Merge branch 'main' into scenegraph
This commit is contained in:
commit
d50bb97f56
21
client.h
21
client.h
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@ -199,3 +199,24 @@ client_min_size(Client *c, int *width, int *height)
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*width = state->min_width;
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*height = state->min_height;
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}
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static inline Client *
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client_from_popup(struct wlr_xdg_popup *popup)
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{
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struct wlr_xdg_surface *surface = popup->base;
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while (1) {
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switch (surface->role) {
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case WLR_XDG_SURFACE_ROLE_POPUP:
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if (!wlr_surface_is_xdg_surface(surface->popup->parent))
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return NULL;
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surface = wlr_xdg_surface_from_wlr_surface(surface->popup->parent);
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break;
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case WLR_XDG_SURFACE_ROLE_TOPLEVEL:
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return surface->data;
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case WLR_XDG_SURFACE_ROLE_NONE:
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return NULL;
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}
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}
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}
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7
dwl.c
7
dwl.c
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@ -874,8 +874,15 @@ createnotify(struct wl_listener *listener, void *data)
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Client *c;
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if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
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struct wlr_box box;
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xdg_surface->surface->data = wlr_scene_xdg_surface_create(
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xdg_surface->popup->parent->data, xdg_surface);
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if (!(c = client_from_popup(xdg_surface->popup)) || !c->mon)
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return;
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box = c->mon->m;
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box.x -= c->geom.x;
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box.y -= c->geom.y;
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wlr_xdg_popup_unconstrain_from_box(xdg_surface->popup, &box);
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return;
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} else if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_NONE)
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return;
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