No need for struct dwl_server
the only use was to hold global state, which is now actually global
This commit is contained in:
parent
49c9e62ff4
commit
8e9405688a
281
dwl.c
281
dwl.c
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@ -35,38 +35,6 @@
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/* enums */
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enum { CurNormal, CurMove, CurResize }; /* cursor */
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struct dwl_server {
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struct wl_display *wl_display;
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struct wlr_backend *backend;
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struct wlr_renderer *renderer;
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struct wlr_xdg_shell *xdg_shell;
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struct wl_listener new_xdg_surface;
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struct wl_list views;
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struct wlr_cursor *cursor;
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struct wlr_xcursor_manager *cursor_mgr;
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struct wl_listener cursor_motion;
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struct wl_listener cursor_motion_absolute;
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struct wl_listener cursor_button;
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struct wl_listener cursor_axis;
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struct wl_listener cursor_frame;
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struct wlr_seat *seat;
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struct wl_listener new_input;
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struct wl_listener request_cursor;
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struct wl_list keyboards;
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unsigned int cursor_mode;
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struct dwl_view *grabbed_view;
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double grab_x, grab_y;
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int grab_width, grab_height;
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uint32_t resize_edges;
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struct wlr_output_layout *output_layout;
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struct wl_list outputs;
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struct wl_listener new_output;
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};
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struct dwl_output {
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struct wl_list link;
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struct wlr_output *wlr_output;
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@ -153,7 +121,35 @@ static struct dwl_view * xytoview(double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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/* variables */
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static struct dwl_server server;
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static struct wl_display *wl_display;
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static struct wlr_backend *backend;
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static struct wlr_renderer *renderer;
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static struct wlr_xdg_shell *xdg_shell;
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static struct wl_listener new_xdg_surface;
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static struct wl_list views;
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static struct wlr_cursor *cursor;
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static struct wlr_xcursor_manager *cursor_mgr;
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static struct wl_listener cursor_motion;
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static struct wl_listener cursor_motion_absolute;
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static struct wl_listener cursor_button;
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static struct wl_listener cursor_axis;
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static struct wl_listener cursor_frame;
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static struct wlr_seat *seat;
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static struct wl_listener new_input;
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static struct wl_listener request_cursor;
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static struct wl_list keyboards;
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static unsigned int cursor_mode;
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static struct dwl_view *grabbed_view;
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static double grab_x, grab_y;
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static int grab_width, grab_height;
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static uint32_t resize_edges;
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static struct wlr_output_layout *output_layout;
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static struct wl_list outputs;
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static struct wl_listener new_output;
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#include "config.h"
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@ -161,7 +157,6 @@ static struct dwl_server server;
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* frame handler to the per-surface render function. */
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struct render_data {
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struct wlr_output *output;
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struct wlr_renderer *renderer;
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struct dwl_view *view;
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struct timespec *when;
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};
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@ -173,7 +168,7 @@ axisnotify(struct wl_listener *listener, void *data)
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* for example when you move the scroll wheel. */
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struct wlr_event_pointer_axis *event = data;
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/* Notify the client with pointer focus of the axis event. */
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wlr_seat_pointer_notify_axis(server.seat,
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wlr_seat_pointer_notify_axis(seat,
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event->time_msec, event->orientation, event->delta,
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event->delta_discrete, event->source);
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}
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@ -185,16 +180,15 @@ buttonpress(struct wl_listener *listener, void *data)
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* event. */
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struct wlr_event_pointer_button *event = data;
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/* Notify the client with pointer focus that a button press has occurred */
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wlr_seat_pointer_notify_button(server.seat,
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wlr_seat_pointer_notify_button(seat,
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event->time_msec, event->button, event->state);
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double sx, sy;
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struct wlr_seat *seat = server.seat;
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struct wlr_surface *surface;
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struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
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struct dwl_view *view = xytoview(cursor->x, cursor->y,
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&surface, &sx, &sy);
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if (event->state == WLR_BUTTON_RELEASED) {
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/* If you released any buttons, we exit interactive move/resize mode. */
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server.cursor_mode = CurNormal;
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cursor_mode = CurNormal;
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} else {
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/* Focus that client if the button was _pressed_ */
