &c->geom); client_get_geometry(c, &c->geom);
/* Floating */ /* Floating */
wlr_scene_node_reparent(c->scene, layers[LyrFloat]); wlr_scene_node_reparent(&c->scene->node, layers[LyrFloat]);
wlr_scene_node_set_position(c->scene, c->geom.x + borderpx, wlr_scene_node_set_position(&c->scene->node, c->geom.x + borderpx,
c->geom.y + borderpx); c->geom.y + borderpx);
return; return;
} }
@ -1590,8 +1590,8 @@ resize(Client *c, int x, int y, int w, int h, int interact)
applybounds(c, bbox); applybounds(c, bbox);
/* Update scene-graph, including borders */ /* Update scene-graph, including borders */
wlr_scene_node_set_position(c->scene, c->geom.x, c->geom.y); wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
wlr_scene_node_set_position(c->scene_surface, c->bw, c->bw); wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw); wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw);
wlr_scene_rect_set_size(c->border[1], c->geom.width, c->bw); wlr_scene_rect_set_size(c->border[1], c->geom.width, c->bw);
wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw); wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw);
@ -1710,7 +1710,7 @@ void
setfloating(Client *c, int floating) setfloating(Client *c, int floating)
{ {
c->isfloating = floating; c->isfloating = floating;
wlr_scene_node_reparent(c->scene, layers[c->isfloating ? LyrFloat : LyrTile]); wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
arrange(c->mon); arrange(c->mon);
printstatus(); printstatus();
} }
@ -1836,13 +1836,13 @@ setup(void)
/* Initialize the scene graph used to lay out windows */ /* Initialize the scene graph used to lay out windows */
scene = wlr_scene_create(); scene = wlr_scene_create();
layers[LyrBg] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrBg] = wlr_scene_tree_create(&scene->tree);
layers[LyrBottom] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrBottom] = wlr_scene_tree_create(&scene->tree);
layers[LyrTile] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrTile] = wlr_scene_tree_create(&scene->tree);
layers[LyrFloat] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrFloat] = wlr_scene_tree_create(&scene->tree);
layers[LyrTop] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrTop] = wlr_scene_tree_create(&scene->tree);
layers[LyrOverlay] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrOverlay] = wlr_scene_tree_create(&scene->tree);
layers[LyrNoFocus] = &wlr_scene_tree_create(&scene->node)->node; layers[LyrNoFocus] = wlr_scene_tree_create(&scene->tree);
/* Create a renderer with the default implementation */ /* Create a renderer with the default implementation */
if (!(drw = wlr_renderer_autocreate(backend))) if (!(drw = wlr_renderer_autocreate(backend)))
@ -2139,14 +2139,14 @@ unmapnotify(struct wl_listener *listener, void *data)
c->mon->un_map = 1; c->mon->un_map = 1;
if (client_is_unmanaged(c)) { if (client_is_unmanaged(c)) {
wlr_scene_node_destroy(c->scene); wlr_scene_node_destroy(&c->scene->node);
return; return;
} }
wl_list_remove(&c->link); wl_list_remove(&c->link);
setmon(c, NULL, 0); setmon(c, NULL, 0);
wl_list_remove(&c->flink); wl_list_remove(&c->flink);
wlr_scene_node_destroy(c->scene); wlr_scene_node_destroy(&c->scene->node);
printstatus(); printstatus();
} }
@ -2252,12 +2252,12 @@ xytonode(double x, double y, struct wlr_surface **psurface,
int focus_order[] = { LyrOverlay, LyrTop, LyrFloat, LyrTile, LyrBottom, LyrBg }; int focus_order[] = { LyrOverlay, LyrTop, LyrFloat, LyrTile, LyrBottom, LyrBg };
for (layer = focus_order; layer < END(focus_order); layer++) { for (layer = focus_order; layer < END(focus_order); layer++) {
if ((node = wlr_scene_node_at(layers[*layer], x, y, nx, ny))) { if ((node = wlr_scene_node_at(&layers[*layer]->node, x, y, nx, ny))) {
if (node->type == WLR_SCENE_NODE_BUFFER) if (node->type == WLR_SCENE_NODE_BUFFER)
surface = wlr_scene_surface_from_buffer( surface = wlr_scene_surface_from_buffer(
wlr_scene_buffer_from_node(node))->surface; wlr_scene_buffer_from_node(node))->surface;
/* Walk the tree to find a node that knows the client */ /* Walk the tree to find a node that knows the client */
for (pnode = node; pnode && !c; pnode = pnode->parent) for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
c = pnode->data; c = pnode->data;
if (c && c->type == LayerShell) { if (c && c->type == LayerShell) {
c = NULL; c = NULL;