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focus(view, surface);
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@ -235,10 +229,10 @@ createkeyboard(struct wlr_input_device *device)
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keyboard->key.notify = keypress;
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wl_signal_add(&device->keyboard->events.key, &keyboard->key);
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wlr_seat_set_keyboard(server.seat, device);
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wlr_seat_set_keyboard(seat, device);
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/* And add the keyboard to our list of keyboards */
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wl_list_insert(&server.keyboards, &keyboard->link);
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wl_list_insert(&keyboards, &keyboard->link);
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}
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void
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@ -272,7 +266,7 @@ createnotify(struct wl_listener *listener, void *data)
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wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
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/* Add it to the list of views. */
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wl_list_insert(&server.views, &view->link);
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wl_list_insert(&views, &view->link);
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}
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void
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@ -303,13 +297,13 @@ createoutput(struct wl_listener *listener, void *data)
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/* Sets up a listener for the frame notify event. */
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output->frame.notify = renderoutput;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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wl_list_insert(&server.outputs, &output->link);
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wl_list_insert(&outputs, &output->link);
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/* Adds this to the output layout. The add_auto function arranges outputs
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* from left-to-right in the order they appear. A more sophisticated
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* compositor would let the user configure the arrangement of outputs in the
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* layout. */
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wlr_output_layout_add_auto(server.output_layout, wlr_output);
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wlr_output_layout_add_auto(output_layout, wlr_output);
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/* Creating the global adds a wl_output global to the display, which Wayland
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* clients can see to find out information about the output (such as
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@ -324,7 +318,7 @@ createpointer(struct wlr_input_device *device)
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* is proxied through wlr_cursor. On another compositor, you might take this
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* opportunity to do libinput configuration on the device to set
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* acceleration, etc. */
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wlr_cursor_attach_input_device(server.cursor, device);
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wlr_cursor_attach_input_device(cursor, device);
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}
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void
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@ -335,7 +329,7 @@ cursorframe(struct wl_listener *listener, void *data)
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* multiple events together. For instance, two axis events may happen at the
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* same time, in which case a frame event won't be sent in between. */
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/* Notify the client with pointer focus of the frame event. */
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wlr_seat_pointer_notify_frame(server.seat);
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wlr_seat_pointer_notify_frame(seat);
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}
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void
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@ -354,7 +348,6 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
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if (view == NULL) {
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return;
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}
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struct wlr_seat *seat = server.seat;
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struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
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if (prev_surface == surface) {
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/* Don't re-focus an already focused surface. */
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@ -373,7 +366,7 @@ focus(struct dwl_view *view, struct wlr_surface *surface)
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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/* Move the view to the front */
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wl_list_remove(&view->link);
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wl_list_insert(&server.views, &view->link);
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wl_list_insert(&views, &view->link);
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/* Activate the new surface */
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wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
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/*
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@ -389,25 +382,25 @@ void
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focusnext(const Arg *arg)
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{
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/* Cycle to the next view */
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if (wl_list_length(&server.views) < 2) {
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if (wl_list_length(&views) < 2) {
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return;
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}
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struct dwl_view *current_view = wl_container_of(
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server.views.next, current_view, link);
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views.next, current_view, link);
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struct dwl_view *next_view = wl_container_of(
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current_view->link.next, next_view, link);
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focus(next_view, next_view->xdg_surface->surface);
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/* Move the previous view to the end of the list */
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wl_list_remove(¤t_view->link);
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wl_list_insert(server.views.prev, ¤t_view->link);
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wl_list_insert(views.prev, ¤t_view->link);
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}
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void
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handlemove(uint32_t time)
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{
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/* Move the grabbed view to the new position. */
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server.grabbed_view->x = server.cursor->x - server.grab_x;
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server.grabbed_view->y = server.cursor->y - server.grab_y;
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grabbed_view->x = cursor->x - grab_x;
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grabbed_view->y = cursor->y - grab_y;
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}
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void
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@ -423,29 +416,29 @@ handleresize(uint32_t time)
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* you'd wait for the client to prepare a buffer at the new size, then
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* commit any movement that was prepared.
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*/
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struct dwl_view *view = server.grabbed_view;
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double dx = server.cursor->x - server.grab_x;
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double dy = server.cursor->y - server.grab_y;
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struct dwl_view *view = grabbed_view;
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double dx = cursor->x - grab_x;
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double dy = cursor->y - grab_y;
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double x = view->x;
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double y = view->y;
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int width = server.grab_width;
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int height = server.grab_height;
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if (server.resize_edges & WLR_EDGE_TOP) {
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y = server.grab_y + dy;
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int width = grab_width;
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int height = grab_height;
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if (resize_edges & WLR_EDGE_TOP) {
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y = grab_y + dy;
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height -= dy;
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if (height < 1) {
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y += height;
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}
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} else if (server.resize_edges & WLR_EDGE_BOTTOM) {
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} else if (resize_edges & WLR_EDGE_BOTTOM) {
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height += dy;
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}
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if (server.resize_edges & WLR_EDGE_LEFT) {
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x = server.grab_x + dx;
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if (resize_edges & WLR_EDGE_LEFT) {
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x = grab_x + dx;
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width -= dx;
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if (width < 1) {
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x += width;
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}
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} else if (server.resize_edges & WLR_EDGE_RIGHT) {
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} else if (resize_edges & WLR_EDGE_RIGHT) {
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width += dx;
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}
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view->x = x;
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@ -473,10 +466,10 @@ inputdevice(struct wl_listener *listener, void *data)
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* communiciated to the client. In dwl we always have a cursor, even if
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* there are no pointer devices, so we always include that capability. */
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uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
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if (!wl_list_empty(&server.keyboards)) {
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if (!wl_list_empty(&keyboards)) {
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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}
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wlr_seat_set_capabilities(server.seat, caps);
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wlr_seat_set_capabilities(seat, caps);
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}
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bool
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@ -506,7 +499,6 @@ keypress(struct wl_listener *listener, void *data)
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struct dwl_keyboard *keyboard =
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wl_container_of(listener, keyboard, key);
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struct wlr_event_keyboard_key *event = data;
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struct wlr_seat *seat = server.seat;
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/* Translate libinput keycode -> xkbcommon */
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uint32_t keycode = event->keycode + 8;
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@ -545,9 +537,9 @@ keypressmod(struct wl_listener *listener, void *data)
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* same seat. You can swap out the underlying wlr_keyboard like this and
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* wlr_seat handles this transparently.
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*/
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wlr_seat_set_keyboard(server.seat, keyboard->device);
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wlr_seat_set_keyboard(seat, keyboard->device);
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/* Send modifiers to the client. */
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wlr_seat_keyboard_notify_modifiers(server.seat,
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wlr_seat_keyboard_notify_modifiers(seat,
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&keyboard->device->keyboard->modifiers);
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}
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@ -570,7 +562,7 @@ motionabsolute(struct wl_listener *listener, void *data)
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* so we have to warp the mouse there. There is also some hardware which
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* emits these events. */
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struct wlr_event_pointer_motion_absolute *event = data;
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wlr_cursor_warp_absolute(server.cursor, event->device, event->x, event->y);
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wlr_cursor_warp_absolute(cursor, event->device, event->x, event->y);
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motionnotify(event->time_msec);
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}
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@ -578,26 +570,25 @@ void
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motionnotify(uint32_t time)
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{
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/* If the mode is non-passthrough, delegate to those functions. */
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if (server.cursor_mode == CurMove) {
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if (cursor_mode == CurMove) {
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handlemove(time);
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return;
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} else if (server.cursor_mode == CurResize) {
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} else if (cursor_mode == CurResize) {
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handleresize(time);
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return;
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}
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/* Otherwise, find the view under the pointer and send the event along. */
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double sx, sy;
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struct wlr_seat *seat = server.seat;
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struct wlr_surface *surface = NULL;
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struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
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struct dwl_view *view = xytoview(cursor->x, cursor->y,
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&surface, &sx, &sy);
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if (!view) {
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/* If there's no view under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* around the screen, not over any views. */
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wlr_xcursor_manager_set_cursor_image(
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server.cursor_mgr, "left_ptr", server.cursor);
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cursor_mgr, "left_ptr", cursor);
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}
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if (surface) {
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bool focus_changed = seat->pointer_state.focused_surface != surface;
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@ -633,7 +624,7 @@ motionrelative(struct wl_listener *listener, void *data)
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* special configuration applied for the specific input device which
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* generated the event. You can pass NULL for the device if you want to move
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* the cursor around without any input. */
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wlr_cursor_move(server.cursor, event->device,
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wlr_cursor_move(cursor, event->device,
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event->delta_x, event->delta_y);
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motionnotify(event->time_msec);
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}
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@ -643,7 +634,7 @@ movemouse(const Arg *arg)
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{
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double sx, sy;
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struct wlr_surface *surface;
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struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
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struct dwl_view *view = xytoview(cursor->x, cursor->y,
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&surface, &sx, &sy);
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if (!view) {
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return;
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@ -670,31 +661,31 @@ moveresize(struct dwl_view *view, unsigned int mode, uint32_t edges)
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* compositor stops propagating pointer events to clients and instead
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* consumes them itself, to move or resize windows. */
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struct wlr_surface *focused_surface =
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server.seat->pointer_state.focused_surface;
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seat->pointer_state.focused_surface;
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if (view->xdg_surface->surface != focused_surface) {
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/* Deny move/resize requests from unfocused clients. */
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return;
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}
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server.grabbed_view = view;
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server.cursor_mode = mode;
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grabbed_view = view;
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cursor_mode = mode;
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struct wlr_box geo_box;
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wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
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if (mode == CurMove) {
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server.grab_x = server.cursor->x - view->x;
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server.grab_y = server.cursor->y - view->y;
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grab_x = cursor->x - view->x;
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grab_y = cursor->y - view->y;
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} else {
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server.grab_x = server.cursor->x + geo_box.x;
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server.grab_y = server.cursor->y + geo_box.y;
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grab_x = cursor->x + geo_box.x;
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grab_y = cursor->y + geo_box.y;
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}
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server.grab_width = geo_box.width;
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server.grab_height = geo_box.height;
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server.resize_edges = edges;
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grab_width = geo_box.width;
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grab_height = geo_box.height;
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resize_edges = edges;
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}
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void
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quit(const Arg *arg)
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{
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wl_display_terminate(server.wl_display);
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wl_display_terminate(wl_display);
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}
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void
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@ -721,7 +712,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
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* output-local coordinates, or (2000 - 1920). */
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double ox = 0, oy = 0;
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wlr_output_layout_output_coords(
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server.output_layout, output, &ox, &oy);
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output_layout, output, &ox, &oy);
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ox += view->x + sx, oy += view->y + sy;
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/* We also have to apply the scale factor for HiDPI outputs. This is only
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@ -752,7 +743,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
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/* This takes our matrix, the texture, and an alpha, and performs the actual
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* rendering on the GPU. */
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wlr_render_texture_with_matrix(rdata->renderer, texture, matrix, 1);
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wlr_render_texture_with_matrix(renderer, texture, matrix, 1);
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/* This lets the client know that we've displayed that frame and it can
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* prepare another one now if it likes. */
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@ -766,7 +757,6 @@ renderoutput(struct wl_listener *listener, void *data)
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* generally at the output's refresh rate (e.g. 60Hz). */
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struct dwl_output *output =
|
||||
wl_container_of(listener, output, frame);
|
||||
struct wlr_renderer *renderer = server.renderer;
|
||||
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
|
@ -787,7 +777,7 @@ renderoutput(struct wl_listener *listener, void *data)
|
|||
/* Each subsequent window we render is rendered on top of the last. Because
|
||||
* our view list is ordered front-to-back, we iterate over it backwards. */
|
||||
struct dwl_view *view;
|
||||
wl_list_for_each_reverse(view, &server.views, link) {
|
||||
wl_list_for_each_reverse(view, &views, link) {
|
||||
if (!view->mapped) {
|
||||
/* An unmapped view should not be rendered. */
|
||||
continue;
|
||||
|
@ -795,7 +785,6 @@ renderoutput(struct wl_listener *listener, void *data)
|
|||
struct render_data rdata = {
|
||||
.output = output->wlr_output,
|
||||
.view = view,
|
||||
.renderer = renderer,
|
||||
.when = &now,
|
||||
};
|
||||
/* This calls our render function for each surface among the
|
||||
|
@ -823,14 +812,14 @@ resizemouse(const Arg *arg)
|
|||
{
|
||||
double sx, sy;
|
||||
struct wlr_surface *surface;
|
||||
struct dwl_view *view = xytoview(server.cursor->x, server.cursor->y,
|
||||
struct dwl_view *view = xytoview(cursor->x, cursor->y,
|
||||
&surface, &sx, &sy);
|
||||
if (!view) {
|
||||
return;
|
||||
}
|
||||
struct wlr_box geo_box;
|
||||
wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
|
||||
wlr_cursor_warp_closest(server.cursor, NULL,
|
||||
wlr_cursor_warp_closest(cursor, NULL,
|
||||
view->x + geo_box.x + geo_box.width,
|
||||
view->y + geo_box.y + geo_box.height);
|
||||
moveresize(view, CurResize, WLR_EDGE_BOTTOM|WLR_EDGE_RIGHT);
|
||||
|
@ -855,7 +844,7 @@ setcursor(struct wl_listener *listener, void *data)
|
|||
/* This event is rasied by the seat when a client provides a cursor image */
|
||||
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
||||
struct wlr_seat_client *focused_client =
|
||||
server.seat->pointer_state.focused_client;
|
||||
seat->pointer_state.focused_client;
|
||||
/* This can be sent by any client, so we check to make sure this one is
|
||||
* actually has pointer focus first. */
|
||||
if (focused_client == event->seat_client) {
|
||||
|
@ -863,7 +852,7 @@ setcursor(struct wl_listener *listener, void *data)
|
|||
* provided surface as the cursor image. It will set the hardware cursor
|
||||
* on the output that it's currently on and continue to do so as the
|
||||
* cursor moves between outputs. */
|
||||
wlr_cursor_set_surface(server.cursor, event->surface,
|
||||
wlr_cursor_set_surface(cursor, event->surface,
|
||||
event->hotspot_x, event->hotspot_y);
|
||||
}
|
||||
}
|
||||
|
@ -924,9 +913,9 @@ xytoview(double lx, double ly,
|
|||
struct wlr_surface **surface, double *sx, double *sy)
|
||||
{
|
||||
/* This iterates over all of our surfaces and attempts to find one under the
|
||||
* cursor. This relies on server.views being ordered from top-to-bottom. */
|
||||
* cursor. This relies on views being ordered from top-to-bottom. */
|
||||
struct dwl_view *view;
|
||||
wl_list_for_each(view, &server.views, link) {
|
||||
wl_list_for_each(view, &views, link) {
|
||||
if (xytosurface(view, lx, ly, surface, sx, sy)) {
|
||||
return view;
|
||||
}
|
||||
|
@ -959,7 +948,7 @@ main(int argc, char *argv[])
|
|||
|
||||
/* The Wayland display is managed by libwayland. It handles accepting
|
||||
* clients from the Unix socket, manging Wayland globals, and so on. */
|
||||
server.wl_display = wl_display_create();
|
||||
wl_display = wl_display_create();
|
||||
/* The backend is a wlroots feature which abstracts the underlying input and
|
||||
* output hardware. The autocreate option will choose the most suitable
|
||||
* backend based on the current environment, such as opening an X11 window
|
||||
|
@ -968,30 +957,30 @@ main(int argc, char *argv[])
|
|||
* backend uses the renderer, for example, to fall back to software cursors
|
||||
* if the backend does not support hardware cursors (some older GPUs
|
||||
* don't). */
|
||||
server.backend = wlr_backend_autocreate(server.wl_display, NULL);
|
||||
backend = wlr_backend_autocreate(wl_display, NULL);
|
||||
|
||||
/* If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
|
||||
* The renderer is responsible for defining the various pixel formats it
|
||||
* supports for shared memory, this configures that for clients. */
|
||||
server.renderer = wlr_backend_get_renderer(server.backend);
|
||||
wlr_renderer_init_wl_display(server.renderer, server.wl_display);
|
||||
renderer = wlr_backend_get_renderer(backend);
|
||||
wlr_renderer_init_wl_display(renderer, wl_display);
|
||||
|
||||
/* This creates some hands-off wlroots interfaces. The compositor is
|
||||
* necessary for clients to allocate surfaces and the data device manager
|
||||
* handles the clipboard. Each of these wlroots interfaces has room for you
|
||||
* to dig your fingers in and play with their behavior if you want. */
|
||||
wlr_compositor_create(server.wl_display, server.renderer);
|
||||
wlr_data_device_manager_create(server.wl_display);
|
||||
wlr_compositor_create(wl_display, renderer);
|
||||
wlr_data_device_manager_create(wl_display);
|
||||
|
||||
/* Creates an output layout, which a wlroots utility for working with an
|
||||
* arrangement of screens in a physical layout. */
|
||||
server.output_layout = wlr_output_layout_create();
|
||||
output_layout = wlr_output_layout_create();
|
||||
|
||||
/* Configure a listener to be notified when new outputs are available on the
|
||||
* backend. */
|
||||
wl_list_init(&server.outputs);
|
||||
server.new_output.notify = createoutput;
|
||||
wl_signal_add(&server.backend->events.new_output, &server.new_output);
|
||||
wl_list_init(&outputs);
|
||||
new_output.notify = createoutput;
|
||||
wl_signal_add(&backend->events.new_output, &new_output);
|
||||
|
||||
/* Set up our list of views and the xdg-shell. The xdg-shell is a Wayland
|
||||
* protocol which is used for application windows. For more detail on
|
||||
|
@ -999,25 +988,25 @@ main(int argc, char *argv[])
|
|||
*
|
||||
* https://drewdevault.com/2018/07/29/Wayland-shells.html
|
||||
*/
|
||||
wl_list_init(&server.views);
|
||||
server.xdg_shell = wlr_xdg_shell_create(server.wl_display);
|
||||
server.new_xdg_surface.notify = createnotify;
|
||||
wl_signal_add(&server.xdg_shell->events.new_surface,
|
||||
&server.new_xdg_surface);
|
||||
wl_list_init(&views);
|
||||
xdg_shell = wlr_xdg_shell_create(wl_display);
|
||||
new_xdg_surface.notify = createnotify;
|
||||
wl_signal_add(&xdg_shell->events.new_surface,
|
||||
&new_xdg_surface);
|
||||
|
||||
/*
|
||||
* Creates a cursor, which is a wlroots utility for tracking the cursor
|
||||
* image shown on screen.
|
||||
*/
|
||||
server.cursor = wlr_cursor_create();
|
||||
wlr_cursor_attach_output_layout(server.cursor, server.output_layout);
|
||||
cursor = wlr_cursor_create();
|
||||
wlr_cursor_attach_output_layout(cursor, output_layout);
|
||||
|
||||
/* Creates an xcursor manager, another wlroots utility which loads up
|
||||
* Xcursor themes to source cursor images from and makes sure that cursor
|
||||
* images are available at all scale factors on the screen (necessary for
|
||||
* HiDPI support). We add a cursor theme at scale factor 1 to begin with. */
|
||||
server.cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
|
||||
wlr_xcursor_manager_load(server.cursor_mgr, 1);
|
||||
cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
|
||||
wlr_xcursor_manager_load(cursor_mgr, 1);
|
||||
|
||||
/*
|
||||
* wlr_cursor *only* displays an image on screen. It does not move around
|
||||
|
@ -1031,17 +1020,17 @@ main(int argc, char *argv[])
|
|||
*
|
||||
* And more comments are sprinkled throughout the notify functions above.
|
||||
*/
|
||||
server.cursor_motion.notify = motionrelative;
|
||||
wl_signal_add(&server.cursor->events.motion, &server.cursor_motion);
|
||||
server.cursor_motion_absolute.notify = motionabsolute;
|
||||
wl_signal_add(&server.cursor->events.motion_absolute,
|
||||
&server.cursor_motion_absolute);
|
||||
server.cursor_button.notify = buttonpress;
|
||||
wl_signal_add(&server.cursor->events.button, &server.cursor_button);
|
||||
server.cursor_axis.notify = axisnotify;
|
||||
wl_signal_add(&server.cursor->events.axis, &server.cursor_axis);
|
||||
server.cursor_frame.notify = cursorframe;
|
||||
wl_signal_add(&server.cursor->events.frame, &server.cursor_frame);
|
||||
cursor_motion.notify = motionrelative;
|
||||
wl_signal_add(&cursor->events.motion, &cursor_motion);
|
||||
cursor_motion_absolute.notify = motionabsolute;
|
||||
wl_signal_add(&cursor->events.motion_absolute,
|
||||
&cursor_motion_absolute);
|
||||
cursor_button.notify = buttonpress;
|
||||
wl_signal_add(&cursor->events.button, &cursor_button);
|
||||
cursor_axis.notify = axisnotify;
|
||||
wl_signal_add(&cursor->events.axis, &cursor_axis);
|
||||
cursor_frame.notify = cursorframe;
|
||||
wl_signal_add(&cursor->events.frame, &cursor_frame);
|
||||
|
||||
/*
|
||||
* Configures a seat, which is a single "seat" at which a user sits and
|
||||
|
@ -1049,26 +1038,26 @@ main(int argc, char *argv[])
|
|||
* pointer, touch, and drawing tablet device. We also rig up a listener to
|
||||
* let us know when new input devices are available on the backend.
|
||||
*/
|
||||
wl_list_init(&server.keyboards);
|
||||
server.new_input.notify = inputdevice;
|
||||
wl_signal_add(&server.backend->events.new_input, &server.new_input);
|
||||
server.seat = wlr_seat_create(server.wl_display, "seat0");
|
||||
server.request_cursor.notify = setcursor;
|
||||
wl_signal_add(&server.seat->events.request_set_cursor,
|
||||
&server.request_cursor);
|
||||
wl_list_init(&keyboards);
|
||||
new_input.notify = inputdevice;
|
||||
wl_signal_add(&backend->events.new_input, &new_input);
|
||||
seat = wlr_seat_create(wl_display, "seat0");
|
||||
request_cursor.notify = setcursor;
|
||||
wl_signal_add(&seat->events.request_set_cursor,
|
||||
&request_cursor);
|
||||
|
||||
/* Add a Unix socket to the Wayland display. */
|
||||
const char *socket = wl_display_add_socket_auto(server.wl_display);
|
||||
const char *socket = wl_display_add_socket_auto(wl_display);
|
||||
if (!socket) {
|
||||
wlr_backend_destroy(server.backend);
|
||||
wlr_backend_destroy(backend);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Start the backend. This will enumerate outputs and inputs, become the DRM
|
||||
* master, etc */
|
||||
if (!wlr_backend_start(server.backend)) {
|
||||
wlr_backend_destroy(server.backend);
|
||||
wl_display_destroy(server.wl_display);
|
||||
if (!wlr_backend_start(backend)) {
|
||||
wlr_backend_destroy(backend);
|
||||
wl_display_destroy(wl_display);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -1079,13 +1068,13 @@ main(int argc, char *argv[])
|
|||
startup_pid = fork();
|
||||
if (startup_pid < 0) {
|
||||
perror("startup: fork");
|
||||
wl_display_destroy(server.wl_display);
|
||||
wl_display_destroy(wl_display);
|
||||
return 1;
|
||||
}
|
||||
if (startup_pid == 0) {
|
||||
execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL);
|
||||
perror("startup: execl");
|
||||
wl_display_destroy(server.wl_display);
|
||||
wl_display_destroy(wl_display);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
@ -1095,7 +1084,7 @@ main(int argc, char *argv[])
|
|||
* frame events at the refresh rate, and so on. */
|
||||
wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
|
||||
socket);
|
||||
wl_display_run(server.wl_display);
|
||||
wl_display_run(wl_display);
|
||||
|
||||
if (startup_cmd) {
|
||||
kill(startup_pid, SIGTERM);
|
||||
|
@ -1103,7 +1092,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
|
||||
/* Once wl_display_run returns, we shut down the server. */
|
||||
wl_display_destroy_clients(server.wl_display);
|
||||
wl_display_destroy(server.wl_display);
|
||||
wl_display_destroy_clients(wl_display);
|
||||
wl_display_destroy(wl_display);
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue